@@ -197,6 +197,7 @@ int64_t IsTokensvout(bool goDeeper, bool checkPubkeys, struct CCcontract_info *c
|
||||
bool DecodeHexTx(CTransaction& tx, const std::string& strHexTx);
|
||||
void komodo_sendmessage(int32_t minpeers,int32_t maxpeers,const char *message,std::vector<uint8_t> payload);
|
||||
int32_t payments_parsehexdata(std::vector<uint8_t> &hexdata,cJSON *item,int32_t len);
|
||||
int32_t komodo_blockload(CBlock& block,CBlockIndex *pindex);
|
||||
|
||||
CScript EncodeTokenCreateOpRet(uint8_t funcid, std::vector<uint8_t> origpubkey, std::string name, std::string description, vscript_t vopretNonfungible);
|
||||
CScript EncodeTokenCreateOpRet(uint8_t funcid, std::vector<uint8_t> origpubkey, std::string name, std::string description, std::vector<std::pair<uint8_t, vscript_t>> oprets);
|
||||
@@ -247,6 +248,7 @@ void CCaddrTokens1of2set(struct CCcontract_info *cp, CPubKey pk1, CPubKey pk2, c
|
||||
int32_t CClib_initcp(struct CCcontract_info *cp,uint8_t evalcode);
|
||||
|
||||
bool IsCCInput(CScript const& scriptSig);
|
||||
bool CheckTxFee(const CTransaction &tx, uint64_t txfee, uint32_t height, uint64_t blocktime);
|
||||
int32_t unstringbits(char *buf,uint64_t bits);
|
||||
uint64_t stringbits(char *str);
|
||||
uint256 revuint256(uint256 txid);
|
||||
|
||||
@@ -168,6 +168,18 @@ bool IsCCInput(CScript const& scriptSig)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CheckTxFee(const CTransaction &tx, uint64_t txfee, uint32_t height, uint64_t blocktime)
|
||||
{
|
||||
int64_t interest; uint64_t valuein;
|
||||
CCoinsViewCache &view = *pcoinsTip;
|
||||
valuein = view.GetValueIn(height,&interest,tx,blocktime);
|
||||
if ( valuein-tx.GetValueOut() > txfee )
|
||||
{
|
||||
//fprintf(stderr, "txfee.%li vs txfee.%li\n", valuein-tx.GetValueOut(), txfee);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// set additional 'unspendable' addr
|
||||
void CCaddr2set(struct CCcontract_info *cp,uint8_t evalcode,CPubKey pk,uint8_t *priv,char *coinaddr)
|
||||
@@ -668,4 +680,4 @@ bool CClib_Dispatch(const CC *cond,Eval *eval,std::vector<uint8_t> paramsNull,co
|
||||
return(false); //eval->Invalid("error in CClib_validate");
|
||||
}
|
||||
return eval->Invalid("cclib CC must have evalcode between 16 and 127");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -52,6 +52,8 @@ std::string MYCCLIBNAME = (char *)"sudoku";
|
||||
void komodo_netevent(std::vector<uint8_t> payload) {}
|
||||
#endif
|
||||
|
||||
extern std::string MYCCLIBNAME;
|
||||
|
||||
char *CClib_name() { return((char *)MYCCLIBNAME.c_str()); }
|
||||
|
||||
struct CClib_rpcinfo
|
||||
@@ -691,8 +693,8 @@ int32_t cclib_parsehash(uint8_t *hash32,cJSON *item,int32_t len)
|
||||
#include "customcc.cpp"
|
||||
|
||||
#elif BUILD_GAMESCC
|
||||
#include "gamescc.cpp"
|
||||
#include "rogue/cursesd.c"
|
||||
#include "gamescc.cpp"
|
||||
|
||||
#else
|
||||
#include "sudoku.cpp"
|
||||
|
||||
1119
src/cc/dapps/dappstd.c
Normal file
1119
src/cc/dapps/dappstd.c
Normal file
File diff suppressed because it is too large
Load Diff
289
src/cc/games/prices.c
Normal file
289
src/cc/games/prices.c
Normal file
@@ -0,0 +1,289 @@
|
||||
|
||||
#include "prices.h"
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
#ifdef BUILD_GAMESCC
|
||||
#include "../rogue/cursesd.h"
|
||||
#else
|
||||
#include <curses.h>
|
||||
#endif
|
||||
|
||||
#define SATOSHIDEN ((uint64_t)100000000L)
|
||||
#define issue_curl(cmdstr) bitcoind_RPC(0,(char *)"prices",cmdstr,0,0,0)
|
||||
extern int64_t Net_change,Betsize;
|
||||
|
||||
int random_tetromino(struct games_state *rs)
|
||||
{
|
||||
rs->seed = _games_rngnext(rs->seed);
|
||||
return(rs->seed % NUM_TETROMINOS);
|
||||
}
|
||||
|
||||
int32_t pricesdata(struct games_player *P,void *ptr)
|
||||
{
|
||||
tetris_game *tg = (tetris_game *)ptr;
|
||||
P->gold = tg->points;
|
||||
P->dungeonlevel = tg->level;
|
||||
//fprintf(stderr,"score.%d level.%d\n",tg->points,tg->level);
|
||||
return(0);
|
||||
}
|
||||
|
||||
void sleep_milli(int milliseconds)
|
||||
{
|
||||
struct timespec ts;
|
||||
ts.tv_sec = 0;
|
||||
ts.tv_nsec = milliseconds * 1000 * 1000;
|
||||
nanosleep(&ts, NULL);
|
||||
}
|
||||
|
||||
struct games_state globalR;
|
||||
extern char Gametxidstr[];
|
||||
int32_t issue_games_events(struct games_state *rs,char *gametxidstr,uint32_t eventid,gamesevent c);
|
||||
uint64_t get_btcusd();
|
||||
int32_t issue_bet(struct games_state *rs,int64_t x,int64_t betsize);
|
||||
|
||||
