Auto merge of #1004 - str4d:931-difficulty-algorithm, r=ebfull
Implement new difficulty algorithm Closes #931. Closes #696.
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@@ -39,9 +39,13 @@ struct Params {
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/** Proof of work parameters */
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uint256 powLimit;
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bool fPowAllowMinDifficultyBlocks;
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int64_t nPowAveragingWindow;
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int64_t nPowMaxAdjustDown;
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int64_t nPowMaxAdjustUp;
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int64_t nPowTargetSpacing;
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int64_t nPowTargetTimespan;
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int64_t DifficultyAdjustmentInterval() const { return nPowTargetTimespan / nPowTargetSpacing; }
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int64_t AveragingWindowTimespan() const { return nPowAveragingWindow * nPowTargetSpacing; }
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int64_t MinActualTimespan() const { return (AveragingWindowTimespan() * (100 - nPowMaxAdjustUp )) / 100; }
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int64_t MaxActualTimespan() const { return (AveragingWindowTimespan() * (100 + nPowMaxAdjustDown)) / 100; }
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};
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} // namespace Consensus
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