Allow zombies

This commit is contained in:
jl777
2019-02-20 21:33:25 -11:00
parent 0594b52df2
commit 23caa34773
6 changed files with 526 additions and 69 deletions

View File

@@ -370,7 +370,7 @@ struct rogue_state
uint8_t playerdata[10000];
};
extern struct rogue_state globalR;
extern char Gametxidstr[67];
int rogue(int argc, char **argv, char **envp);
void rogueiterate(struct rogue_state *rs);
@@ -380,6 +380,8 @@ int32_t rogue_restorepack(struct rogue_state *rs);
void restore_player(struct rogue_state *rs);
int32_t rogue_replay2(uint8_t *newdata,uint64_t seed,char *keystrokes,int32_t num,struct rogue_player *player,int32_t sleepmillis);
void rogue_bailout(struct rogue_state *rs);
void rogue_progress(struct rogue_state *rs,uint64_t seed,char *keystrokes,int32_t num);
int32_t rogue_setplayerdata(struct rogue_state *rs,char *gametxidstr);
#define ROGUE_MAXTOTAL (pstats.s_str*2)