void *gamesiterate(struct games_state *rs)
|
||||
{
|
||||
bool running = true; uint32_t eventid = 0; int64_t price;
|
||||
if ( rs->guiflag != 0 || rs->sleeptime != 0 )
|
||||
{
|
||||
initscr(); // initialize curses
|
||||
cbreak(); // pass key presses to program, but not signals
|
||||
noecho(); // don't echo key presses to screen
|
||||
timeout(0);
|
||||
}
|
||||
while ( running != 0 )
|
||||
{
|
||||
//running = tg_tick(rs,tg,move);
|
||||
if ( rs->guiflag != 0 || rs->sleeptime != 0 )
|
||||
{
|
||||
}
|
||||
if ( rs->guiflag != 0 )
|
||||
{
|
||||
#ifdef STANDALONE
|
||||
price = get_btcusd();
|
||||
//fprintf(stderr,"%llu -> t%u %.4f\n",(long long)price,(uint32_t)(price >> 32),(double)(price & 0xffffffff)/10000);
|
||||
//issue_games_events(rs,Gametxidstr,eventid,price);
|
||||
issue_bet(rs,price,Betsize);
|
||||
eventid++;
|
||||
doupdate();
|
||||
sleep(10);
|
||||
switch ( getch() )
|
||||
{
|
||||
case '+': Net_change++; break;
|
||||
case '-': Net_change--; break;
|
||||
case '0': Net_change = 0; break;
|
||||
case '$': Betsize = SATOSHIDEN; break;
|
||||
case '^': Betsize += (Betsize >> 3); break;
|
||||
case '/': Betsize -= (Betsize >> 3); break;
|
||||
}
|
||||
/*if ( (counter++ % 10) == 0 )
|
||||
doupdate();
|
||||
c = games_readevent(rs);
|
||||
if ( c <= 0x7f || skipcount == 0x3fff )
|
||||
{
|
||||
if ( skipcount > 0 )
|
||||
issue_games_events(rs,Gametxidstr,eventid-skipcount,skipcount | 0x4000);
|
||||
if ( c <= 0x7f )
|
||||
issue_games_events(rs,Gametxidstr,eventid,c);
|
||||
if ( tg->level != prevlevel )
|
||||
{
|
||||
flushkeystrokes(rs,0);
|
||||
prevlevel = tg->level;
|
||||
}
|
||||
skipcount = 0;
|
||||
} else skipcount++;*/
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( rs->replaydone != 0 )
|
||||
break;
|
||||
if ( rs->sleeptime != 0 )
|
||||
{
|
||||
sleep_milli(1);
|
||||
}
|
||||
/*if ( skipcount == 0 )
|
||||
{
|
||||
c = games_readevent(rs);
|
||||
//fprintf(stderr,"%04x score.%d level.%d\n",c,tg->points,tg->level);
|
||||
if ( (c & 0x4000) == 0x4000 )
|
||||
{
|
||||
skipcount = (c & 0x3fff);
|
||||
c = 'S';
|
||||
}
|
||||
}
|
||||
if ( skipcount > 0 )
|
||||
skipcount--;*/
|
||||
}
|
||||
eventid++;
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
|
||||
#ifdef STANDALONE
|
||||
#include <ncurses.h>
|
||||
#include "dapps/dappstd.c"
|
||||
int64_t Net_change,Betsize = SATOSHIDEN;
|
||||
|
||||
char *send_curl(char *url,char *fname)
|
||||
{
|
||||
char *retstr;
|
||||
retstr = issue_curl(url);
|
||||
return(retstr);
|
||||
}
|
||||
|
||||
cJSON *get_urljson(char *url,char *fname)
|
||||
{
|
||||
char *jsonstr; cJSON *json = 0;
|
||||
if ( (jsonstr= send_curl(url,fname)) != 0 )
|
||||
{
|
||||
//printf("(%s) -> (%s)\n",url,jsonstr);
|
||||
json = cJSON_Parse(jsonstr);
|
||||
free(jsonstr);
|
||||
}
|
||||
return(json);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////
|
||||
// start of dapp
|
||||
//////////////////////////////////////////////
|
||||
|
||||
uint64_t get_btcusd()
|
||||
{
|
||||
cJSON *pjson,*bpi,*usd; char str[512]; uint64_t x,newprice,mult,btcusd = 0;
|
||||
if ( (pjson= get_urljson((char *)"http://api.coindesk.com/v1/bpi/currentprice.json",(char *)"/tmp/oraclefeed.json")) != 0 )
|
||||
{
|
||||
if ( (bpi= jobj(pjson,(char *)"bpi")) != 0 && (usd= jobj(bpi,(char *)"USD")) != 0 )
|
||||
{
|
||||
btcusd = jdouble(usd,(char *)"rate_float") * SATOSHIDEN;
|
||||
mult = 10000 + Net_change*10;
|
||||
newprice = (btcusd * mult) / 10000;
|
||||
x = ((uint64_t)time(NULL) << 32) | ((newprice / 10000) & 0xffffffff);
|
||||
sprintf(str,"BTC/USD %.4f -> Betsize %.8f (^ / to change) && %.4f Net %.1f%% [+ - to change]\n",dstr(btcusd),dstr(Betsize),dstr(newprice),(double)100*(mult-10000)/10000);
|
||||
mvaddstr(0, 0, str);
|
||||
clrtoeol();
|
||||
doupdate();
|
||||
}
|
||||
free_json(pjson);
|
||||
}
|
||||
return(x);
|
||||
}
|
||||
|
||||
char *clonestr(char *str)
|
||||
{
|
||||
char *clone; int32_t len;
|
||||
if ( str == 0 || str[0] == 0 )
|
||||
{
|
||||
printf("warning cloning nullstr.%p\n",str);
|
||||
#ifdef __APPLE__
|
||||
while ( 1 ) sleep(1);
|
||||
#endif
|
||||
str = (char *)"<nullstr>";
|
||||
}
|
||||
len = strlen(str);
|
||||
clone = (char *)calloc(1,len+16);
|
||||
strcpy(clone,str);
|
||||
return(clone);
|
||||
}
|
||||
|
||||
int32_t issue_games_events(struct games_state *rs,char *gametxidstr,uint32_t eventid,gamesevent c)
|
||||
{
|
||||
static FILE *fp;
|
||||
char params[512],*retstr; cJSON *retjson,*resobj; int32_t retval = -1;
