Handle pings
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@@ -52,7 +52,7 @@ void WSServer::processTextMessage(QString message)
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void WSServer::processBinaryMessage(QByteArray message)
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{
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QWebSocket *pClient = qobject_cast<QWebSocket *>(sender());
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//QWebSocket *pClient = qobject_cast<QWebSocket *>(sender());
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if (m_debug)
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qDebug() << "Binary Message received:" << message;
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@@ -153,7 +153,6 @@ void WormholeClient::onConnected()
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void WormholeClient::onTextMessageReceived(QString message)
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{
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qDebug() << "Message received:" << message;
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AppDataServer::getInstance()->processMessage(message, parent, m_webSocket, AppConnectionType::INTERNET);
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}
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@@ -519,7 +518,7 @@ void AppDataServer::processMessage(QString message, MainWindow* mainWindow, QWeb
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pClient->sendTextMessage(r);
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return;
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};
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// First, extract the command from the message
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auto msg = QJsonDocument::fromJson(message.toUtf8());
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@@ -529,7 +528,12 @@ void AppDataServer::processMessage(QString message, MainWindow* mainWindow, QWeb
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return;
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}
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// First check if the message is encrpted
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// If the message is a ping, just ignore it
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if (msg.object().contains("ping")) {
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return;
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}
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// Then, check if the message is encrpted
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if (!msg.object().contains("nonce")) {
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replyWithError();
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return;
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