Prevent pack corruption

This commit is contained in:
jl777
2019-03-06 03:17:32 -11:00
parent 53b12740a3
commit 25e1e4c703
4 changed files with 24 additions and 24 deletions

View File

@@ -129,28 +129,28 @@ fall(struct rogue_state *rs,THING *obj, bool pr)
if (fallpos(&obj->o_pos, &fpos))
{
pp = INDEX(fpos.y, fpos.x);
pp->p_ch = (char) obj->o_type;
obj->o_pos = fpos;
if (cansee(rs,fpos.y, fpos.x))
{
if (pp->p_monst != NULL)
pp->p_monst->t_oldch = (char) obj->o_type;
else
mvaddch(fpos.y, fpos.x, obj->o_type);
}
attach(lvl_obj, obj);
return;
pp = INDEX(fpos.y, fpos.x);
pp->p_ch = (char) obj->o_type;
obj->o_pos = fpos;
if (cansee(rs,fpos.y, fpos.x))
{
if (pp->p_monst != NULL)
pp->p_monst->t_oldch = (char) obj->o_type;
else
mvaddch(fpos.y, fpos.x, obj->o_type);
}
attach(lvl_obj, obj);
return;
}
if (pr)
{
if (has_hit)
{
endmsg(rs);
has_hit = FALSE;
}
msg(rs,"the %s vanishes as it hits the ground",
weap_info[obj->o_which].oi_name);
if (has_hit)
{
endmsg(rs);
has_hit = FALSE;
}
msg(rs,"the %s vanishes as it hits the ground",
weap_info[obj->o_which].oi_name);
}
discard(obj);
}