|
||||
if ( fp == 0 )
|
||||
fp = fopen("events.log","wb");
|
||||
rs->buffered[rs->num++] = c;
|
||||
if ( 1 )
|
||||
{
|
||||
if ( sizeof(c) == 1 )
|
||||
sprintf(params,"[\"events\",\"17\",\"[%%22%02x%%22,%%22%s%%22,%u]\"]",(uint8_t)c&0xff,gametxidstr,eventid);
|
||||
else if ( sizeof(c) == 2 )
|
||||
sprintf(params,"[\"events\",\"17\",\"[%%22%04x%%22,%%22%s%%22,%u]\"]",(uint16_t)c&0xffff,gametxidstr,eventid);
|
||||
else if ( sizeof(c) == 4 )
|
||||
sprintf(params,"[\"events\",\"17\",\"[%%22%08x%%22,%%22%s%%22,%u]\"]",(uint32_t)c&0xffffffff,gametxidstr,eventid);
|
||||
else if ( sizeof(c) == 8 )
|
||||
sprintf(params,"[\"events\",\"17\",\"[%%22%016llx%%22,%%22%s%%22,%u]\"]",(long long)c,gametxidstr,eventid);
|
||||
if ( (retstr= komodo_issuemethod(USERPASS,(char *)"cclib",params,GAMES_PORT)) != 0 )
|
||||
{
|
||||
if ( (retjson= cJSON_Parse(retstr)) != 0 )
|
||||
{
|
||||
if ( (resobj= jobj(retjson,(char *)"result")) != 0 )
|
||||
{
|
||||
retval = 0;
|
||||
if ( fp != 0 )
|
||||
{
|
||||
fprintf(fp,"%s\n",jprint(resobj,0));
|
||||
fflush(fp);
|
||||
}
|
||||
}
|
||||
free_json(retjson);
|
||||
} else fprintf(fp,"error parsing %s\n",retstr);
|
||||
free(retstr);
|
||||
} else fprintf(fp,"error issuing method %s\n",params);
|
||||
return(retval);
|
||||
} else return(0);
|
||||
}
|
||||
|
||||
int32_t issue_bet(struct games_state *rs,int64_t x,int64_t betsize)
|
||||
{
|
||||
char params[512],hexstr[64],*retstr; cJSON *retjson,*resobj; int32_t i,retval = -1;
|
||||
memset(hexstr,0,sizeof(hexstr));
|
||||
for (i=0; i<8; i++)
|
||||
{
|
||||
sprintf(&hexstr[i<<1],"%02x",(uint8_t)(x & 0xff));
|
||||
x >>= 8;
|
||||
}
|
||||
sprintf(params,"[\"bet\",\"17\",\"[%.8f,%%22%s%%22]\"]",dstr(betsize),hexstr);
|
||||
if ( (retstr= komodo_issuemethod(USERPASS,(char *)"cclib",params,GAMES_PORT)) != 0 )
|
||||
{
|
||||
if ( (retjson= cJSON_Parse(retstr)) != 0 )
|
||||
{
|
||||
if ( (resobj= jobj(retjson,(char *)"result")) != 0 )
|
||||
{
|
||||
retval = 0;
|
||||
//fprintf(stderr,"%s\n",jprint(resobj,0));
|
||||
}
|
||||
free_json(retjson);
|
||||
}
|
||||
free(retstr);
|
||||
}
|
||||
return(retval);
|
||||
}
|
||||
|
||||
int prices(int argc, char **argv)
|
||||
{
|
||||
struct games_state *rs = &globalR;
|
||||
int32_t c,skipcount=0; uint32_t eventid = 0;
|
||||
memset(rs,0,sizeof(*rs));
|
||||
rs->guiflag = 1;
|
||||
rs->sleeptime = 1; // non-zero to allow refresh()
|
||||
if ( argc >= 2 && strlen(argv[2]) == 64 )
|
||||
{
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
rs->origseed = _strtoui64(argv[1], NULL, 10);
|
||||
#else
|
||||
rs->origseed = atol(argv[1]); // windows, but not MSVC
|
||||
#endif // _MSC_VER
|
||||
#else
|
||||
rs->origseed = atol(argv[1]); // non-windows
|
||||
#endif // _WIN32
|
||||
rs->seed = rs->origseed;
|
||||
if ( argc >= 3 )
|
||||
{
|
||||
strcpy(Gametxidstr,argv[2]);
|
||||
fprintf(stderr,"setplayerdata %s\n",Gametxidstr);
|
||||
if ( games_setplayerdata(rs,Gametxidstr) < 0 )
|
||||
{
|
||||
fprintf(stderr,"invalid gametxid, or already started\n");
|
||||
return(-1);
|
||||
}
|
||||
}
|
||||
} else rs->seed = 777;
|
||||
gamesiterate(rs);
|
||||
//gamesbailout(rs);
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
281
src/cc/games/prices.cpp
Normal file
281
src/cc/games/prices.cpp
Normal file
@@ -0,0 +1,281 @@
|
||||
|
||||
/******************************************************************************
|
||||
* Copyright © 2014-2019 The SuperNET Developers. *
|
||||
* *
|
||||
* See the AUTHORS, DEVELOPER-AGREEMENT and LICENSE files at *
|
||||
* the top-level directory of this distribution for the individual copyright *
|
||||
* holder information and the developer policies on copyright and licensing. *
|
||||
* *
|
||||
* Unless otherwise agreed in a custom licensing agreement, no part of the *
|
||||
* SuperNET software, including this file may be copied, modified, propagated *
|
||||
* or distributed except according to the terms contained in the LICENSE file *
|
||||
* *
|
||||
* Removal or modification of this copyright notice is prohibited. *
|
||||
* *
|
||||
******************************************************************************/
|
||||
|
||||
std::string MYCCLIBNAME = (char *)"prices";
|
||||
|
||||
#define PRICES_BETPERIOD 3
|
||||
UniValue games_rawtxresult(UniValue &result,std::string rawtx,int32_t broadcastflag);
|
||||
extern uint8_t ASSETCHAINS_OVERRIDE_PUBKEY33[33];
|
||||
|
||||
#define bstr(x) ((double)((uint32_t)x) / 10000.)
