This commit is contained in:
Duke Leto
2021-01-23 22:18:57 -05:00
parent ed7ed6d193
commit 2e31b7d2dc
20 changed files with 205 additions and 233 deletions

View File

@@ -1,5 +1,6 @@
## CCLIB
Please follow the below instructions to build the cryptoconditions library into the Komodo source directory `komodo/src` - supported operating systems are Linux, OSX and Windows (mingw crossbuild):
Please follow the below instructions to build the cryptoconditions library
```
make clean

View File

@@ -612,7 +612,7 @@ char *curl_post(CURL **cHandlep,char *url,char *userpass,char *postfields,char *
return(chunk.memory);
}
uint16_t _komodo_userpass(char *username, char *password, FILE *fp)
uint16_t _hush_userpass(char *username, char *password, FILE *fp)
{
char *rpcuser,*rpcpassword,*str,*ipaddress,line[8192]; uint16_t port = 0;
rpcuser = rpcpassword = 0;
@@ -650,23 +650,15 @@ uint16_t _komodo_userpass(char *username, char *password, FILE *fp)
return(port);
}
uint16_t komodo_userpass(char *userpass,char *symbol)
uint16_t hush_userpass(char *userpass,char *symbol)
{
FILE *fp; uint16_t port = 0; char fname[512],username[512],password[512],confname[HUSH_SMART_CHAIN_MAXLEN];
userpass[0] = 0;
if ( strcmp("KMD",symbol) == 0 )
{
#ifdef __APPLE__
sprintf(confname,"Komodo.conf");
#else
sprintf(confname,"komodo.conf");
#endif
}
else sprintf(confname,"%s.conf",symbol);
sprintf(confname,"%s.conf",symbol);
//hush_statefname(fname,symbol,confname);
if ( (fp= fopen(confname,"rb")) != 0 )
{
port = _komodo_userpass(username,password,fp);
port = _hush_userpass(username,password,fp);
sprintf(userpass,"%s:%s",username,password);
if ( strcmp(symbol,ASSETCHAINS_SYMBOL) == 0 )
strcpy(USERPASS,userpass);
@@ -1085,7 +1077,7 @@ int main(int argc, char **argv)
#endif
strcpy(ASSETCHAINS_SYMBOL,CHAINNAME);
GAMES_PORT = komodo_userpass(userpass,ASSETCHAINS_SYMBOL);
GAMES_PORT = hush_userpass(userpass,ASSETCHAINS_SYMBOL);
if ( IPADDRESS[0] == 0 )
strcpy(IPADDRESS,"127.0.0.1");
printf("ASSETCHAINS_SYMBOL.(%s) port.%u (%s) IPADDRESS.%s \n",ASSETCHAINS_SYMBOL,GAMES_PORT,USERPASS,IPADDRESS); sleep(1);