Add material::Tooltip / BeginTooltip / EndTooltip wrappers (tooltip_style.h) that scope a small window padding (8x4, dpi-scaled) and ~85% opacity to tooltips only, then route the tooltip call sites through them. Menus and combo dropdowns are untouched (they keep the global opaque PopupBg). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
903 lines
49 KiB
C++
903 lines
49 KiB
C++
// DragonX Wallet - ImGui Edition
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// Copyright 2024-2026 The Hush Developers
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// Released under the GPLv3
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#include "mining_controls.h"
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#include "mining_tab_helpers.h"
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#include "mining_benchmark.h"
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#include "xmrig_download_dialog.h"
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#include "../../app.h"
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#include "../../config/version.h"
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#include "../../config/settings.h"
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#include "../../util/i18n.h"
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#include "../../util/platform.h"
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#include "../schema/ui_schema.h"
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#include "../material/type.h"
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#include "../material/draw_helpers.h"
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#include "../material/colors.h"
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#include "../material/components/buttons.h"
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#include "../layout.h"
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#include "../notifications.h"
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#include "../../embedded/IconsMaterialDesign.h"
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#include "imgui.h"
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#include "imgui_internal.h"
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#include <algorithm>
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#include <cmath>
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#include <cstdio>
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#include <string>
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#include <vector>
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namespace dragonx {
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namespace ui {
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using namespace material;
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void RenderMiningControls(App* app, const WalletState& state, const MiningInfo& mining,
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ImDrawList* dl, ImFont* capFont, ImFont* sub1, ImFont* ovFont,
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float dp, float hs, float vs, float gap, float pad, float availWidth,
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const GlassPanelSpec& glassSpec, float controlsBudgetH,
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int max_threads, bool isMiningActive, bool poolMode,
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const char* poolWorker, const std::string& xmrigLatestTag,
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ThreadBenchmark& benchmark, int& selectedThreads,
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bool& dragActive, int& dragAnchorThread)
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{
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// Aliases so the moved body keeps its original identifiers verbatim. Mutated state is a
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// reference to the real static; read-only state is a const copy/ref.
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const bool s_pool_mode = poolMode;
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const char* const s_pool_worker = poolWorker;
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const std::string& s_xmrig_latest_tag = xmrigLatestTag;
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ThreadBenchmark& s_benchmark = benchmark;
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int& s_selected_threads = selectedThreads;
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bool& s_drag_active = dragActive;
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int& s_drag_anchor_thread = dragAnchorThread;
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char buf[128];
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float miningBtnGap = gap;
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float miningBtnMaxW = availWidth * schema::UI().drawElement("tabs.mining", "btn-max-width-ratio").size;
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// --- Compute thread grid layout based on controls card width ---
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// Estimate controlsW first to compute cols correctly
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float estControlsW = availWidth - std::min(schema::UI().drawElement("tabs.mining", "button-max-width-clamp").size, miningBtnMaxW) - miningBtnGap;
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float innerW = estControlsW - pad * 2;
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float cellSz = std::clamp(schema::UI().drawElement("tabs.mining", "cell-size").size * vs, schema::UI().drawElement("tabs.mining", "cell-min-size").size, schema::UI().drawElement("tabs.mining", "cell-max-size").sizeOr(42.0f));
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float cellGap = std::max(schema::UI().drawElement("tabs.mining", "cell-gap-min").size, cellSz * schema::UI().drawElement("tabs.mining", "cell-gap-ratio").size);
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int cols = std::max(1, std::min(max_threads, (int)(innerW / (cellSz + cellGap))));
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int rows = (max_threads + cols - 1) / cols;
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float gridW = cols * cellSz + (cols - 1) * cellGap;
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float gridH = rows * cellSz + (rows - 1) * cellGap;
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// Card sections: header(label+info+RAM inline) | grid
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float headerH = capFont->LegacySize + Layout::spacingXs();
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float secGap = Layout::spacingLg();
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// Card height from actual content, capped by proportional budget
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float cardH = pad + headerH + secGap + gridH + pad;
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cardH = std::clamp(cardH, schema::UI().drawElement("tabs.mining", "control-card-min-height").size, controlsBudgetH);
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// Mining button — sized to match card height (square)
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float miningBtnSz = cardH;
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if (miningBtnSz + miningBtnGap > miningBtnMaxW)
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miningBtnSz = miningBtnMaxW;
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float controlsW = availWidth - miningBtnSz - miningBtnGap;
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ImVec2 cardMin = ImGui::GetCursorScreenPos();
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ImVec2 cardMax(cardMin.x + controlsW, cardMin.y + cardH);
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DrawGlassPanel(dl, cardMin, cardMax, glassSpec);
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float curY = cardMin.y + pad;
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// --- Header row: "THREADS 4 / 16" + RAM est + active indicator ---
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{
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ImVec2 labelPos(cardMin.x + pad, curY);
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dl->AddText(ovFont, ovFont->LegacySize, labelPos, OnSurfaceMedium(), TR("mining_threads"));
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float labelW = ovFont->CalcTextSizeA(ovFont->LegacySize, FLT_MAX, 0, TR("mining_threads")).x;
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snprintf(buf, sizeof(buf), " %d / %d", s_selected_threads, max_threads);
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ImVec2 countPos(labelPos.x + labelW, curY);
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dl->AddText(sub1, sub1->LegacySize, countPos, OnSurface(), buf);
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// RAM estimate inline (after thread count)
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// Model matches DragonX RandomX: shared ~2080MB dataset + ~256MB cache (allocated once),
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// plus ~2MB scratchpad per mining thread VM.
