Replace RelayMessage with RelayTransaction.

This commit is contained in:
Matt Corallo
2012-08-13 05:26:30 +02:00
parent 422d122537
commit 269d9c6492
7 changed files with 56 additions and 56 deletions

View File

@@ -562,51 +562,8 @@ public:
inline void RelayInventory(const CInv& inv)
{
// Put on lists to offer to the other nodes
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
pnode->PushInventory(inv);
}
}
template<typename T>
void RelayMessage(const CInv& inv, const T& a)
{
CDataStream ss(SER_NETWORK, PROTOCOL_VERSION);
ss.reserve(10000);
ss << a;
RelayMessage(inv, ss);
}
template<>
inline void RelayMessage<>(const CInv& inv, const CDataStream& ss)
{
{
LOCK(cs_mapRelay);
// Expire old relay messages
while (!vRelayExpiration.empty() && vRelayExpiration.front().first < GetTime())
{
mapRelay.erase(vRelayExpiration.front().second);
vRelayExpiration.pop_front();
}
// Save original serialized message so newer versions are preserved
mapRelay.insert(std::make_pair(inv, ss));
vRelayExpiration.push_back(std::make_pair(GetTime() + 15 * 60, inv));
}
RelayInventory(inv);
}
class CTransaction;
void RelayTransaction(const CTransaction& tx, const uint256& hash);
void RelayTransaction(const CTransaction& tx, const uint256& hash, const CDataStream& ss);
#endif