change Eval data structure to single code blob
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
#ifndef BETPROTOCOL_H
|
||||
#define BETPROTOCOL_H
|
||||
|
||||
#include "cc/eval.h"
|
||||
#include "pubkey.h"
|
||||
#include "primitives/block.h"
|
||||
#include "primitives/transaction.h"
|
||||
@@ -29,36 +30,19 @@ public:
|
||||
};
|
||||
|
||||
|
||||
class DisputeHeader
|
||||
{
|
||||
public:
|
||||
int waitBlocks;
|
||||
std::vector<unsigned char> vmParams;
|
||||
|
||||
DisputeHeader() {}
|
||||
DisputeHeader(int w, std::vector<unsigned char> vmp) : waitBlocks(w), vmParams(vmp) {}
|
||||
|
||||
ADD_SERIALIZE_METHODS;
|
||||
|
||||
template <typename Stream, typename Operation>
|
||||
inline void SerializationOp(Stream& s, Operation ser_action, int nType, int nVersion) {
|
||||
READWRITE(VARINT(waitBlocks));
|
||||
READWRITE(vmParams);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
class BetProtocol
|
||||
{
|
||||
protected:
|
||||
char* disputeFunc = (char*) "DisputeBet";
|
||||
std::vector<CC*> playerConditions();
|
||||
public:
|
||||
EvalCode disputeCode;
|
||||
std::vector<CPubKey> players;
|
||||
DisputeHeader disputeHeader;
|
||||
std::vector<unsigned char> vmParams;
|
||||
uint32_t waitBlocks;
|
||||
|
||||
// Utility
|
||||
BetProtocol(std::vector<CPubKey> ps, DisputeHeader dh) : players(ps), disputeHeader(dh) {}
|
||||
BetProtocol(EvalCode dc, std::vector<CPubKey> ps, uint32_t wb, std::vector<uint8_t> vmp)
|
||||
: disputeCode(dc), waitBlocks(wb), vmParams(vmp), players(ps) {}
|
||||
std::vector<CC*> PlayerConditions();
|
||||
|
||||
// on PANGEA
|
||||
|
||||
Reference in New Issue
Block a user