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{
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float countW = sub1->CalcTextSizeA(sub1->LegacySize, FLT_MAX, 0, buf).x;
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double ram_estimate_mb = schema::UI().drawElement("business", "ram-base-mb").size
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+ schema::UI().drawElement("business", "ram-dataset-mb").size
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+ schema::UI().drawElement("business", "ram-cache-mb").size
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+ s_selected_threads * schema::UI().drawElement("business", "ram-per-thread-mb").size;
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double ram_estimate_gb = ram_estimate_mb / 1024.0;
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snprintf(buf, sizeof(buf), " RAM ~%.1fGB", ram_estimate_gb);
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dl->AddText(capFont, capFont->LegacySize,
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ImVec2(countPos.x + countW, curY + (sub1->LegacySize - capFont->LegacySize) * 0.5f),
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OnSurfaceDisabled(), buf);
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}
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// Idle mining toggle (top-right corner of card)
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float idleRightEdge = cardMax.x - pad;
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{
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bool idleOn = app->settings()->getMineWhenIdle();
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bool threadScaling = app->settings()->getIdleThreadScaling();
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ImFont* icoFont = Type().iconSmall();
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const char* idleIcon = ICON_MD_SCHEDULE;
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float icoH = icoFont->LegacySize;
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float btnSz = icoH + 8.0f * dp;
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float btnX = idleRightEdge - btnSz;
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float btnY = curY + (headerH - btnSz) * 0.5f;
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// Pill background when active
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if (idleOn) {
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dl->AddRectFilled(ImVec2(btnX, btnY), ImVec2(btnX + btnSz, btnY + btnSz),
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WithAlpha(Primary(), 60), btnSz * 0.5f);
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}
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// Icon centered in button
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ImVec2 icoSz = icoFont->CalcTextSizeA(icoFont->LegacySize, FLT_MAX, 0, idleIcon);
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ImU32 icoCol = idleOn ? Primary() : OnSurfaceDisabled();
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dl->AddText(icoFont, icoFont->LegacySize,
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ImVec2(btnX + (btnSz - icoSz.x) * 0.5f, btnY + (btnSz - icoSz.y) * 0.5f),
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icoCol, idleIcon);
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// Click target (save/restore cursor so layout is unaffected)
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ImVec2 savedCur = ImGui::GetCursorScreenPos();
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ImGui::SetCursorScreenPos(ImVec2(btnX, btnY));
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ImGui::InvisibleButton("##IdleMining", ImVec2(btnSz, btnSz));
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if (ImGui::IsItemClicked()) {
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app->settings()->setMineWhenIdle(!idleOn);
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app->settings()->save();
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}
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if (ImGui::IsItemHovered()) {
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ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
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material::Tooltip("%s", idleOn ? TR("mining_idle_on_tooltip") : TR("mining_idle_off_tooltip"));
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}
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idleRightEdge = btnX - 4.0f * dp;
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// Thread scaling mode toggle (to the left of idle icon, shown when idle is on)
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if (idleOn) {
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const char* scaleIcon = threadScaling ? ICON_MD_TUNE : ICON_MD_POWER_SETTINGS_NEW;
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float sBtnX = idleRightEdge - btnSz;
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float sBtnY = btnY;
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if (threadScaling) {
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dl->AddRectFilled(ImVec2(sBtnX, sBtnY), ImVec2(sBtnX + btnSz, sBtnY + btnSz),
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WithAlpha(Primary(), 40), btnSz * 0.5f);
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}
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ImVec2 sIcoSz = icoFont->CalcTextSizeA(icoFont->LegacySize, FLT_MAX, 0, scaleIcon);
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ImU32 sIcoCol = threadScaling ? Primary() : OnSurfaceMedium();
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dl->AddText(icoFont, icoFont->LegacySize,
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ImVec2(sBtnX + (btnSz - sIcoSz.x) * 0.5f, sBtnY + (btnSz - sIcoSz.y) * 0.5f),
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sIcoCol, scaleIcon);
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ImGui::SetCursorScreenPos(ImVec2(sBtnX, sBtnY));
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ImGui::InvisibleButton("##IdleScaleMode", ImVec2(btnSz, btnSz));
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if (ImGui::IsItemClicked()) {
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app->settings()->setIdleThreadScaling(!threadScaling);
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app->settings()->save();
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}
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if (ImGui::IsItemHovered()) {
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ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
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material::Tooltip("%s", threadScaling
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? TR("mining_idle_scale_on_tooltip")
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: TR("mining_idle_scale_off_tooltip"));
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}
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idleRightEdge = sBtnX - 4.0f * dp;
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}
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// GPU-aware idle toggle (to the left, when idle is on)
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// When ON (default): GPU utilization >= 10% counts as "not idle"
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// When OFF: unrestricted mode, only keyboard/mouse input matters
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if (idleOn) {
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bool gpuAware = app->settings()->getIdleGpuAware();
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const char* gpuIcon = gpuAware ? ICON_MD_MONITOR : ICON_MD_MONITOR;
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float gBtnX = idleRightEdge - btnSz;
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float gBtnY = btnY;
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if (gpuAware) {
