Files
ObsidianDragon/src/chat/chat_store.cpp
DanS ef247c95ff feat(chat): fee floor, real delivery status, pay-from-funded, funds pre-check
Chat sends move 0 value, so the network fee is structurally load-bearing (it's
the only thing that forces a real shielded input; 0-value + 0-fee builds a
degenerate, unrelayable tx). Three gaps addressed:

1. Fee floor — broadcastChatMemos now uses max(getDefaultFee(), kChatMinFeeDrgx),
   so a 0 / too-low global default-fee setting can't silently break chat.

2. Real delivery status — the echo was marked Sent on SUBMIT regardless of the
   on-chain outcome (the z_sendmany callback was empty), so failures were
   invisible and the Retry affordance never fired for async failures. Add a third
   ChatDelivery::Sending state (appended so persisted 0=Sent stays valid); record
   the echo in-memory as Sending, and resolve it to Sent/Failed from the
   z_sendmany completion callback — persisting only the final status (so a restart
   never shows a stuck spinner; a stray persisted Sending loads as Sent). A subtle
   "sending…" label shows while in flight.

3. Pay-from-funded + pre-check — z_sendmany spends from one z-address, and the
   identity reply address may be unfunded while funds sit elsewhere. chatPayFromZaddr
   picks a spendable z-address that can cover the fee (preferring the identity
   address); the memo still advertises the identity address as reply-to, so paying
   from a different note is transport-transparent. If nothing can cover the fee, a
   clear "need a small shielded balance" toast replaces the cryptic failure.

Full node only for the callback path; lite resolves optimistically on queue.
8-language strings + CJK subset (+1 glyph 賄).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 20:27:43 -05:00

62 lines
2.1 KiB
C++

// DragonX Wallet - HushChat in-memory message store (implementation).
#include "chat_store.h"
#include <algorithm>
namespace dragonx::chat {
std::string ChatStore::dedupKey(const ChatMessage& message) {
return message.txid + ":" + std::to_string(message.payload_position);
}
bool ChatStore::append(const ChatMessage& message) {
if (!seen_.insert(dedupKey(message)).second) return false;
messages_.push_back(message);
return true;
}
std::vector<ChatMessage> ChatStore::conversation(const std::string& conversationId) const {
std::vector<ChatMessage> out;
for (const auto& message : messages_) {
if (message.conversation_id == conversationId) out.push_back(message);
}
// Return chronological (oldest→newest). messages_ is in scan/insertion order, which is NOT
// time-ordered (a full scan harvests txids in std::set/unordered_map order) — that would mis-order the
// rendered thread AND let the reply-target pin (first-seen peer address) latch onto a non-establishing
// message (B2). timestamp is the block/tx time (peer can't set it); tie-break txid + payload_position
// for determinism.
std::stable_sort(out.begin(), out.end(), [](const ChatMessage& a, const ChatMessage& b) {
if (a.timestamp != b.timestamp) return a.timestamp < b.timestamp;
if (a.txid != b.txid) return a.txid < b.txid;
return a.payload_position < b.payload_position;
});
return out;
}
const ChatMessage* ChatStore::updateDelivery(const std::string& txid, ChatDelivery delivery) {
for (auto& message : messages_) {
if (message.txid == txid) {
message.delivery = delivery;
return &message;
}
}
return nullptr;
}
std::vector<std::string> ChatStore::conversationIds() const {
std::vector<std::string> ids;
std::unordered_set<std::string> seenIds;
for (const auto& message : messages_) {
if (seenIds.insert(message.conversation_id).second) ids.push_back(message.conversation_id);
}
return ids;
}
void ChatStore::clear() {
messages_.clear();
seen_.clear();
}
} // namespace dragonx::chat