|
||||
|
||||
struct prices_bar
|
||||
{
|
||||
uint64_t open,high,low,close,sum;
|
||||
int32_t num;
|
||||
};
|
||||
|
||||
int32_t prices_barupdate(struct prices_bar *bar,uint64_t pricebits)
|
||||
{
|
||||
uint32_t uprice,timestamp;
|
||||
timestamp = (uint32_t)(pricebits >> 32);
|
||||
uprice = (uint32_t)pricebits;
|
||||
bar->sum += uprice, bar->num++;
|
||||
if ( bar->open == 0 )
|
||||
bar->open = bar->high = bar->low = pricebits;
|
||||
if ( uprice > (uint32_t)bar->high )
|
||||
bar->high = pricebits;
|
||||
else if ( uprice < (uint32_t)bar->low )
|
||||
bar->low = pricebits;
|
||||
bar->close = pricebits;
|
||||
return(0);
|
||||
}
|
||||
|
||||
int64_t prices_bardist(struct prices_bar *bar,uint32_t aveprice,uint64_t pricebits)
|
||||
{
|
||||
int64_t a,dist = 0;
|
||||
if ( aveprice != 0 )
|
||||
{
|
||||
a = (pricebits & 0xffffffff);
|
||||
dist = (a - aveprice);
|
||||
dist *= dist;
|
||||
//fprintf(stderr,"dist.%lld (u %u - ave %u) %d\n",(long long)dist,uprice,aveprice,uprice-aveprice);
|
||||
}
|
||||
return(dist);
|
||||
}
|
||||
|
||||
void prices_bardisp(struct prices_bar *bar)
|
||||
{
|
||||
if ( bar->num == 0 )
|
||||
fprintf(stderr,"BAR null\n");
|
||||
else fprintf(stderr,"BAR ave %.4f (O %.4f, H %.4f, L %.4f, C %.4f)\n",bstr(bar->sum/bar->num),bstr(bar->open),bstr(bar->high),bstr(bar->low),bstr(bar->close));
|
||||
}
|
||||
|
||||
int64_t prices_blockinfo(int32_t height,char *acaddr)
|
||||
{
|
||||
std::vector<uint8_t> vopret; CBlockIndex *pindex; CBlock block; CTransaction tx,vintx; uint64_t pricebits; char destaddr[64]; uint32_t aveprice=0,timestamp,uprice; uint256 hashBlock; int64_t dist,mindist=(1LL<<60),prizefund = 0; int32_t mini=-1,i,n,vini,numvouts,iter; struct prices_bar refbar;
|
||||
if ( (pindex= komodo_chainactive(height)) != 0 )
|
||||
{
|
||||
if ( komodo_blockload(block,pindex) == 0 )
|
||||
{
|
||||
n = block.vtx.size();
|
||||
vini = 0;
|
||||
memset(&refbar,0,sizeof(refbar));
|
||||
for (iter=0; iter<2; iter++)
|
||||
{
|
||||
for (i=0; i<n; i++)
|
||||
{
|
||||
tx = block.vtx[i];
|
||||
if ( myGetTransaction(tx.vin[vini].prevout.hash,vintx,hashBlock) == 0 )
|
||||
continue;
|
||||
else if ( tx.vin[vini].prevout.n >= vintx.vout.size() || Getscriptaddress(destaddr,vintx.vout[tx.vin[vini].prevout.n].scriptPubKey) == 0 )
|
||||
continue;
|
||||
else if ( (numvouts= tx.vout.size()) > 1 && tx.vout[numvouts-1].scriptPubKey[0] == 0x6a )
|
||||
{
|
||||
GetOpReturnData(tx.vout[numvouts-1].scriptPubKey,vopret);
|
||||
if ( vopret.size() == 8 )
|
||||
{
|
||||
E_UNMARSHAL(vopret,ss >> pricebits);
|
||||
timestamp = (uint32_t)(pricebits >> 32);
|
||||
uprice = (uint32_t)pricebits;
|
||||
if ( iter == 0 )
|
||||
{
|
||||
prizefund += tx.vout[0].nValue;
|
||||
if ( strcmp(acaddr,destaddr) == 0 )
|
||||
{
|
||||
//fprintf(stderr,"REF ");
|
||||
prices_barupdate(&refbar,pricebits);
|
||||
}
|
||||
}
|
||||
else if ( strcmp(acaddr,destaddr) != 0 )
|
||||
{
|
||||
dist = prices_bardist(&refbar,aveprice,pricebits);
|
||||
if ( dist < mindist )
|
||||
{
|
||||
mindist = dist;
|
||||
mini = i;
|
||||
}
|
||||
fprintf(stderr,"mini.%d i.%d %.8f t%u %.4f v.%d %s lag.%d i.%d dist.%lld\n",mini,i,(double)tx.vout[0].nValue/COIN,timestamp,(double)uprice/10000,numvouts,destaddr,(int32_t)(pindex->nTime-timestamp),iter,(long long)dist);
|
||||
}
|
||||
} else return(-3);
|
||||
}
|
||||
}
|
||||
if ( iter == 0 )
|
||||
{
|
||||
prices_bardisp(&refbar);
|
||||
if ( refbar.num != 0 )
|
||||
aveprice = (uint32_t)refbar.sum / refbar.num;
|
||||
}
|
||||
}
|
||||
return(prizefund);
|
||||
} else return(-2);
|
||||
} else return(-1);
|
||||
}
|
||||
|
||||
UniValue games_settle(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
|
||||
{
|
||||
UniValue result(UniValue::VOBJ); char acaddr[64]; CPubKey acpk,mypk,gamespk; int64_t prizefund = 0; int32_t height,nextheight = komodo_nextheight();
|
||||
if ( ASSETCHAINS_OVERRIDE_PUBKEY33[0] == 0 )
|
||||
{
|
||||
result.push_back(Pair("result","error"));
|
||||
result.push_back(Pair("error"," no -ac_pubkey for price reference"));
|
||||
return(result);
|
||||
}
|
||||
mypk = pubkey2pk(Mypubkey());
|
||||
gamespk = GetUnspendable(cp,0);
|
||||
acpk = buf2pk(ASSETCHAINS_OVERRIDE_PUBKEY33);
|
||||
Getscriptaddress(acaddr,CScript() << ParseHex(HexStr(acpk)) << OP_CHECKSIG);
|
||||
if ( params != 0 && cJSON_GetArraySize(params) == 1 )
|
||||
{
|
||||
height = juint(jitem(params,0),0);
|
||||
result.push_back(Pair("height",(int64_t)height));
|
||||
if ( (prizefund= prices_blockinfo(height,acaddr)) < 0 )
|
||||
{
|
||||
result.push_back(Pair("result","error"));
|
||||
result.push_back(Pair("errorcode",prizefund));
|
||||
result.push_back(Pair("error","blockinfo error"));
|
||||
}
|
||||
else
|
||||
{
|
||||
// display bets
|
||||
if ( height <= nextheight-PRICES_BETPERIOD )
|
||||
{
|
||||
// settle bets by first nonzero reference bar
|
||||
}
|
||||
result.push_back(Pair("prizefund",ValueFromAmount(prizefund)));
|
||||
result.push_back(Pair("result","success"));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
result.push_back(Pair("result","error"));
|
||||
result.push_back(Pair("error","couldnt parse"));
|
||||
}
|
||||
return(result);
|
||||
}
|
||||
|
||||