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dl->AddRectFilled(ImVec2(gBtnX, gBtnY), ImVec2(gBtnX + btnSz, gBtnY + btnSz),
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WithAlpha(Primary(), 40), btnSz * 0.5f);
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}
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ImVec2 gIcoSz = icoFont->CalcTextSizeA(icoFont->LegacySize, FLT_MAX, 0, gpuIcon);
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ImU32 gIcoCol = gpuAware ? Primary() : OnSurfaceDisabled();
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dl->AddText(icoFont, icoFont->LegacySize,
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ImVec2(gBtnX + (btnSz - gIcoSz.x) * 0.5f, gBtnY + (btnSz - gIcoSz.y) * 0.5f),
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gIcoCol, gpuIcon);
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ImGui::SetCursorScreenPos(ImVec2(gBtnX, gBtnY));
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ImGui::InvisibleButton("##IdleGpuAware", ImVec2(btnSz, btnSz));
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if (ImGui::IsItemClicked()) {
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app->settings()->setIdleGpuAware(!gpuAware);
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app->settings()->save();
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}
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if (ImGui::IsItemHovered()) {
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ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
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material::Tooltip("%s", gpuAware
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? TR("mining_idle_gpu_on_tooltip")
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: TR("mining_idle_gpu_off_tooltip"));
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}
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idleRightEdge = gBtnX - 4.0f * dp;
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}
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// Idle delay combo (to the left, when idle is enabled and NOT in thread scaling mode)
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if (idleOn && !threadScaling) {
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struct DelayOption { int seconds; const char* label; };
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static const DelayOption delays[] = {
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{30, "30s"}, {60, "1m"}, {120, "2m"}, {300, "5m"}, {600, "10m"}
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};
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int curDelay = app->settings()->getMineIdleDelay();
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const char* previewLabel = "2m";
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for (const auto& d : delays) {
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if (d.seconds == curDelay) { previewLabel = d.label; break; }
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}
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float comboW = schema::UI().drawElement("components.settings-page", "idle-combo-width").sizeOr(64.0f);
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float comboX = idleRightEdge - comboW;
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float comboY = curY + (headerH - ImGui::GetFrameHeight()) * 0.5f;
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ImGui::SetCursorScreenPos(ImVec2(comboX, comboY));
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ImGui::SetNextItemWidth(comboW);
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if (ImGui::BeginCombo("##IdleDelay", previewLabel, ImGuiComboFlags_NoArrowButton)) {
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for (const auto& d : delays) {
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bool selected = (d.seconds == curDelay);
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if (ImGui::Selectable(d.label, selected)) {
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app->settings()->setMineIdleDelay(d.seconds);
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app->settings()->save();
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}
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if (selected) ImGui::SetItemDefaultFocus();
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}
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ImGui::EndCombo();
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}
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if (ImGui::IsItemHovered())
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material::Tooltip("%s", TR("tt_idle_delay"));
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idleRightEdge = comboX - 4.0f * dp;
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}
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// Thread scaling controls: idle delay + active threads / idle threads combos
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if (idleOn && threadScaling) {
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int hwThreads = std::max(1, (int)std::thread::hardware_concurrency());
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// Idle delay combo
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{
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struct DelayOption { int seconds; const char* label; };
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static const DelayOption delays[] = {
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{30, "30s"}, {60, "1m"}, {120, "2m"}, {300, "5m"}, {600, "10m"}
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};
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int curDelay = app->settings()->getMineIdleDelay();
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const char* previewLabel = "2m";
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for (const auto& d : delays) {
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if (d.seconds == curDelay) { previewLabel = d.label; break; }
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}
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float comboW = schema::UI().drawElement("components.settings-page", "idle-combo-width").sizeOr(64.0f);
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float comboX = idleRightEdge - comboW;
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float comboY = curY + (headerH - ImGui::GetFrameHeight()) * 0.5f;
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ImGui::SetCursorScreenPos(ImVec2(comboX, comboY));
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ImGui::SetNextItemWidth(comboW);
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if (ImGui::BeginCombo("##IdleDelayScale", previewLabel, ImGuiComboFlags_NoArrowButton)) {
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for (const auto& d : delays) {
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bool selected = (d.seconds == curDelay);
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if (ImGui::Selectable(d.label, selected)) {
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app->settings()->setMineIdleDelay(d.seconds);
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app->settings()->save();
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}
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if (selected) ImGui::SetItemDefaultFocus();
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}
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ImGui::EndCombo();
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}
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if (ImGui::IsItemHovered())
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material::Tooltip("%s", TR("tt_idle_delay"));
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idleRightEdge = comboX - 4.0f * dp;
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}
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// Idle threads combo (threads when system is idle)
