Reduce dice status and dice queue collisions
This commit is contained in:
141
src/cc/dice.cpp
141
src/cc/dice.cpp
@@ -168,42 +168,21 @@ bool mySenddicetransaction(std::string res,uint256 entropyused,uint256 bettxid)
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void *dicefinish(void *_ptr)
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void *dicefinish(void *_ptr)
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{
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{
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char str[65],str2[65],name[32]; std::string res; int32_t i,result,duplicate=0; struct dicefinish_info *ptr; uint256 entropyused;
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char str[65],str2[65],name[32]; std::string res; int32_t result; struct dicefinish_info *ptr; uint256 entropyused;
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ptr = (struct dicefinish_info *)_ptr;
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ptr = (struct dicefinish_info *)_ptr;
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usleep(1000000 + (rand() % 4000000)); // wait for bettxid to be in mempool
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usleep(1000000 + (rand() % 4000000)); // wait for bettxid to be in mempool
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fprintf(stderr,"process Queue dicefinish %s\n",ptr->bettxid.GetHex().c_str());
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for (i=0; i<MAX_ENTROPYUSED; i++)
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if ( bettxids[i] == ptr->bettxid )
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{
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duplicate = 1;
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break;
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}
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if ( duplicate == 0 )
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{
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for (i=0; i<MAX_ENTROPYUSED; i++)
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if ( bettxids[i] == zeroid )
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{
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bettxids[i] = ptr->bettxid;
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break;
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}
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if ( i == MAX_ENTROPYUSED )
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bettxids[rand() % i] = ptr->bettxid;
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}
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unstringbits(name,ptr->sbits);
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unstringbits(name,ptr->sbits);
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//fprintf(stderr,"duplicate.%d dicefinish.%d %s funding.%s bet.%s\n",duplicate,ptr->iswin,name,uint256_str(str,ptr->fundingtxid),uint256_str(str2,ptr->bettxid));
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fprintf(stderr,"dicefinish.%d %s funding.%s bet.%s\n",ptr->iswin,name,uint256_str(str,ptr->fundingtxid),uint256_str(str2,ptr->bettxid));
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if ( duplicate == 0 )
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res = DiceBetFinish(entropyused,&result,0,name,ptr->fundingtxid,ptr->bettxid,ptr->iswin);
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{
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if ( result > 0 )
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res = DiceBetFinish(entropyused,&result,0,name,ptr->fundingtxid,ptr->bettxid,ptr->iswin);
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mySenddicetransaction(res,entropyused,ptr->bettxid);
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if ( result > 0 )
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mySenddicetransaction(res,entropyused,ptr->bettxid);
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}
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free(ptr);
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free(ptr);
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return(0);
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return(0);
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}
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}
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void DiceQueue(int32_t iswin,uint64_t sbits,uint256 fundingtxid,uint256 bettxid)
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void DiceQueue(int32_t iswin,uint64_t sbits,uint256 fundingtxid,uint256 bettxid)
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{
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{
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struct dicefinish_info *ptr; CSpentIndexValue value,value2;
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struct dicefinish_info *ptr; CSpentIndexValue value,value2; int32_t i,duplicate=0;
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CSpentIndexKey key(bettxid, 0);
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CSpentIndexKey key(bettxid, 0);
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CSpentIndexKey key2(bettxid, 1);
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CSpentIndexKey key2(bettxid, 1);
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if ( GetSpentIndex(key,value) != 0 || GetSpentIndex(key2,value2) != 0 )
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if ( GetSpentIndex(key,value) != 0 || GetSpentIndex(key2,value2) != 0 )
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@@ -217,16 +196,33 @@ void DiceQueue(int32_t iswin,uint64_t sbits,uint256 fundingtxid,uint256 bettxid)
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return;
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return;
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}
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}
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// check for duplicates here!!!
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// check for duplicates here!!!
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ptr = (struct dicefinish_info *)calloc(1,sizeof(*ptr));
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for (i=0; i<MAX_ENTROPYUSED; i++)
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ptr->fundingtxid = fundingtxid;
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if ( bettxids[i] == bettxid )
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ptr->bettxid = bettxid;
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{
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ptr->sbits = sbits;
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duplicate = 1;
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ptr->iswin = iswin;
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break;
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fprintf(stderr,"Queue dicefinish %s\n",bettxid.GetHex().c_str());
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}
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if ( ptr != 0 && pthread_create((pthread_t *)malloc(sizeof(pthread_t)),NULL,dicefinish,(void *)ptr) != 0 )
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if ( duplicate == 0 )
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{
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{
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//fprintf(stderr,"DiceQueue.%d\n",iswin);
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for (i=0; i<MAX_ENTROPYUSED; i++)
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} // small memory leak per DiceQueue
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if ( bettxids[i] == zeroid )
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{
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bettxids[i] = bettxid;
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break;
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}
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if ( i == MAX_ENTROPYUSED )
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bettxids[rand() % i] = bettxid;
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ptr = (struct dicefinish_info *)calloc(1,sizeof(*ptr));
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ptr->fundingtxid = fundingtxid;
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ptr->bettxid = bettxid;
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ptr->sbits = sbits;
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ptr->iswin = iswin;
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fprintf(stderr,"Queue dicefinish %s\n",bettxid.GetHex().c_str());
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if ( ptr != 0 && pthread_create((pthread_t *)malloc(sizeof(pthread_t)),NULL,dicefinish,(void *)ptr) != 0 )
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{
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//fprintf(stderr,"DiceQueue.%d\n",iswin);
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} // small memory leak per DiceQueue
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}
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}
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}
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CPubKey DiceFundingPk(CScript scriptPubKey)