UniValue games_bet(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
|
||||
{
|
||||
CMutableTransaction mtx = CreateNewContextualCMutableTransaction(Params().GetConsensus(), komodo_nextheight());
|
||||
UniValue result(UniValue::VOBJ); std::string rawtx; int64_t amount,inputsum; uint64_t price; CPubKey gamespk,mypk,acpk;
|
||||
if ( ASSETCHAINS_OVERRIDE_PUBKEY33[0] == 0 )
|
||||
{
|
||||
result.push_back(Pair("result","error"));
|
||||
result.push_back(Pair("error"," no -ac_pubkey for price reference"));
|
||||
return(result);
|
||||
}
|
||||
mypk = pubkey2pk(Mypubkey());
|
||||
gamespk = GetUnspendable(cp,0);
|
||||
acpk = buf2pk(ASSETCHAINS_OVERRIDE_PUBKEY33);
|
||||
if ( params != 0 && cJSON_GetArraySize(params) == 2 )
|
||||
{
|
||||
amount = jdouble(jitem(params,0),0) * COIN + 0.0000000049;
|
||||
if ( cclib_parsehash((uint8_t *)&price,jitem(params,1),8) < 0 )
|
||||
{
|
||||
result.push_back(Pair("result","error"));
|
||||
result.push_back(Pair("error","couldnt parsehash"));
|
||||
return(result);
|
||||
}
|
||||
if ( mypk == acpk )
|
||||
{
|
||||
amount = 0; // i am the reference price feed
|
||||
//fprintf(stderr,"i am the reference\n");
|
||||
}
|
||||
//fprintf(stderr,"amount %llu price %llx\n",(long long)amount,(long long)price);
|
||||
if ( (inputsum= AddNormalinputs(mtx,mypk,amount+GAMES_TXFEE,64)) >= amount+GAMES_TXFEE )
|
||||
{
|
||||
mtx.vout.push_back(MakeCC1vout(cp->evalcode,amount,gamespk));
|
||||
rawtx = FinalizeCCTx(0,cp,mtx,mypk,GAMES_TXFEE,CScript() << OP_RETURN << price);
|
||||
return(games_rawtxresult(result,rawtx,1));
|
||||
}
|
||||
else
|
||||
{
|
||||
result.push_back(Pair("result","error"));
|
||||
result.push_back(Pair("error","not enough funds"));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
result.push_back(Pair("result","error"));
|
||||
result.push_back(Pair("error","couldnt parse"));
|
||||
}
|
||||
return(result);
|
||||
}
|
||||
|
||||
void prices_update(uint32_t timestamp,uint32_t uprice,int32_t ismine)
|
||||
{
|
||||
//fprintf(stderr,"%s t%u %.4f %16llx\n",ismine!=0?"mine":"ext ",timestamp,(double)uprice/10000,(long long)((uint64_t)timestamp<<32) | uprice);
|
||||
}
|
||||
|
||||
// game specific code for daemon
|
||||
void games_packitemstr(char *packitemstr,struct games_packitem *item)
|
||||
{
|
||||
strcpy(packitemstr,"");
|
||||
}
|
||||
|
||||
int64_t games_cashout(struct games_player *P)
|
||||
{
|
||||
int32_t dungeonlevel = P->dungeonlevel; int64_t mult=1000,cashout = 0;
|
||||
cashout = (uint64_t)P->gold * mult * dungeonlevel * dungeonlevel;
|
||||
return(cashout);
|
||||
}
|
||||
|
||||
void pricesplayerjson(UniValue &obj,struct games_player *P)
|
||||
{
|
||||
obj.push_back(Pair("packsize",(int64_t)P->packsize));
|
||||
obj.push_back(Pair("hitpoints",(int64_t)P->hitpoints));
|
||||
obj.push_back(Pair("strength",(int64_t)(P->strength&0xffff)));
|
||||
obj.push_back(Pair("maxstrength",(int64_t)(P->strength>>16)));
|
||||
obj.push_back(Pair("level",(int64_t)P->level));
|
||||
obj.push_back(Pair("experience",(int64_t)P->experience));
|
||||
obj.push_back(Pair("dungeonlevel",(int64_t)P->dungeonlevel));
|
||||
}
|
||||
|
||||
int32_t disp_gamesplayer(char *str,struct games_player *P)
|
||||
{
|
||||
str[0] = 0;
|
||||
//if ( P->gold <= 0 )//|| P->hitpoints <= 0 || (P->strength&0xffff) <= 0 || P->level <= 0 || P->experience <= 0 || P->dungeonlevel <= 0 )
|
||||
// return(-1);
|
||||
sprintf(str," <- playerdata: gold.%d hp.%d strength.%d/%d level.%d exp.%d dl.%d",P->gold,P->hitpoints,P->strength&0xffff,P->strength>>16,P->level,P->experience,P->dungeonlevel);
|
||||
return(0);
|
||||
}
|
||||
|
||||
int32_t games_payloadrecv(CPubKey pk,uint32_t timestamp,std::vector<uint8_t> payload)
|
||||
{
|
||||
uint256 gametxid; int32_t i,len; char str[67]; int64_t price; uint32_t eventid = 0;
|
||||
if ( (len= payload.size()) > 36 )
|
||||
{
|
||||
len -= 36;
|
||||
for (i=0; i<32; i++)
|
||||
((uint8_t *)&gametxid)[i] = payload[len+i];
|
||||
eventid = (uint32_t)payload[len+32];
|
||||
eventid |= (uint32_t)payload[len+33] << 8;
|
||||
eventid |= (uint32_t)payload[len+34] << 16;
|
||||
eventid |= (uint32_t)payload[len+35] << 24;
|
||||
for (i=0; i<len&&i<sizeof(price); i++)
|
||||
((uint8_t *)&price)[7-i] = payload[i];
|
||||
prices_update((uint32_t)(price >> 32),(uint32_t)(price & 0xffffffff),pk == pubkey2pk(Mypubkey()));
|
||||
//fprintf(stderr,"%llu -> t%u %.4f ",(long long)price,(uint32_t)(price >> 32),(double)(price & 0xffffffff)/10000);
|
||||
//fprintf(stderr," got payload, from %s %s/e%d\n",pubkey33_str(str,(uint8_t *)&pk),gametxid.GetHex().c_str(),eventid);
|
||||
return(0);
|
||||
} else return(-1);
|
||||
}
|
||||
|
||||
bool games_validate(struct CCcontract_info *cp,int32_t height,Eval *eval,const CTransaction tx)
|
||||
{
|
||||
return(true);
|
||||
}
|
||||
|
||||
208
src/cc/games/prices.h
Normal file
208
src/cc/games/prices.h
Normal file
@@ -0,0 +1,208 @@
|
||||
|
||||
#ifndef H_PRICES_H
|
||||
#define H_PRICES_H
|
||||
|
||||
/***************************************************************************/
|
||||
/** https://github.com/brenns10/tetris
|
||||
@file main.c
|
||||
@author Stephen Brennan
|
||||
@date Created Wednesday, 10 June 2015
|
||||
@brief Main program for tetris.