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{
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int curVal = app->settings()->getIdleThreadsIdle();
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if (curVal <= 0) curVal = hwThreads;
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char previewBuf[16];
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snprintf(previewBuf, sizeof(previewBuf), "%d", curVal);
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float comboW = schema::UI().drawElement("components.settings-page", "idle-combo-width").sizeOr(64.0f);
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float comboX = idleRightEdge - comboW;
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float comboY = curY + (headerH - ImGui::GetFrameHeight()) * 0.5f;
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ImGui::SetCursorScreenPos(ImVec2(comboX, comboY));
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ImGui::SetNextItemWidth(comboW);
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if (ImGui::BeginCombo("##IdleThreadsIdle", previewBuf, ImGuiComboFlags_NoArrowButton)) {
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for (int t = 1; t <= hwThreads; t++) {
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char lbl[16];
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snprintf(lbl, sizeof(lbl), "%d", t);
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bool selected = (t == curVal);
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if (ImGui::Selectable(lbl, selected)) {
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app->settings()->setIdleThreadsIdle(t);
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app->settings()->save();
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}
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if (selected) ImGui::SetItemDefaultFocus();
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}
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ImGui::EndCombo();
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}
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if (ImGui::IsItemHovered())
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material::Tooltip("%s", TR("mining_idle_threads_idle_tooltip"));
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idleRightEdge = comboX - 4.0f * dp;
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}
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// Separator arrow icon
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{
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const char* arrowIcon = ICON_MD_ARROW_BACK;
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ImVec2 arrSz = icoFont->CalcTextSizeA(icoFont->LegacySize, FLT_MAX, 0, arrowIcon);
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float arrX = idleRightEdge - arrSz.x;
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float arrY = curY + (headerH - arrSz.y) * 0.5f;
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dl->AddText(icoFont, icoFont->LegacySize, ImVec2(arrX, arrY), OnSurfaceDisabled(), arrowIcon);
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idleRightEdge = arrX - 4.0f * dp;
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}
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// Active threads combo (threads when user is active)
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{
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int curVal = app->settings()->getIdleThreadsActive();
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if (curVal <= 0) curVal = std::max(1, hwThreads / 2);
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char previewBuf[16];
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snprintf(previewBuf, sizeof(previewBuf), "%d", curVal);
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float comboW = schema::UI().drawElement("components.settings-page", "idle-combo-width").sizeOr(64.0f);
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float comboX = idleRightEdge - comboW;
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float comboY = curY + (headerH - ImGui::GetFrameHeight()) * 0.5f;
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ImGui::SetCursorScreenPos(ImVec2(comboX, comboY));
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ImGui::SetNextItemWidth(comboW);
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if (ImGui::BeginCombo("##IdleThreadsActive", previewBuf, ImGuiComboFlags_NoArrowButton)) {
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for (int t = 1; t <= hwThreads; t++) {
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char lbl[16];
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snprintf(lbl, sizeof(lbl), "%d", t);
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bool selected = (t == curVal);
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if (ImGui::Selectable(lbl, selected)) {
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app->settings()->setIdleThreadsActive(t);
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app->settings()->save();
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}
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if (selected) ImGui::SetItemDefaultFocus();
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}
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ImGui::EndCombo();
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}
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if (ImGui::IsItemHovered())
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material::Tooltip("%s", TR("mining_idle_threads_active_tooltip"));
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idleRightEdge = comboX - 4.0f * dp;
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}
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}
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ImGui::SetCursorScreenPos(savedCur);
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}
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// --- Thread Benchmark button / progress (left of idle toggle) ---
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{
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ImVec2 benchSavedCur = ImGui::GetCursorScreenPos();
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bool benchRunning = s_benchmark.phase != ThreadBenchmark::Phase::Idle &&
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s_benchmark.phase != ThreadBenchmark::Phase::Done;
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bool benchDone = s_benchmark.phase == ThreadBenchmark::Phase::Done;
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ImFont* icoFont = Type().iconSmall();
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if (benchRunning) {
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// Show progress bar + current test info
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float barW = std::min(180.0f * hs, idleRightEdge - (cardMin.x + pad) - 10.0f * dp);
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float barH = 4.0f * dp;
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float barX = idleRightEdge - barW;
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float barY = curY + headerH - barH - 2.0f * dp;
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// Progress bar track
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dl->AddRectFilled(ImVec2(barX, barY), ImVec2(barX + barW, barY + barH),
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WithAlpha(OnSurface(), 30), barH * 0.5f);
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// Progress bar fill
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float pct = s_benchmark.progress();
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dl->AddRectFilled(ImVec2(barX, barY), ImVec2(barX + barW * pct, barY + barH),
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Primary(), barH * 0.5f);
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// Status text above bar