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CPubKey DiceFundingPk(CScript scriptPubKey)
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@@ -1211,7 +1207,7 @@ std::string DiceBetFinish(uint256 &entropyused,int32_t *resultp,uint64_t txfee,c
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double DiceStatus(uint64_t txfee,char *planstr,uint256 fundingtxid,uint256 bettxid,std::string &error)
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double DiceStatus(uint64_t txfee,char *planstr,uint256 fundingtxid,uint256 bettxid,std::string &error)
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{
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{
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CScript fundingPubKey,scriptPubKey; CTransaction spenttx,betTx,entropyTx; uint256 hentropyproof,entropyused,hash,proof,txid,hashBlock,spenttxid,bettorentropy; CPubKey mypk,dicepk,fundingpk; struct CCcontract_info *cp,C; int32_t i,result,iswin,vout,n=0; int64_t minbet,maxbet,maxodds,timeoutblocks; uint64_t sbits; char coinaddr[64]; std::string res;
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CScript fundingPubKey,scriptPubKey; CTransaction spenttx,betTx,entropyTx; uint256 hentropyproof,entropyused,hash,proof,txid,hashBlock,spenttxid,bettorentropy; CPubKey mypk,dicepk,fundingpk; struct CCcontract_info *cp,C; int32_t i,duplicate=0,result,iswin,vout,n=0; int64_t minbet,maxbet,maxodds,timeoutblocks; uint64_t sbits; char coinaddr[64]; std::string res;
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if ( (cp= Diceinit(fundingPubKey,fundingtxid,&C,planstr,txfee,mypk,dicepk,sbits,minbet,maxbet,maxodds,timeoutblocks)) == 0 )
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if ( (cp= Diceinit(fundingPubKey,fundingtxid,&C,planstr,txfee,mypk,dicepk,sbits,minbet,maxbet,maxodds,timeoutblocks)) == 0 )
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{
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{
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error = "Diceinit error in status";
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error = "Diceinit error in status";
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@@ -1232,35 +1228,52 @@ double DiceStatus(uint64_t txfee,char *planstr,uint256 fundingtxid,uint256 bettx
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{
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{
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if ( DecodeDiceOpRet(txid,betTx.vout[betTx.vout.size()-1].scriptPubKey,sbits,fundingtxid,hash,proof) == 'B' )
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if ( DecodeDiceOpRet(txid,betTx.vout[betTx.vout.size()-1].scriptPubKey,sbits,fundingtxid,hash,proof) == 'B' )
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{
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{
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CSpentIndexKey key(txid, 0);
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for (i=0; i<MAX_ENTROPYUSED; i++)
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CSpentIndexValue value;
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if ( bettxids[i] == txid )
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CSpentIndexKey key2(txid, 1);
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{
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CSpentIndexValue value2;
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duplicate = 1;
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if ( GetSpentIndex(key,value) != 0 || GetSpentIndex(key2,value2) != 0 )
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{
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//fprintf(stderr,"status bettxid.%s already spent\n",txid.GetHex().c_str());
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continue;
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}
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if ( myIsutxo_spentinmempool(txid,0) != 0 || myIsutxo_spentinmempool(txid,1) != 0 )
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{
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fprintf(stderr,"status bettxid.%s already spent in mempool\n",txid.GetHex().c_str());
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continue;
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}
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/*bettorentropy = DiceGetEntropy(betTx,'B');
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if ( (iswin= DiceIsWinner(hentropyproof,txid,betTx,entropyTx,bettorentropy,sbits,minbet,maxbet,maxodds,timeoutblocks,fundingtxid)) != 0 )
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{
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DiceQueue(iswin,sbits,fundingtxid,txid);
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if ( ++n >= 100 )
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break;
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break;
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}*/
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}
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res = DiceBetFinish(entropyused,&result,txfee,planstr,fundingtxid,txid,scriptPubKey == fundingPubKey);
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if ( duplicate == 0 )
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if ( result > 0 )
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{
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{
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mySenddicetransaction(res,entropyused,txid);
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for (i=0; i<MAX_ENTROPYUSED; i++)
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n++;
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if ( bettxids[i] == zeroid )
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if ( n >= 100 )
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{
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break;
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bettxids[i] = txid;
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} else error = res;
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break;
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}
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if ( i == MAX_ENTROPYUSED )
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bettxids[rand() % i] = txid;
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CSpentIndexKey key(txid, 0);
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CSpentIndexValue value;
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CSpentIndexKey key2(txid, 1);
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CSpentIndexValue value2;
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if ( GetSpentIndex(key,value) != 0 || GetSpentIndex(key2,value2) != 0 )
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{
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fprintf(stderr,"status bettxid.%s already spent\n",txid.GetHex().c_str());
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continue;
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}
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if ( myIsutxo_spentinmempool(txid,0) != 0 || myIsutxo_spentinmempool(txid,1) != 0 )
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{
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fprintf(stderr,"status bettxid.%s already spent in mempool\n",txid.GetHex().c_str());
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continue;
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}
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/*bettorentropy = DiceGetEntropy(betTx,'B');
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if ( (iswin= DiceIsWinner(hentropyproof,txid,betTx,entropyTx,bettorentropy,sbits,minbet,maxbet,maxodds,timeoutblocks,fundingtxid)) != 0 )
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{
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DiceQueue(iswin,sbits,fundingtxid,txid);
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if ( ++n >= 100 )
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break;
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}*/
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res = DiceBetFinish(entropyused,&result,txfee,planstr,fundingtxid,txid,scriptPubKey == fundingPubKey);
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if ( result > 0 )
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{
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mySenddicetransaction(res,entropyused,txid);
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n++;
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if ( n >= 100 )
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break;
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} //else error = res;
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}
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}
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}
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}
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}
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}
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}
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