|
||||
@copyright Copyright (c) 2015, Stephen Brennan. Released under the Revised
|
||||
BSD License. See LICENSE.txt for details.
|
||||
*******************************************************************************/
|
||||
|
||||
/*
|
||||
Convert a tetromino type to its corresponding cell.
|
||||
*/
|
||||
#define TYPE_TO_CELL(x) ((x)+1)
|
||||
|
||||
/*
|
||||
Strings for how you would print a tetris board.
|
||||
*/
|
||||
#define TC_EMPTY_STR " "
|
||||
#define TC_BLOCK_STR "\u2588"
|
||||
|
||||
/*
|
||||
Questions about a tetris cell.
|
||||
*/
|
||||
#define TC_IS_EMPTY(x) ((x) == TC_EMPTY)
|
||||
#define TC_IS_FILLED(x) (!TC_IS_EMPTY(x))
|
||||
|
||||
/*
|
||||
How many cells in a tetromino?
|
||||
*/
|
||||
#define TETRIS 4
|
||||
/*
|
||||
How many tetrominos?
|
||||
*/
|
||||
#define NUM_TETROMINOS 7
|
||||
/*
|
||||
How many orientations of a tetromino?
|
||||
*/
|
||||
#define NUM_ORIENTATIONS 4
|
||||
|
||||
/*
|
||||
Level constants.
|
||||
*/
|
||||
#define MAX_LEVEL 19
|
||||
#define LINES_PER_LEVEL 10
|
||||
|
||||
/*
|
||||
A "cell" is a 1x1 block within a tetris board.
|
||||
*/
|
||||
typedef enum {
|
||||
TC_EMPTY, TC_CELLI, TC_CELLJ, TC_CELLL, TC_CELLO, TC_CELLS, TC_CELLT, TC_CELLZ
|
||||
} tetris_cell;
|
||||
|
||||
/*
|
||||
A "type" is a type/shape of a tetromino. Not including orientation.
|
||||
*/
|
||||
typedef enum {
|
||||
TET_I, TET_J, TET_L, TET_O, TET_S, TET_T, TET_Z
|
||||
} tetris_type;
|
||||
|
||||
/*
|
||||
A row,column pair. Negative numbers allowed, because we need them for
|
||||
offsets.
|
||||
*/
|
||||
typedef struct {
|
||||
int row;
|
||||
int col;
|
||||
} tetris_location;
|
||||
|
||||
/*
|
||||
A "block" is a struct that contains information about a tetromino.
|
||||
Specifically, what type it is, what orientation it has, and where it is.
|
||||
*/
|
||||
typedef struct {
|
||||
int typ;
|
||||
int ori;
|
||||
tetris_location loc;
|
||||
} tetris_block;
|
||||
|
||||
/*
|
||||
All possible moves to give as input to the game.
|
||||
*/
|
||||
typedef enum {
|
||||
TM_LEFT, TM_RIGHT, TM_CLOCK, TM_COUNTER, TM_DROP, TM_HOLD, TM_NONE
|
||||
} tetris_move;
|
||||
|
||||
/*
|
||||
A game object!
|
||||
*/
|
||||
typedef struct {
|
||||
/*
|
||||
Game board stuff:
|
||||
*/
|
||||
int rows;
|
||||
int cols;
|
||||
/*
|
||||
Scoring information:
|
||||
*/
|
||||
int points;
|
||||
int level;
|
||||
/*
|
||||
Falling block is the one currently going down. Next block is the one that
|
||||
will be falling after this one. Stored is the block that you can swap out.
|
||||
*/
|
||||
tetris_block falling;
|
||||
tetris_block next;
|
||||
tetris_block stored;
|
||||
/*
|
||||
Number of game ticks until the block will move down.
|
||||
*/
|
||||
int ticks_till_gravity;
|
||||
/*
|
||||
Number of lines until you advance to the next level.
|
||||
*/
|
||||
int lines_remaining;
|
||||
char board[];
|
||||
} tetris_game;
|
||||
|
||||
/*
|
||||
This array stores all necessary information about the cells that are filled by
|
||||
each tetromino. The first index is the type of the tetromino (i.e. shape,
|
||||
e.g. I, J, Z, etc.). The next index is the orientation (0-3). The final
|
||||
array contains 4 tetris_location objects, each mapping to an offset from a
|
||||
point on the upper left that is the tetromino "origin".
|
||||
*/
|
||||
extern const tetris_location TETROMINOS[NUM_TETROMINOS][NUM_ORIENTATIONS][TETRIS];
|
||||
|
||||
/*
|
||||
This array tells you how many ticks per gravity by level. Decreases as level
|
||||
increases, to add difficulty.
|
||||
*/
|
||||
extern const int GRAVITY_LEVEL[MAX_LEVEL+1];
|
||||
|
||||
// Data structure manipulation.