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int ct = s_benchmark.current_index < (int)s_benchmark.candidates.size()
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? s_benchmark.candidates[s_benchmark.current_index] : 0;
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// Estimated remaining time (uses observed warmup for better accuracy)
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int remaining_tests = (int)s_benchmark.candidates.size() - s_benchmark.current_index;
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float elapsed_in_phase = s_benchmark.phase_timer;
|
|
float phase_total;
|
|
if (s_benchmark.phase == ThreadBenchmark::Phase::WarmingUp)
|
|
phase_total = s_benchmark.avgWarmupSecs(); // adaptive estimate
|
|
else if (s_benchmark.phase == ThreadBenchmark::Phase::CoolingDown)
|
|
phase_total = ThreadBenchmark::COOLDOWN_SECS;
|
|
else
|
|
phase_total = ThreadBenchmark::MEASURE_SECS;
|
|
float remaining_in_current = std::max(0.0f, phase_total - elapsed_in_phase);
|
|
// Remaining tests after current each need warmup + measure + cooldown
|
|
float est_secs = remaining_in_current
|
|
+ (remaining_tests - 1) * (s_benchmark.avgWarmupSecs() + ThreadBenchmark::MEASURE_SECS + ThreadBenchmark::COOLDOWN_SECS);
|
|
int est_min = (int)(est_secs / 60.0f);
|
|
int est_sec = (int)est_secs % 60;
|
|
const char* phase_label;
|
|
if (s_benchmark.phase == ThreadBenchmark::Phase::CoolingDown)
|
|
phase_label = TR("mining_benchmark_cooling");
|
|
else if (s_benchmark.phase == ThreadBenchmark::Phase::WarmingUp
|
|
&& s_benchmark.phase_timer >= ThreadBenchmark::MIN_WARMUP_SECS)
|
|
phase_label = TR("mining_benchmark_stabilizing");
|
|
else
|
|
phase_label = TR("mining_benchmark_testing");
|
|
if (est_min > 0)
|
|
snprintf(buf, sizeof(buf), "%s %d/%d (%dt) ~%dm%ds",
|
|
phase_label,
|
|
s_benchmark.current_index + 1,
|
|
(int)s_benchmark.candidates.size(), ct, est_min, est_sec);
|
|
else
|
|
snprintf(buf, sizeof(buf), "%s %d/%d (%dt) ~%ds",
|
|
phase_label,
|
|
s_benchmark.current_index + 1,
|
|
(int)s_benchmark.candidates.size(), ct, est_sec);
|
|
ImVec2 txtSz = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0, buf);
|
|
dl->AddText(capFont, capFont->LegacySize,
|
|
ImVec2(barX + (barW - txtSz.x) * 0.5f, barY - txtSz.y - 2.0f * dp),
|
|
OnSurfaceMedium(), buf);
|
|
|
|
// Cancel button (small X)
|
|
float cancelSz = icoFont->LegacySize + 4.0f * dp;
|
|
float cancelX = barX - cancelSz - 4.0f * dp;
|
|
float cancelY = curY + (headerH - cancelSz) * 0.5f;
|
|
ImGui::SetCursorScreenPos(ImVec2(cancelX, cancelY));
|
|
ImGui::InvisibleButton("##BenchCancel", ImVec2(cancelSz, cancelSz));
|
|
if (ImGui::IsItemClicked()) {
|
|
app->stopPoolMining();
|
|
if (s_benchmark.was_pool_running)
|
|
app->startPoolMining(s_benchmark.prev_threads);
|
|
s_benchmark.reset();
|
|
}
|
|
if (ImGui::IsItemHovered()) {
|
|
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
|
|
material::Tooltip("%s", TR("mining_benchmark_cancel"));
|
|
}
|
|
const char* cancelIcon = ICON_MD_CLOSE;
|
|
ImVec2 cIcoSz = icoFont->CalcTextSizeA(icoFont->LegacySize, FLT_MAX, 0, cancelIcon);
|
|
dl->AddText(icoFont, icoFont->LegacySize,
|
|
ImVec2(cancelX + (cancelSz - cIcoSz.x) * 0.5f,
|
|
cancelY + (cancelSz - cIcoSz.y) * 0.5f),
|
|
OnSurfaceMedium(), cancelIcon);
|
|
|
|
idleRightEdge = cancelX - 4.0f * dp;
|
|
|
|
} else if (benchDone && s_benchmark.optimal_threads > 0) {
|
|
// Show result briefly, then reset on next click
|
|
snprintf(buf, sizeof(buf), "%s: %dt (%.1f H/s)",
|
|
TR("mining_benchmark_result"),
|
|
s_benchmark.optimal_threads, s_benchmark.optimal_hashrate);
|
|
ImVec2 txtSz = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0, buf);
|
|
float txtX = idleRightEdge - txtSz.x;
|
|
dl->AddText(capFont, capFont->LegacySize,
|
|
ImVec2(txtX, curY + (headerH - txtSz.y) * 0.5f),
|
|
WithAlpha(Success(), 220), buf);
|
|
|
|
// Dismiss button
|
|
float dismissSz = icoFont->LegacySize + 4.0f * dp;
|
|
float dismissX = txtX - dismissSz - 4.0f * dp;
|
|
float dismissY = curY + (headerH - dismissSz) * 0.5f;
|
|
ImGui::SetCursorScreenPos(ImVec2(dismissX, dismissY));
|
|
ImGui::InvisibleButton("##BenchDismiss", ImVec2(dismissSz, dismissSz));
|
|
if (ImGui::IsItemClicked())
|
|
s_benchmark.reset();
|
|
if (ImGui::IsItemHovered()) {
|
|
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
|
|
material::Tooltip("%s", TR("mining_benchmark_dismiss"));
|
|
}
|
|
const char* okIcon = ICON_MD_CHECK;
|
|
ImVec2 oIcoSz = icoFont->CalcTextSizeA(icoFont->LegacySize, FLT_MAX, 0, okIcon);
|
|
dl->AddText(icoFont, icoFont->LegacySize,
|
|
ImVec2(dismissX + (dismissSz - oIcoSz.x) * 0.5f,
|
|
dismissY + (dismissSz - oIcoSz.y) * 0.5f),
|
|
WithAlpha(Success(), 200), okIcon);
|
|
|
|
idleRightEdge = dismissX - 4.0f * dp;
|
|
|
|
} else if (s_pool_mode) {
|
|
// Show benchmark button (only in pool mode)
|
|
float btnSz = icoFont->LegacySize + 8.0f * dp;
|
|
float btnX = idleRightEdge - btnSz;
|
|
float btnY = curY + (headerH - btnSz) * 0.5f;
|
|
|
|
ImGui::SetCursorScreenPos(ImVec2(btnX, btnY));
|
|
ImGui::InvisibleButton("##BenchStart", ImVec2(btnSz, btnSz));
|
|
bool benchHovered = ImGui::IsItemHovered();
|
|
bool benchClicked = ImGui::IsItemClicked();
|
|
|
|
// Hover highlight
|
|
if (benchHovered) {
|
|
dl->AddRectFilled(ImVec2(btnX, btnY), ImVec2(btnX + btnSz, btnY + btnSz),
|
|
StateHover(), btnSz * 0.5f);
|
|
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
|
|
material::Tooltip("%s", TR("mining_benchmark_tooltip"));
|
|
}
|
|
|
|
const char* benchIcon = ICON_MD_SPEED;
|
|
ImVec2 bIcoSz = icoFont->CalcTextSizeA(icoFont->LegacySize, FLT_MAX, 0, benchIcon);
|
|
dl->AddText(icoFont, icoFont->LegacySize,
|
|
ImVec2(btnX + (btnSz - bIcoSz.x) * 0.5f,
|
|
btnY + (btnSz - bIcoSz.y) * 0.5f),
|
|
OnSurfaceMedium(), benchIcon);
|
|
|
|
if (benchClicked) {
|
|
// Require a wallet address for pool mining
|
|
std::string worker(s_pool_worker);
|
|
if (!worker.empty()) {
|
|
s_benchmark.reset();
|
|
s_benchmark.was_pool_running = state.pool_mining.xmrig_running;
|
|
s_benchmark.prev_threads = s_selected_threads;
|
|
s_benchmark.buildCandidates(max_threads);
|
|
s_benchmark.phase = ThreadBenchmark::Phase::Starting;
|
|
// Stop any active solo mining first
|
|
if (mining.generate)
|
|
app->stopMining();
|
|
}
|
|
}
|
|
|
|
idleRightEdge = btnX - 4.0f * dp;
|
|
}
|
|
|
|
// --- Miner update: "Update <latest>" button + current version (left of benchmark) ---
|
|
if (s_pool_mode && !benchRunning) {
|
|
const std::string curVer = app->settings()->getXmrigVersion();
|
|
char xbtn[64];
|
|
if (!s_xmrig_latest_tag.empty())
|
|
snprintf(xbtn, sizeof(xbtn), "%s %s", TR("xmrig_update_short"), s_xmrig_latest_tag.c_str());
|
|
else
|
|
snprintf(xbtn, sizeof(xbtn), "%s", TR("xmrig_update_button"));
|
|
|
|
const bool minerBusy = state.pool_mining.xmrig_running;
|
|
ImVec2 xlblSz = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0, xbtn);
|
|
float xpadX = 8.0f * dp;
|
|
float xbtnW = xlblSz.x + xpadX * 2.0f;
|
|
float xbtnH = capFont->LegacySize + 6.0f * dp;
|
|
float xbtnX = idleRightEdge - xbtnW;
|
|
float xbtnY = curY + (headerH - xbtnH) * 0.5f;
|
|
|
|
ImGui::SetCursorScreenPos(ImVec2(xbtnX, xbtnY));
|
|
ImGui::InvisibleButton("##XmrigUpdateBtn", ImVec2(xbtnW, xbtnH));
|
|
bool xhov = ImGui::IsItemHovered();
|
|
bool xclk = ImGui::IsItemClicked();
|
|
ImU32 xpill = minerBusy ? WithAlpha(OnSurface(), 12)
|
|
: (xhov ? StateHover() : WithAlpha(OnSurface(), 28));
|
|
dl->AddRectFilled(ImVec2(xbtnX, xbtnY), ImVec2(xbtnX + xbtnW, xbtnY + xbtnH),
|
|
xpill, xbtnH * 0.3f);
|
|
dl->AddText(capFont, capFont->LegacySize,
|
|
ImVec2(xbtnX + xpadX, xbtnY + (xbtnH - xlblSz.y) * 0.5f),
|
|
minerBusy ? OnSurfaceDisabled() : OnSurfaceMedium(), xbtn);
|
|
if (xhov) {
|
|
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
|
|
material::Tooltip("%s", minerBusy ? TR("xmrig_stop_mining_first")
|
|
: TR("xmrig_update_title"));
|
|
}
|
|
if (xclk && !minerBusy) XmrigDownloadDialog::show(app);
|
|
|
|
// Current installed version, as text to the LEFT of the button.
