<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{9EA0D326-8097-4ADA-82EA-4DB1F5CAA8F6}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>MultiByte</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>MultiByte</CharacterSet>
    <UseOfMfc>false</UseOfMfc>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>MultiByte</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>MultiByte</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <_ProjectFileVersion>14.0.25431.1</_ProjectFileVersion>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <OutDir>Debug\</OutDir>
    <IntDir>Debug\</IntDir>
    <LinkIncremental>true</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <LinkIncremental>true</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <OutDir>Release\</OutDir>
    <IntDir>Release\</IntDir>
    <LinkIncremental>false</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <LinkIncremental>false</LinkIncremental>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <InlineFunctionExpansion>Default</InlineFunctionExpansion>
      <AdditionalIncludeDirectories>../pdcurses;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;ALLSCORES;MASTER;SCOREFILE="rogue54.scr";LOCKFILE="rogue54.lck";%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>true</StringPooling>
      <MinimalRebuild>false</MinimalRebuild>
      <ExceptionHandling />
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <BufferSecurityCheck>true</BufferSecurityCheck>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <DisableLanguageExtensions>false</DisableLanguageExtensions>
      <ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
      <PrecompiledHeader />
      <BrowseInformation />
      <WarningLevel>Level4</WarningLevel>
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
      <CompileAs>CompileAsC</CompileAs>
    </ClCompile>
    <Link>
      <AdditionalDependencies>Ws2_32.lib;pdcurses.lib;advapi32.lib;shfolder.lib;user32.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <OutputFile>$(OutDir)rogue54.exe</OutputFile>
      <AdditionalLibraryDirectories>..\pdcurses;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <ProgramDatabaseFile>$(OutDir)rogue54.pdb</ProgramDatabaseFile>
      <SubSystem>Console</SubSystem>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <InlineFunctionExpansion>Default</InlineFunctionExpansion>
      <AdditionalIncludeDirectories>$(ProjectDir)x86_64-w64-msvc\deps\install\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;PDC_DLL_BUILD;PDC_WIDE;PDCDEBUG;_CRT_SECURE_NO_DEPRECATE;ALLSCORES;SCOREFILE="rogue54.scr";LOCKFILE="rogue54.lck";%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>true</StringPooling>
      <MinimalRebuild>false</MinimalRebuild>
      <ExceptionHandling>
      </ExceptionHandling>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <BufferSecurityCheck>true</BufferSecurityCheck>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <DisableLanguageExtensions>false</DisableLanguageExtensions>
      <ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <BrowseInformation>
      </BrowseInformation>
      <WarningLevel>Level4</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <CompileAs>CompileAsC</CompileAs>
    </ClCompile>
    <Link>
      <AdditionalDependencies>Ws2_32.lib;wincon\pdcurses.lib;libcurl_imp.lib;advapi32.lib;shfolder.lib;user32.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <OutputFile>$(OutDir)rogue54.exe</OutputFile>
      <AdditionalLibraryDirectories>$(ProjectDir)x86_64-w64-msvc\deps\install\lib;$(ProjectDir)x86_64-w64-msvc\deps\install\Release\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <ProgramDatabaseFile>$(OutDir)rogue54.pdb</ProgramDatabaseFile>
      <SubSystem>Console</SubSystem>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <Optimization>MaxSpeed</Optimization>
      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
      <OmitFramePointers>true</OmitFramePointers>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>true</StringPooling>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <AdditionalIncludeDirectories>$(ProjectDir)\x86_64-w64-msvc\include\ncursesw;$(ProjectDir)\x86_64-w64-msvc\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <OutputFile>$(OutDir)rogue54.exe</OutputFile>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <OptimizeReferences>true</OptimizeReferences>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <TargetMachine>MachineX86</TargetMachine>
      <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <Optimization>MaxSpeed</Optimization>
      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
      <OmitFramePointers>true</OmitFramePointers>
      <PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;PDC_DLL_BUILD;PDC_WIDE;PDCDEBUG;_CRT_SECURE_NO_DEPRECATE;ALLSCORES;SCOREFILE="rogue54.scr";LOCKFILE="rogue54.lck";%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>true</StringPooling>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <AdditionalIncludeDirectories>$(ProjectDir)x86_64-w64-msvc\deps\install\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
      <CompileAs>CompileAsC</CompileAs>
      <ExceptionHandling />
      <BrowseInformation />
    </ClCompile>
    <Link>
      <OutputFile>$(OutDir)rogue54.exe</OutputFile>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Console</SubSystem>
      <OptimizeReferences>true</OptimizeReferences>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <AdditionalLibraryDirectories>$(ProjectDir)x86_64-w64-msvc\deps\install\lib;$(ProjectDir)x86_64-w64-msvc\deps\install\Release\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <AdditionalDependencies>Ws2_32.lib;wincon\pdcurses.lib;libcurl_imp.lib;advapi32.lib;shfolder.lib;user32.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
      <ForceSymbolReferences>%(ForceSymbolReferences)</ForceSymbolReferences>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="armor.c" />
    <ClCompile Include="chase.c" />
    <ClCompile Include="command.c" />
    <ClCompile Include="daemon.c" />
    <ClCompile Include="daemons.c" />
    <ClCompile Include="extern.c" />
    <ClCompile Include="fight.c" />
    <ClCompile Include="init.c" />
    <ClCompile Include="io.c" />
    <ClCompile Include="list.c" />
    <ClCompile Include="mach_dep.c" />
    <ClCompile Include="main.c" />
    <ClCompile Include="mdport.c" />
    <ClCompile Include="misc.c" />
    <ClCompile Include="monsters.c" />
    <ClCompile Include="move.c" />
    <ClCompile Include="new_level.c" />
    <ClCompile Include="options.c" />
    <ClCompile Include="pack.c" />
    <ClCompile Include="passages.c" />
    <ClCompile Include="potions.c" />
    <ClCompile Include="rings.c" />
    <ClCompile Include="rip.c" />
    <ClCompile Include="rogue.c" />
    <ClCompile Include="rooms.c" />
    <ClCompile Include="save.c" />
    <ClCompile Include="scrolls.c" />
    <ClCompile Include="state.c" />
    <ClCompile Include="sticks.c" />
    <ClCompile Include="things.c" />
    <ClCompile Include="vers.c" />
    <ClCompile Include="weapons.c" />
    <ClCompile Include="wizard.c" />
    <ClCompile Include="xcrypt.c" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="extern.h" />
    <ClInclude Include="rogue.h" />
    <ClInclude Include="score.h" />
  </ItemGroup>
  <ItemGroup>
    <Text Include="LICENSE.TXT" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>