|
||||
void tg_init(tetris_game *obj, int rows, int cols);
|
||||
tetris_game *tg_create(struct games_state *rs,int rows, int cols);
|
||||
void tg_destroy(tetris_game *obj);
|
||||
void tg_delete(tetris_game *obj);
|
||||
tetris_game *tg_load(FILE *f);
|
||||
void tg_save(tetris_game *obj, FILE *f);
|
||||
|
||||
// Public methods not related to memory:
|
||||
char tg_get(tetris_game *obj, int row, int col);
|
||||
bool tg_check(tetris_game *obj, int row, int col);
|
||||
bool tg_tick(struct games_state *rs,tetris_game *obj, tetris_move move);
|
||||
void tg_print(tetris_game *obj, FILE *f);
|
||||
|
||||
/******************************************************************************
|
||||
* Copyright © 2014-2019 The SuperNET Developers. *
|
||||
* *
|
||||
* See the AUTHORS, DEVELOPER-AGREEMENT and LICENSE files at *
|
||||
* the top-level directory of this distribution for the individual copyright *
|
||||
* holder information and the developer policies on copyright and licensing. *
|
||||
* *
|
||||
* Unless otherwise agreed in a custom licensing agreement, no part of the *
|
||||
* SuperNET software, including this file may be copied, modified, propagated *
|
||||
* or distributed except according to the terms contained in the LICENSE file *
|
||||
* *
|
||||
* Removal or modification of this copyright notice is prohibited. *
|
||||
* *
|
||||
******************************************************************************/
|
||||
#define GAMENAME "prices" // name of executable
|
||||
#define GAMEMAIN prices // main program of game
|
||||
#define GAMEPLAYERJSON pricesplayerjson // displays game specific json
|
||||
#define GAMEDATA pricesdata // extracts data from game specific variables into games_state
|
||||
#define CHAINNAME "PRICES" // -ac_name=
|
||||
typedef uint64_t gamesevent; // can be 8, 16, 32, or 64 bits
|
||||
|
||||
#define MAXPACK 23
|
||||
struct games_packitem
|
||||
{
|
||||
int32_t type,launch,count,which,hplus,dplus,arm,flags,group;
|
||||
char damage[8],hurldmg[8];
|
||||
};
|
||||
|
||||
struct games_player
|
||||
{
|
||||
int32_t gold,hitpoints,strength,level,experience,packsize,dungeonlevel,amulet;
|
||||
struct games_packitem gamespack[MAXPACK];
|
||||
};
|
||||
|
||||
struct games_state
|
||||
{
|
||||
uint64_t seed,origseed;
|
||||
char *keystrokeshex;
|
||||
uint32_t needflush,replaydone;
|
||||
int32_t numkeys,ind,num,guiflag,counter,sleeptime,playersize,restoring,lastnum;
|
||||
FILE *logfp;
|
||||
struct games_player P;
|
||||
gamesevent buffered[5000],*keystrokes;
|
||||
uint8_t playerdata[8192];
|
||||
};
|
||||
extern struct games_state globalR;
|
||||
void *gamesiterate(struct games_state *rs);
|
||||
int32_t flushkeystrokes(struct games_state *rs,int32_t waitflag);
|
||||
|
||||
void games_packitemstr(char *packitemstr,struct games_packitem *item);
|
||||
uint64_t _games_rngnext(uint64_t initseed);
|
||||
int32_t games_replay2(uint8_t *newdata,uint64_t seed,gamesevent *keystrokes,int32_t num,struct games_player *player,int32_t sleepmillis);
|
||||
gamesevent games_revendian(gamesevent revx);
|
||||
int32_t disp_gamesplayer(char *str,struct games_player *P);
|
||||
|
||||
#endif
|
||||
|
||||
904
src/cc/games/tetris.c
Normal file
904
src/cc/games/tetris.c
Normal file
@@ -0,0 +1,904 @@
|
||||
|
||||
#include "tetris.h"
|
||||
|
||||
/*
|
||||
In order to port a game into gamesCC, the RNG needs to be seeded with the gametxid seed, also events needs to be broadcast using issue_games_events. Also the game engine needs to be daemonized, preferably by putting all globals into a single data structure.
|
||||
|
||||
also, the standalone game needs to support argv of seed gametxid, along with replay args
|
||||
*/
|
||||
|
||||
int random_tetromino(struct games_state *rs)
|
||||
{
|
||||
rs->seed = _games_rngnext(rs->seed);
|
||||
return(rs->seed % NUM_TETROMINOS);
|
||||
}
|
||||
|
||||
int32_t tetrisdata(struct games_player *P,void *ptr)
|
||||
{
|
||||
tetris_game *tg = (tetris_game *)ptr;
|
||||
P->gold = tg->points;
|
||||
P->dungeonlevel = tg->level;
|
||||
//fprintf(stderr,"score.%d level.%d\n",tg->points,tg->level);
|
||||
return(0);
|
||||
}
|
||||
|
||||
/***************************************************************************/
|
||||
/** https://github.com/brenns10/tetris
|
||||
@file main.c
|
||||
@author Stephen Brennan
|
||||
@date Created Wednesday, 10 June 2015
|
||||
@brief Main program for tetris.
|
||||
@copyright Copyright (c) 2015, Stephen Brennan. Released under the Revised
|
||||
BSD License. See LICENSE.txt for details.
|
||||
*******************************************************************************/
|
||||
|
||||
|
||||
#include <stdio.h> // for FILE
|
||||
#include <stdbool.h> // for bool
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdbool.h>
|
||||
#include <string.h>
|
||||
#include <time.h>
|
||||
#include <string.h>
|
||||
|
||||
#ifdef BUILD_GAMESCC
|
||||
#include "../rogue/cursesd.h"
|
||||
#else
|
||||
#include <curses.h>
|
||||
#endif
|
||||
|
||||
|
||||
#define MAX(X,Y) ((X) > (Y) ? (X) : (Y))
|
||||
#define MIN(X,Y) ((X) < (Y) ? (X) : (Y))
|
||||
|
||||
/*******************************************************************************
|
||||
Array Definitions
|
||||
*******************************************************************************/
|
||||
|
||||
const tetris_location TETROMINOS[NUM_TETROMINOS][NUM_ORIENTATIONS][TETRIS] =