|
|
char xcur[64];
|
|
snprintf(xcur, sizeof(xcur), "%s %s", TR("xmrig_current"),
|
|
curVer.empty() ? TR("xmrig_none") : curVer.c_str());
|
|
ImVec2 xcurSz = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0, xcur);
|
|
float xcurX = xbtnX - 6.0f * dp - xcurSz.x;
|
|
dl->AddText(capFont, capFont->LegacySize,
|
|
ImVec2(xcurX, curY + (headerH - xcurSz.y) * 0.5f),
|
|
OnSurfaceDisabled(), xcur);
|
|
idleRightEdge = xcurX - 8.0f * dp;
|
|
}
|
|
|
|
ImGui::SetCursorScreenPos(benchSavedCur);
|
|
}
|
|
|
|
// Active mining indicator (left of idle toggle)
|
|
if (mining.generate) {
|
|
float pulse = effects::isLowSpecMode()
|
|
? schema::UI().drawElement("animations", "pulse-base-normal").size
|
|
: schema::UI().drawElement("animations", "pulse-base-normal").size + schema::UI().drawElement("animations", "pulse-amp-normal").size * (float)std::sin((double)ImGui::GetTime() * schema::UI().drawElement("animations", "pulse-speed-normal").size);
|
|
ImU32 pulseCol = WithAlpha(Success(), (int)(255 * pulse));
|
|
float dotR = schema::UI().drawElement("tabs.mining", "active-dot-radius").size + 2.0f * hs;
|
|
dl->AddCircleFilled(ImVec2(idleRightEdge - dotR, curY + dotR + 1 * dp), dotR, pulseCol);
|
|
dl->AddText(capFont, capFont->LegacySize,
|
|
ImVec2(idleRightEdge - dotR - dotR - 60 * hs, curY),
|
|
WithAlpha(Success(), 200), TR("mining_active"));
|
|
}
|
|
curY += headerH + secGap;
|
|
}
|
|
|
|
// --- Thread Grid (drag-to-select) ---
|
|
{
|
|
// Center the grid horizontally within the card
|
|
float gridX = cardMin.x + pad + (innerW - gridW) * 0.5f;
|
|
float gridY = curY;
|
|
|
|
bool threads_changed = false;
|
|
|
|
// Track which thread the mouse is currently over (-1 = none)
|
|
int hovered_thread = -1;
|
|
|
|
// First pass: hit-test all cells to find hovered thread
|
|
for (int i = 0; i < max_threads; i++) {
|
|
int row = i / cols;
|
|
int col = i % cols;
|
|
float cx = gridX + col * (cellSz + cellGap);
|
|
float cy = gridY + row * (cellSz + cellGap);
|
|
if (material::IsRectHovered(ImVec2(cx, cy), ImVec2(cx + cellSz, cy + cellSz))) {
|
|
hovered_thread = i + 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Show pointer cursor when hovering the thread grid
|
|
bool benchActive = s_benchmark.phase != ThreadBenchmark::Phase::Idle &&
|
|
s_benchmark.phase != ThreadBenchmark::Phase::Done;
|
|
if (hovered_thread > 0 && !benchActive)
|
|
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
|
|
|
|
// Drag-to-select logic (disabled during benchmark)
|
|
if (!benchActive && ImGui::IsMouseClicked(0) && hovered_thread > 0) {
|
|
// Begin drag
|
|
s_drag_active = true;
|
|
s_drag_anchor_thread = hovered_thread;
|
|
s_selected_threads = hovered_thread;
|
|
threads_changed = true;
|
|
}
|
|
if (s_drag_active) {
|
|
if (ImGui::IsMouseDown(0)) {
|
|
if (hovered_thread > 0 && hovered_thread != s_selected_threads) {
|
|
// Drag selects up to the hovered thread in either direction
|
|
s_selected_threads = hovered_thread;
|
|
threads_changed = true;
|
|
}
|
|
} else {
|
|
// Mouse released — end drag
|
|
s_drag_active = false;
|
|
}
|
|
}
|
|
|
|
// Render cells
|
|
for (int i = 0; i < max_threads; i++) {
|
|
int row = i / cols;
|
|
int col = i % cols;
|
|
float cx = gridX + col * (cellSz + cellGap);
|
|
float cy = gridY + row * (cellSz + cellGap);
|
|
ImVec2 cMin(cx, cy);
|
|
ImVec2 cMax(cx + cellSz, cy + cellSz);
|
|
|
|
int threadNum = i + 1;
|
|
bool active = threadNum <= s_selected_threads;
|
|
bool hovered = (threadNum == hovered_thread);
|
|
|
|
// Determine visual state
|
|
float rounding = schema::UI().drawElement("tabs.mining", "cell-rounding").size;
|
|
if (active && mining.generate) {
|
|
// Mining + active: animated heat glow using theme colors
|
|
float t = (float)ImGui::GetTime();
|
|
float phase = t * schema::UI().drawElement("animations", "heat-glow-speed").size + i * schema::UI().drawElement("animations", "heat-glow-phase-offset").size;
|
|
float glow = effects::isLowSpecMode() ? 0.5f : 0.5f + 0.5f * (float)std::sin(phase);
|
|
|
|
// Base color from theme (--mining-heat-glow) falling back to Primary
|
|
ImU32 heatBase = schema::UI().resolveColor("var(--mining-heat-glow)", Primary());
|
|
int baseR = (heatBase >> 0) & 0xFF;
|
|
int baseG = (heatBase >> 8) & 0xFF;
|
|
int baseB = (heatBase >> 16) & 0xFF;
|
|
// Brighten toward white as glow increases
|
|
int r = std::min(255, (int)(baseR + (255 - baseR) * 0.3f * glow));
|
|
int g = std::min(255, (int)(baseG + (255 - baseG) * 0.3f * glow));
|
|
int b = std::min(255, (int)(baseB + (255 - baseB) * 0.3f * glow));
|
|
int a = (int)(180 + 60 * glow);
|
|
ImU32 fillCol = IM_COL32(r, g, b, a);
|
|
dl->AddRectFilled(cMin, cMax, fillCol, rounding);
|
|
// Bright border
|
|
dl->AddRect(cMin, cMax, WithAlpha(Primary(), (int)(160 + 60 * glow)), rounding, 0, schema::UI().drawElement("tabs.mining", "active-cell-border-thickness").size);
|
|
} else if (active) {
|
|
// Active but not mining: solid primary fill
