juint256
This commit is contained in:
@@ -28,9 +28,9 @@ command(struct rogue_state *rs)
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char *fp;
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THING *mp;
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static char countch, direction, newcount = FALSE;
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if (on(player, ISHASTE))
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ntimes++;
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ntimes++;
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/*
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* Let the daemons start up
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*/
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@@ -38,82 +38,85 @@ command(struct rogue_state *rs)
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do_fuses(rs,BEFORE);
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while (ntimes--)
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{
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again = FALSE;
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if (has_hit)
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{
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endmsg(rs);
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has_hit = FALSE;
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}
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/*
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* these are illegal things for the player to be, so if any are
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* set, someone's been poking in memeory
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*/
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if (on(player, ISSLOW|ISGREED|ISINVIS|ISREGEN|ISTARGET))
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exit(1);
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look(rs,TRUE);
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if (!running)
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door_stop = FALSE;
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status(rs);
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lastscore = purse;
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move(hero.y, hero.x);
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if (!((running || count) && jump))
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refresh(); /* Draw screen */
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take = 0;
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after = TRUE;
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/*
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* Read command or continue run
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*/
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again = FALSE;
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if (has_hit)
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{
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endmsg(rs);
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has_hit = FALSE;
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}
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/*
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* these are illegal things for the player to be, so if any are
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* set, someone's been poking in memeory
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*/
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if (on(player, ISSLOW|ISGREED|ISINVIS|ISREGEN|ISTARGET))
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exit(1);
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look(rs,TRUE);
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if (!running)
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door_stop = FALSE;
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status(rs);
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lastscore = purse;
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move(hero.y, hero.x);
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if ( rs->sleeptime != 0 )
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{
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if (!((running || count) && jump))
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refresh(); /* Draw screen */
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}
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take = 0;
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after = TRUE;
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/*
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* Read command or continue run
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*/
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#ifdef MASTER
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if (wizard)
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noscore = TRUE;
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if (wizard)
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noscore = TRUE;
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#endif
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if (!no_command)
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{
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if (running || to_death)
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ch = runch;
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else if (count)
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ch = countch;
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else
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{
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ch = readchar(rs);
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move_on = FALSE;
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if (mpos != 0) /* Erase message if its there */
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msg(rs,"");
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}
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}
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else
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ch = '.';
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if (no_command)
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{
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if (--no_command == 0)
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{
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player.t_flags |= ISRUN;
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msg(rs,"you can move again");
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}
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}
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else
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{
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/*
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* check for prefixes
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*/
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newcount = FALSE;
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if (isdigit(ch))
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{
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count = 0;
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newcount = TRUE;
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while (isdigit(ch))
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{
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count = count * 10 + (ch - '0');
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if (count > 255)
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count = 255;
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ch = readchar(rs);
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}
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countch = ch;
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/*
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* turn off count for commands which don't make sense
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* to repeat
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*/
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if (!no_command)
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{
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if (running || to_death)
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ch = runch;
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else if (count)
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ch = countch;
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else
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{
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ch = readchar(rs);
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move_on = FALSE;
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if (mpos != 0) /* Erase message if its there */
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msg(rs,"");
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}
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}
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else
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ch = '.';
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if (no_command)
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{
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if (--no_command == 0)
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{
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player.t_flags |= ISRUN;
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msg(rs,"you can move again");
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}
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}
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else
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{
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/*
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* check for prefixes
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*/
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newcount = FALSE;
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if (isdigit(ch))
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{
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count = 0;
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newcount = TRUE;
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while (isdigit(ch))
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{
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count = count * 10 + (ch - '0');
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if (count > 255)
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count = 255;
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ch = readchar(rs);
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}
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countch = ch;
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/*
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* turn off count for commands which don't make sense
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* to repeat
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*/
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switch (ch)
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{
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case CTRL('B'): case CTRL('H'): case CTRL('J'):
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@@ -317,9 +320,9 @@ over:
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if (chat(delta.y, delta.x) != TRAP)
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msg(rs,"no trap there");
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else if (on(player, ISHALU))
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msg(rs,tr_name[rnd(NTRAPS)]);
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msg(rs,(char *)tr_name[rnd(NTRAPS)]);
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else {
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msg(rs,tr_name[*fp & F_TMASK]);
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msg(rs,(char *)tr_name[*fp & F_TMASK]);
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*fp |= F_SEEN;
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}
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}
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@@ -521,9 +524,9 @@ foundone:
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if (!terse)
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addmsg(rs,"you found ");
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if (on(player, ISHALU))
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msg(rs,tr_name[rnd(NTRAPS)]);
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msg(rs,(char *)tr_name[rnd(NTRAPS)]);
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else {
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msg(rs,tr_name[*fp & F_TMASK]);
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msg(rs,(char *)tr_name[*fp & F_TMASK]);
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*fp |= F_SEEN;
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}
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goto foundone;
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@@ -546,7 +549,7 @@ foundone:
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void
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help(struct rogue_state *rs)
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{
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register struct h_list *strp;
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register const struct h_list *strp;
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register char helpch;
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register int numprint, cnt;
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msg(rs,"character you want help for (* for all): ");
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@@ -617,9 +620,9 @@ void
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identify(struct rogue_state *rs)
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{
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register int ch;
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register struct h_list *hp;
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register const struct h_list *hp;
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register char *str;
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static struct h_list ident_list[] = {
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static const struct h_list ident_list[] = {
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{'|', "wall of a room", FALSE},
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{'-', "wall of a room", FALSE},
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{GOLD, "gold", FALSE},
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@@ -729,9 +732,9 @@ void
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call(struct rogue_state *rs)
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{
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register THING *obj;
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register struct obj_info *op = NULL;
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register char **guess, *elsewise = NULL;
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register bool *know;
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register const struct obj_info *op = NULL;
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register char **guess; const char *elsewise = NULL;
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register const bool *know;
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obj = get_item(rs,"call", CALLABLE);
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/*
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@@ -758,7 +761,7 @@ call(struct rogue_state *rs)
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elsewise = ws_made[obj->o_which];
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norm:
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know = &op->oi_know;
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guess = &op->oi_guess;
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guess = (char **)&op->oi_guess;
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if (*guess != NULL)
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elsewise = *guess;
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when FOOD:
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