Realtime events
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@@ -96,6 +96,18 @@ struct games_player
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struct games_packitem gamespack[MAXPACK];
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};
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struct games_state
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{
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uint64_t seed;
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char *keystrokes,*keystrokeshex;
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uint32_t needflush,replaydone;
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int32_t numkeys,ind,num,guiflag,counter,sleeptime,playersize,restoring,lastnum;
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FILE *logfp;
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struct games_player P;
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char buffered[10000];
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uint8_t playerdata[10000];
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};
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int32_t games_replay2(uint8_t *newdata,uint64_t seed,char *keystrokes,int32_t num,struct games_player *player,int32_t sleepmillis);
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void games_packitemstr(char *packitemstr,struct games_packitem *item);
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