|
|
ImU32 pri = Primary();
|
|
int priR = (pri >> 0) & 0xFF;
|
|
int priG = (pri >> 8) & 0xFF;
|
|
int priB = (pri >> 16) & 0xFF;
|
|
ImU32 fillCol = hovered
|
|
? IM_COL32(priR, priG, priB, 220)
|
|
: IM_COL32(priR, priG, priB, 180);
|
|
dl->AddRectFilled(cMin, cMax, fillCol, rounding);
|
|
dl->AddRect(cMin, cMax, IM_COL32(priR, priG, priB, 255), rounding, 0, schema::UI().drawElement("tabs.mining", "cell-border-thickness").size);
|
|
} else {
|
|
// Inactive: dim outline
|
|
ImU32 fillCol = hovered
|
|
? WithAlpha(OnSurface(), 25)
|
|
: WithAlpha(OnSurface(), 8);
|
|
dl->AddRectFilled(cMin, cMax, fillCol, rounding);
|
|
dl->AddRect(cMin, cMax, WithAlpha(OnSurface(), hovered ? 80 : 35), rounding);
|
|
}
|
|
|
|
// Thread number label (centered)
|
|
snprintf(buf, sizeof(buf), "%d", threadNum);
|
|
ImVec2 txtSz = capFont->CalcTextSizeA(capFont->LegacySize, FLT_MAX, 0, buf);
|
|
ImVec2 txtPos(cx + (cellSz - txtSz.x) * 0.5f, cy + (cellSz - txtSz.y) * 0.5f);
|
|
ImU32 txtCol = active ? schema::UI().resolveColor("var(--on-primary)", IM_COL32(255, 255, 255, 230)) : WithAlpha(OnSurface(), 80);
|
|
dl->AddText(capFont, capFont->LegacySize, txtPos, txtCol, buf);
|
|
}
|
|
|
|
if (threads_changed) {
|
|
app->settings()->setPoolThreads(s_selected_threads);
|
|
app->settings()->save();
|
|
if (mining.generate) {
|
|
app->startMining(s_selected_threads);
|
|
}
|
|
if (s_pool_mode && state.pool_mining.xmrig_running) {
|
|
app->stopPoolMining();
|
|
app->startPoolMining(s_selected_threads);
|
|
}
|
|
}
|
|
|
|
curY += gridH + secGap;
|
|
}
|
|
|
|
// ============================================================
|
|
// Large square mining button — right of the controls card
|
|
// ============================================================
|
|
{
|
|
float btnX = cardMin.x + controlsW + miningBtnGap;
|
|
float btnY = cardMin.y;
|
|
ImVec2 bMin(btnX, btnY);
|
|
ImVec2 bMax(btnX + miningBtnSz, btnY + cardH);
|
|
|
|
bool btnHovered = material::IsRectHovered(bMin, bMax);
|
|
bool btnClicked = btnHovered && ImGui::IsMouseClicked(0);
|
|
bool isSyncing = state.sync.syncing;
|
|
bool poolBlockedBySolo = s_pool_mode && mining.generate && !state.pool_mining.xmrig_running;
|
|
bool isToggling = app->isMiningToggleInProgress();
|
|
// Pool mining connects to an external pool via xmrig — it does not
|
|
// need the local blockchain synced or even the daemon connected.
|
|
// If pool mining is still shutting down after switching to solo,
|
|
// keep the button enabled so user can stop it.
|
|
bool poolStillRunning = !s_pool_mode && state.pool_mining.xmrig_running;
|
|
bool disabled = s_pool_mode
|
|
? (isToggling || poolBlockedBySolo)
|
|
: (poolStillRunning ? false : (!app->isConnected() || isToggling || isSyncing));
|
|
|
|
// Glass panel background with state-dependent tint
|
|
GlassPanelSpec btnGlass;
|
|
btnGlass.rounding = Layout::glassRounding();
|
|
if (isToggling) {
|
|
// Toggling: subtle pulsing glow to indicate activity
|
|
float pulse = effects::isLowSpecMode()
|
|
? 0.5f
|
|
: 0.5f + 0.5f * (float)std::sin((double)ImGui::GetTime() * 4.0);
|
|
int glowA = (int)(15 + 25 * pulse);
|
|
btnGlass.fillAlpha = glowA;
|
|
} else if (isMiningActive) {
|
|
// Active mining: warm glow
|
|
float pulse = effects::isLowSpecMode()
|
|
? schema::UI().drawElement("animations", "pulse-base-glow").size
|
|
: schema::UI().drawElement("animations", "pulse-base-glow").size + schema::UI().drawElement("animations", "pulse-amp-glow").size * (float)std::sin((double)ImGui::GetTime() * schema::UI().drawElement("animations", "pulse-speed-slow").size);
|
|
int glowA = (int)(20 + 30 * pulse);
|
|
btnGlass.fillAlpha = glowA;
|
|
} else {
|
|
btnGlass.fillAlpha = btnHovered ? 30 : 18;
|
|
}
|
|
DrawGlassPanel(dl, bMin, bMax, btnGlass);
|
|
|
|
// Hover highlight
|
|
if (btnHovered && !disabled) {
|
|
dl->AddRectFilled(bMin, bMax,
|
|
isMiningActive ? WithAlpha(Error(), 25) : WithAlpha(Success(), 20),
|
|
btnGlass.rounding);
|
|
}
|
|
|
|
// Draw mining icon centered in button — Material Design ICON_MD_CONSTRUCTION
|
|
{
|
|
float btnW = bMax.x - bMin.x;
|
|
float btnH = bMax.y - bMin.y;
|
|
float cx = bMin.x + btnW * 0.5f;
|
|
float cy = bMin.y + btnH * schema::UI().drawElement("tabs.mining", "button-icon-y-ratio").size; // shift up to leave room for label
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|
|
|
if (isToggling) {
|
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// Draw a spinning arc spinner to indicate progress
|
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float spinnerR = std::min(btnW, btnH) * 0.18f;
|
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float thickness = std::max(2.5f, spinnerR * 0.15f);
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float time = (float)ImGui::GetTime();
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|
|
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// Track circle (faint)
