Adjust diff downward much faster
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@@ -1375,7 +1375,9 @@ arith_uint256 komodo_PoWtarget(int32_t *percPoSp,arith_uint256 target,int32_t he
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}
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}
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else if ( percPoS > goalperc ) // decrease PoW diff -> raise bnTarget
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else if ( percPoS > goalperc ) // decrease PoW diff -> raise bnTarget
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{
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{
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bnTarget = (ave * arith_uint256(percPoS * percPoS * percPoS)) / arith_uint256(goalperc * goalperc);
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bnTarget = ((ave * arith_uint256(goalperc)) + (easydiff * arith_uint256(percPoS))) / arith_uint256(percPoS + goalperc);
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//bnTarget = (bnTarget * arith_uint256(percPoS * percPoS * percPoS)) / arith_uint256(goalperc * goalperc);
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bnTarget = (bnTarget / arith_uint256(goalperc * goalperc)) * arith_uint256(percPoS * percPoS * percPoS);
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if ( bnTarget > easydiff )
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if ( bnTarget > easydiff )
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bnTarget = easydiff;
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bnTarget = easydiff;
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else if ( bnTarget < ave ) // overflow
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else if ( bnTarget < ave ) // overflow
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