diff --git a/src/cc/games/prices.c b/src/cc/games/prices.c index 057e8be7f..fa8749605 100644 --- a/src/cc/games/prices.c +++ b/src/cc/games/prices.c @@ -31,6 +31,77 @@ void sleep_milli(int milliseconds) nanosleep(&ts, NULL); } +struct games_state globalR; +extern char Gametxidstr[]; +int32_t issue_games_events(struct games_state *rs,char *gametxidstr,uint32_t eventid,gamesevent c); +uint64_t get_btcusd(); + +void *gamesiterate(struct games_state *rs) +{ + bool running = true; uint32_t eventid = 0; int64_t price; + if ( rs->guiflag != 0 || rs->sleeptime != 0 ) + { + } + while ( running != 0 ) + { + //running = tg_tick(rs,tg,move); + if ( rs->guiflag != 0 || rs->sleeptime != 0 ) + { + } + if ( rs->guiflag != 0 ) + { +#ifdef STANDALONE + sleep_milli(10000); + price = get_btcusd(); + fprintf(stderr,"price %llu %.8f\n",(long long)price,(double)price/COIN); + /*if ( (counter++ % 10) == 0 ) + doupdate(); + c = games_readevent(rs); + if ( c <= 0x7f || skipcount == 0x3fff ) + { + if ( skipcount > 0 ) + issue_games_events(rs,Gametxidstr,eventid-skipcount,skipcount | 0x4000); + if ( c <= 0x7f ) + issue_games_events(rs,Gametxidstr,eventid,c); + if ( tg->level != prevlevel ) + { + flushkeystrokes(rs,0); + prevlevel = tg->level; + } + skipcount = 0; + } else skipcount++;*/ +#endif + } + else + { + if ( rs->replaydone != 0 ) + break; + if ( rs->sleeptime != 0 ) + { + sleep_milli(1); + } + /*if ( skipcount == 0 ) + { + c = games_readevent(rs); + //fprintf(stderr,"%04x score.%d level.%d\n",c,tg->points,tg->level); + if ( (c & 0x4000) == 0x4000 ) + { + skipcount = (c & 0x3fff); + c = 'S'; + } + } + if ( skipcount > 0 ) + skipcount--;*/ + } + eventid++; + } + return(0); +} + +#ifdef STANDALONE +#include +#include "dapps/dappstd.c" + char *nonportable_path(char *str) { int32_t i; @@ -150,77 +221,6 @@ uint64_t get_btcusd() return(btcusd); } -struct games_state globalR; -extern char Gametxidstr[]; -int32_t issue_games_events(struct games_state *rs,char *gametxidstr,uint32_t eventid,gamesevent c); - -void *gamesiterate(struct games_state *rs) -{ - bool running = true; uint32_t eventid = 0; int64_t price; - if ( rs->guiflag != 0 || rs->sleeptime != 0 ) - { - } - while ( running != 0 ) - { - //running = tg_tick(rs,tg,move); - if ( rs->guiflag != 0 || rs->sleeptime != 0 ) - { - } - if ( rs->guiflag != 0 ) - { -#ifdef STANDALONE - sleep_milli(10000); - price = get_btcusd(); - fprintf(stderr,"price %llu %.8f\n",(long long)price,(double)price/COIN); - /*if ( (counter++ % 10) == 0 ) - doupdate(); - c = games_readevent(rs); - if ( c <= 0x7f || skipcount == 0x3fff ) - { - if ( skipcount > 0 ) - issue_games_events(rs,Gametxidstr,eventid-skipcount,skipcount | 0x4000); - if ( c <= 0x7f ) - issue_games_events(rs,Gametxidstr,eventid,c); - if ( tg->level != prevlevel ) - { - flushkeystrokes(rs,0); - prevlevel = tg->level; - } - skipcount = 0; - } else skipcount++;*/ -#endif - } - else - { - if ( rs->replaydone != 0 ) - break; - if ( rs->sleeptime != 0 ) - { - sleep_milli(1); - } - /*if ( skipcount == 0 ) - { - c = games_readevent(rs); - //fprintf(stderr,"%04x score.%d level.%d\n",c,tg->points,tg->level); - if ( (c & 0x4000) == 0x4000 ) - { - skipcount = (c & 0x3fff); - c = 'S'; - } - } - if ( skipcount > 0 ) - skipcount--;*/ - } - eventid++; - } - return(0); -} - -#ifdef STANDALONE -#include -#include "dapps/dappstd.c" - - char *clonestr(char *str) { char *clone; int32_t len;