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ImU32 trackCol = WithAlpha(Primary(), 40);
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dl->AddCircle(ImVec2(cx, cy), spinnerR, trackCol, 0, thickness);
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|
|
|
// Animated arc
|
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float rotation = fmodf(time * 2.0f * IM_PI / 1.4f, IM_PI * 2.0f);
|
|
float cycleTime = fmodf(time, 1.333f);
|
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float arcLength = (cycleTime < 0.666f)
|
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? (cycleTime / 0.666f) * 0.75f + 0.1f
|
|
: ((1.333f - cycleTime) / 0.666f) * 0.75f + 0.1f;
|
|
|
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float startAngle = rotation - IM_PI * 0.5f;
|
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float endAngle = startAngle + IM_PI * 2.0f * arcLength;
|
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int segments = (int)(32 * arcLength) + 1;
|
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float angleStep = (endAngle - startAngle) / segments;
|
|
ImU32 arcCol = Primary();
|
|
|
|
for (int i = 0; i < segments; i++) {
|
|
float a1 = startAngle + angleStep * i;
|
|
float a2 = startAngle + angleStep * (i + 1);
|
|
ImVec2 p1(cx + cosf(a1) * spinnerR, cy + sinf(a1) * spinnerR);
|
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ImVec2 p2(cx + cosf(a2) * spinnerR, cy + sinf(a2) * spinnerR);
|
|
dl->AddLine(p1, p2, arcCol, thickness);
|
|
}
|
|
} else {
|
|
ImU32 iconCol;
|
|
if (disabled) {
|
|
iconCol = OnSurfaceDisabled();
|
|
} else if (isMiningActive) {
|
|
float pulse = effects::isLowSpecMode()
|
|
? schema::UI().drawElement("animations", "pulse-base-normal").size
|
|
: schema::UI().drawElement("animations", "pulse-base-normal").size + schema::UI().drawElement("animations", "pulse-amp-normal").size * (float)std::sin((double)ImGui::GetTime() * schema::UI().drawElement("animations", "pulse-speed-normal").size);
|
|
iconCol = WithAlpha(Error(), (int)(200 + 55 * pulse));
|
|
} else {
|
|
iconCol = btnHovered ? WithAlpha(Success(), 255) : OnSurfaceMedium();
|
|
}
|
|
|
|
// Use XL icon for the large mining button
|
|
ImFont* iconFont = Type().iconXL();
|
|
const char* mineIcon = isMiningActive ? ICON_MD_CLOSE : ICON_MD_CONSTRUCTION;
|
|
ImVec2 iconSz = iconFont->CalcTextSizeA(iconFont->LegacySize, 1000.0f, 0.0f, mineIcon);
|
|
dl->AddText(iconFont, iconFont->LegacySize,
|
|
ImVec2(cx - iconSz.x * 0.5f, cy - iconSz.y * 0.5f), iconCol, mineIcon);
|
|
}
|
|
}
|
|
|
|
// Label below icon
|
|
{
|
|
float btnW = bMax.x - bMin.x;
|
|
float btnH = bMax.y - bMin.y;
|
|
const char* label;
|
|
ImU32 lblCol;
|
|
if (isToggling) {
|
|
label = isMiningActive ? TR("mining_stopping") : TR("mining_starting");
|
|
// Animated dots effect via alpha pulse
|
|
float pulse = effects::isLowSpecMode()
|
|
? 0.7f
|
|
: 0.5f + 0.5f * (float)std::sin((double)ImGui::GetTime() * 3.0);
|
|
lblCol = WithAlpha(Primary(), (int)(120 + 135 * pulse));
|
|
} else if (isMiningActive) {
|
|
label = TR("mining_stop");
|
|
lblCol = WithAlpha(Error(), 220);
|
|
} else if (disabled) {
|
|
label = TR("mining_mine");
|
|
lblCol = WithAlpha(OnSurface(), 50);
|
|
} else {
|
|
label = TR("mining_mine");
|
|
lblCol = WithAlpha(OnSurface(), 160);
|
|
}
|
|
ImVec2 lblSz = ovFont->CalcTextSizeA(ovFont->LegacySize, FLT_MAX, 0, label);
|
|
float lblX = bMin.x + (btnW - lblSz.x) * 0.5f;
|
|
float lblY = bMin.y + btnH * schema::UI().drawElement("tabs.mining", "button-label-y-ratio").size;
|
|
dl->AddText(ovFont, ovFont->LegacySize, ImVec2(lblX, lblY), lblCol, label);
|
|
}
|
|
|
|
// Tooltip + pointer cursor
|
|
if (btnHovered) {
|
|
if (!disabled)
|
|
ImGui::SetMouseCursor(ImGuiMouseCursor_Hand);
|
|
if (isToggling)
|
|
material::Tooltip("%s", isMiningActive ? TR("mining_stopping_tooltip") : TR("mining_starting_tooltip"));
|
|
else if (isSyncing && !s_pool_mode)
|
|
material::Tooltip(TR("mining_syncing_tooltip"), state.sync.verification_progress * 100.0);
|
|
else if (poolBlockedBySolo)
|
|
material::Tooltip("%s", TR("mining_stop_solo_for_pool"));
|
|
else
|
|
material::Tooltip("%s", isMiningActive ? TR("stop_mining") : TR("start_mining"));
|
|
}
|
|
|
|
// Click action — pool or solo
|
|
if (btnClicked && !disabled) {
|
|
if (s_pool_mode) {
|
|
if (state.pool_mining.xmrig_running)
|
|
app->stopPoolMining();
|
|
else
|
|
app->startPoolMining(s_selected_threads);
|
|
} else {
|
|
// If pool mining is still running (user just switched from pool to solo),
|
|
// stop pool mining first
|
|
if (state.pool_mining.xmrig_running)
|
|
app->stopPoolMining();
|
|
else if (mining.generate)
|
|
app->stopMining();
|
|
else
|
|
app->startMining(s_selected_threads);
|
|
}
|
|
}
|
|
}
|
|
|
|
ImGui::SetCursorScreenPos(ImVec2(cardMin.x, cardMax.y));
|
|
ImGui::Dummy(ImVec2(availWidth, 0));
|
|
ImGui::Dummy(ImVec2(0, gap));
|
|
}
|
|
|
|
} // namespace ui
|
|
} // namespace dragonx
|