add new method for litelib to check if server is online

This commit is contained in:
lucretius
2024-01-21 16:57:00 +01:00
parent 366f6e24bc
commit d0b8ab074e
3 changed files with 25 additions and 8 deletions

View File

@@ -14,6 +14,7 @@ extern char * litelib_initialize_existing (bool dangerous,const char* server);
extern char * litelib_execute (const char* s, const char* args);
extern void litelib_rust_free_string (char* s);
extern char * blake3_PW (char* pw);
extern bool litelib_check_server_online (const char* server);
#ifdef __cplusplus
}

View File

@@ -245,6 +245,24 @@ pub extern fn litelib_execute(cmd: *const c_char, args: *const c_char) -> *mut c
return c_str.into_raw();
}
// Check is Server Connection is fine
#[no_mangle]
pub extern "C" fn litelib_check_server_online(server: *const c_char) -> bool {
let server_str = unsafe {
assert!(!server.is_null());
CStr::from_ptr(server).to_string_lossy().into_owned()
};
let server = LightClientConfig::get_server_or_default(Some(server_str));
let result = LightClientConfig::create(server, false);
match result {
Ok(_) => true,
Err(_) => false,
}
}
/**
* Callers that receive string return values from other functions should call this to return the string
* back to rust, so it can be freed. Failure to call this function will result in a memory leak