diff --git a/src/cc/dice.cpp b/src/cc/dice.cpp index 109d12ea4..6f8c597f9 100644 --- a/src/cc/dice.cpp +++ b/src/cc/dice.cpp @@ -599,11 +599,11 @@ bool DiceValidate(struct CCcontract_info *cp,Eval *eval,const CTransaction &tx) } if ( iswin != 0 ) { - //char str[65],str2[65]; + char str[65],str2[65]; entropy = DiceGetEntropy(vinTx,'B'); vcalc_sha256(0,(uint8_t *)&hash,(uint8_t *)&proof,32); - //fprintf(stderr,"calculated house hentropy.%s\n",uint256_str(str,hash)); - //fprintf(stderr,"verify house entropy %s vs bettor %s\n",uint256_str(str,proof),uint256_str(str2,entropy)); + fprintf(stderr,"calculated house hentropy.%s\n",uint256_str(str,hash)); + fprintf(stderr,"verify house entropy %s vs bettor %s\n",uint256_str(str,proof),uint256_str(str2,entropy)); winnings = DiceCalc(vinTx.vout[1].nValue,vinTx.vout[2].nValue,minbet,maxbet,maxodds,timeoutblocks,proof,entropy); if ( (winnings == 0 && iswin > 0) || (winnings > 0 && iswin < 0) ) return eval->Invalid("DiceCalc mismatch for win/loss");