Includes: Refactor: Move CValidationInterface and CMainSignals out of main
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26
src/main.h
26
src/main.h
@@ -133,15 +133,6 @@ extern CBlockIndex *pindexBestHeader;
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/** Minimum disk space required - used in CheckDiskSpace() */
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static const uint64_t nMinDiskSpace = 52428800;
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/** Register a wallet to receive updates from core */
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void RegisterValidationInterface(CValidationInterface* pwalletIn);
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/** Unregister a wallet from core */
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void UnregisterValidationInterface(CValidationInterface* pwalletIn);
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/** Unregister all wallets from core */
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void UnregisterAllValidationInterfaces();
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/** Push an updated transaction to all registered wallets */
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void SyncWithWallets(const CTransaction& tx, const CBlock* pblock = NULL);
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/** Register with a network node to receive its signals */
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void RegisterNodeSignals(CNodeSignals& nodeSignals);
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/** Unregister a network node */
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@@ -152,7 +143,7 @@ void UnregisterNodeSignals(CNodeSignals& nodeSignals);
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* block is made active. Note that it does not, however, guarantee that the
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* specific block passed to it has been checked for validity!
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*
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* @param[out] state This may be set to an Error state if any error occurred processing it, including during validation/connection/etc of otherwise unrelated blocks during reorganisation; or it may be set to an Invalid state if pblock is itself invalid (but this is not guaranteed even when the block is checked). If you want to *possibly* get feedback on whether pblock is valid, you must also install a CValidationInterface - this will have its BlockChecked method called whenever *any* block completes validation.
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* @param[out] state This may be set to an Error state if any error occurred processing it, including during validation/connection/etc of otherwise unrelated blocks during reorganisation; or it may be set to an Invalid state if pblock is itself invalid (but this is not guaranteed even when the block is checked). If you want to *possibly* get feedback on whether pblock is valid, you must also install a CValidationInterface (see validationinterface.h) - this will have its BlockChecked method called whenever *any* block completes validation.
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* @param[in] pfrom The node which we are receiving the block from; it is added to mapBlockSource and may be penalised if the block is invalid.
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* @param[in] pblock The block we want to process.
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* @param[out] dbp If pblock is stored to disk (or already there), this will be set to its location.
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@@ -512,19 +503,4 @@ extern CCoinsViewCache *pcoinsTip;
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/** Global variable that points to the active block tree (protected by cs_main) */
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extern CBlockTreeDB *pblocktree;
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class CValidationInterface {
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protected:
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virtual void SyncTransaction(const CTransaction &tx, const CBlock *pblock) {};
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virtual void EraseFromWallet(const uint256 &hash) {};
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virtual void SetBestChain(const CBlockLocator &locator) {};
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virtual void UpdatedTransaction(const uint256 &hash) {};
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virtual void Inventory(const uint256 &hash) {};
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virtual void ResendWalletTransactions() {};
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virtual void BlockChecked(const CBlock&, const CValidationState&) {};
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friend void ::RegisterValidationInterface(CValidationInterface*);
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friend void ::UnregisterValidationInterface(CValidationInterface*);
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friend void ::UnregisterAllValidationInterfaces();
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};
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#endif // BITCOIN_MAIN_H
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