get rid of mapPubKeys

Make CKeyStore's interface work on uint160's instead of pubkeys, so
no separate global mapPubKeys is necessary anymore.
This commit is contained in:
Pieter Wuille
2011-07-05 16:42:32 +02:00
parent 133ccbe408
commit 03fbd79049
11 changed files with 97 additions and 110 deletions

View File

@@ -12,12 +12,13 @@ public:
mutable CCriticalSection cs_KeyStore;
virtual bool AddKey(const CKey& key) =0;
virtual bool HaveKey(const std::vector<unsigned char> &vchPubKey) const =0;
virtual bool GetPrivKey(const std::vector<unsigned char> &vchPubKey, CKey& keyOut) const =0;
virtual bool HaveKey(const uint160 &hashAddress) const =0;
virtual bool GetKey(const uint160 &hashAddress, CKey& keyOut) const =0;
virtual bool GetPubKey(const uint160 &hashAddress, std::vector<unsigned char>& vchPubKeyOut) const;
virtual std::vector<unsigned char> GenerateNewKey();
};
typedef std::map<std::vector<unsigned char>, CPrivKey> KeyMap;
typedef std::map<uint160, CSecret> KeyMap;
class CBasicKeyStore : public CKeyStore
{
@@ -26,26 +27,28 @@ protected:
public:
bool AddKey(const CKey& key);
bool HaveKey(const std::vector<unsigned char> &vchPubKey) const
bool HaveKey(const uint160 &hashAddress) const
{
return (mapKeys.count(vchPubKey) > 0);
return (mapKeys.count(hashAddress) > 0);
}
bool GetPrivKey(const std::vector<unsigned char> &vchPubKey, CKey& keyOut) const
bool GetKey(const uint160 &hashAddress, CKey& keyOut) const
{
std::map<std::vector<unsigned char>, CPrivKey>::const_iterator mi = mapKeys.find(vchPubKey);
KeyMap::const_iterator mi = mapKeys.find(hashAddress);
if (mi != mapKeys.end())
{
keyOut.SetPrivKey((*mi).second);
keyOut.SetSecret((*mi).second);
return true;
}
return false;
}
};
typedef std::map<uint160, std::pair<std::vector<unsigned char>, std::vector<unsigned char> > > CryptedKeyMap;
class CCryptoKeyStore : public CBasicKeyStore
{
private:
std::map<std::vector<unsigned char>, std::vector<unsigned char> > mapCryptedKeys;
CryptedKeyMap mapCryptedKeys;
CKeyingMaterial vMasterKey;
@@ -103,13 +106,14 @@ public:
virtual bool AddCryptedKey(const std::vector<unsigned char> &vchPubKey, const std::vector<unsigned char> &vchCryptedSecret);
std::vector<unsigned char> GenerateNewKey();
bool AddKey(const CKey& key);
bool HaveKey(const std::vector<unsigned char> &vchPubKey) const
bool HaveKey(const uint160 &hashAddress) const
{
if (!IsCrypted())
return CBasicKeyStore::HaveKey(vchPubKey);
return mapCryptedKeys.count(vchPubKey) > 0;
return CBasicKeyStore::HaveKey(hashAddress);
return mapCryptedKeys.count(hashAddress) > 0;
}
bool GetPrivKey(const std::vector<unsigned char> &vchPubKey, CKey& keyOut) const;
bool GetKey(const uint160 &hashAddress, CKey& keyOut) const;
bool GetPubKey(const uint160 &hashAddress, std::vector<unsigned char>& vchPubKeyOut) const;
};
#endif