|
||||
{
|
||||
// I
|
||||
{{{1, 0}, {1, 1}, {1, 2}, {1, 3}},
|
||||
{{0, 2}, {1, 2}, {2, 2}, {3, 2}},
|
||||
{{3, 0}, {3, 1}, {3, 2}, {3, 3}},
|
||||
{{0, 1}, {1, 1}, {2, 1}, {3, 1}}},
|
||||
// J
|
||||
{{{0, 0}, {1, 0}, {1, 1}, {1, 2}},
|
||||
{{0, 1}, {0, 2}, {1, 1}, {2, 1}},
|
||||
{{1, 0}, {1, 1}, {1, 2}, {2, 2}},
|
||||
{{0, 1}, {1, 1}, {2, 0}, {2, 1}}},
|
||||
// L
|
||||
{{{0, 2}, {1, 0}, {1, 1}, {1, 2}},
|
||||
{{0, 1}, {1, 1}, {2, 1}, {2, 2}},
|
||||
{{1, 0}, {1, 1}, {1, 2}, {2, 0}},
|
||||
{{0, 0}, {0, 1}, {1, 1}, {2, 1}}},
|
||||
// O
|
||||
{{{0, 1}, {0, 2}, {1, 1}, {1, 2}},
|
||||
{{0, 1}, {0, 2}, {1, 1}, {1, 2}},
|
||||
{{0, 1}, {0, 2}, {1, 1}, {1, 2}},
|
||||
{{0, 1}, {0, 2}, {1, 1}, {1, 2}}},
|
||||
// S
|
||||
{{{0, 1}, {0, 2}, {1, 0}, {1, 1}},
|
||||
{{0, 1}, {1, 1}, {1, 2}, {2, 2}},
|
||||
{{1, 1}, {1, 2}, {2, 0}, {2, 1}},
|
||||
{{0, 0}, {1, 0}, {1, 1}, {2, 1}}},
|
||||
// T
|
||||
{{{0, 1}, {1, 0}, {1, 1}, {1, 2}},
|
||||
{{0, 1}, {1, 1}, {1, 2}, {2, 1}},
|
||||
{{1, 0}, {1, 1}, {1, 2}, {2, 1}},
|
||||
{{0, 1}, {1, 0}, {1, 1}, {2, 1}}},
|
||||
// Z
|
||||
{{{0, 0}, {0, 1}, {1, 1}, {1, 2}},
|
||||
{{0, 2}, {1, 1}, {1, 2}, {2, 1}},
|
||||
{{1, 0}, {1, 1}, {2, 1}, {2, 2}},
|
||||
{{0, 1}, {1, 0}, {1, 1}, {2, 0}}},
|
||||
};
|
||||
|
||||
const int GRAVITY_LEVEL[MAX_LEVEL+1] = {
|
||||
// 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
|
||||
50, 48, 46, 44, 42, 40, 38, 36, 34, 32,
|
||||
//10, 11, 12, 13, 14, 15, 16, 17, 18, 19,
|
||||
30, 28, 26, 24, 22, 20, 16, 12, 8, 4
|
||||
};
|
||||
|
||||
/*******************************************************************************
|
||||
Helper Functions for Blocks
|
||||
*******************************************************************************/
|
||||
|
||||
void sleep_milli(int milliseconds)
|
||||
{
|
||||
struct timespec ts;
|
||||
ts.tv_sec = 0;
|
||||
ts.tv_nsec = milliseconds * 1000 * 1000;
|
||||
nanosleep(&ts, NULL);
|
||||
}
|
||||
|
||||
/*
|
||||
Return the block at the given row and column.
|
||||
*/
|
||||
char tg_get(tetris_game *obj, int row, int column)
|
||||
{
|
||||
return obj->board[obj->cols * row + column];
|
||||
}
|
||||
|
||||
/*
|
||||
Set the block at the given row and column.
|
||||
*/
|
||||
static void tg_set(tetris_game *obj, int row, int column, char value)
|
||||
{
|
||||
obj->board[obj->cols * row + column] = value;
|
||||
}
|
||||
|
||||
/*
|
||||
Check whether a row and column are in bounds.
|
||||
*/
|
||||
bool tg_check(tetris_game *obj, int row, int col)
|
||||
{
|
||||
return 0 <= row && row < obj->rows && 0 <= col && col < obj->cols;
|
||||
}
|
||||
|
||||
/*
|
||||
Place a block onto the board.
|
||||
*/
|
||||
static void tg_put(tetris_game *obj, tetris_block block)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < TETRIS; i++) {
|
||||
tetris_location cell = TETROMINOS[block.typ][block.ori][i];
|
||||
tg_set(obj, block.loc.row + cell.row, block.loc.col + cell.col,
|
||||
TYPE_TO_CELL(block.typ));
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Clear a block out of the board.
|
||||
*/
|
||||
static void tg_remove(tetris_game *obj, tetris_block block)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < TETRIS; i++) {
|
||||
tetris_location cell = TETROMINOS[block.typ][block.ori][i];
|
||||
tg_set(obj, block.loc.row + cell.row, block.loc.col + cell.col, TC_EMPTY);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Check if a block can be placed on the board.
|
||||
*/
|
||||
static bool tg_fits(tetris_game *obj, tetris_block block)
|
||||
{
|
||||
int i, r, c;
|
||||
for (i = 0; i < TETRIS; i++) {
|
||||
tetris_location cell = TETROMINOS[block.typ][block.ori][i];
|
||||
r = block.loc.row + cell.row;
|
||||
c = block.loc.col + cell.col;
|
||||
if (!tg_check(obj, r, c) || TC_IS_FILLED(tg_get(obj, r, c))) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
Create a new falling block and populate the next falling block with a random
|
||||
one.
|
||||
*/
|
||||
static void tg_new_falling(struct games_state *rs,tetris_game *obj)
|
||||
{
|
||||
// Put in a new falling tetromino.
|
||||
obj->falling = obj->next;
|
||||
obj->next.typ = random_tetromino(rs);
|
||||
obj->next.ori = 0;
|
||||
obj->next.loc.row = 0;
|
||||
obj->next.loc.col = obj->cols/2 - 2;
|
||||
}
|
||||
|
||||
/*******************************************************************************
|
||||
Game Turn Helpers
|
||||
*******************************************************************************/
|
||||
|
||||
/*
|
||||
Tick gravity, and move the block down if gravity should act.
|
||||
*/
|
||||
static void tg_do_gravity_tick(struct games_state *rs,tetris_game *obj)
|
||||
{
|
||||
obj->ticks_till_gravity--;
|
||||
if (obj->ticks_till_gravity <= 0) {
|
||||
tg_remove(obj, obj->falling);
|
||||
obj->falling.loc.row++;
|
||||
if (tg_fits(obj, obj->falling)) {
|
||||
obj->ticks_till_gravity = GRAVITY_LEVEL[obj->level];
|
||||
} else {
|
||||
obj->falling.loc.row--;
|
||||
tg_put(obj, obj->falling);
|
||||
|
||||
tg_new_falling(rs,obj);
|
||||
}
|
||||
tg_put(obj, obj->falling);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Move the falling tetris block left (-1) or right (+1).
|
||||
*/
|
||||
static void tg_move(tetris_game *obj, int direction)
|
||||
{
|
||||
tg_remove(obj, obj->falling);
|
||||
obj->falling.loc.col += direction;
|
||||
if (!tg_fits(obj, obj->falling)) {
|
||||
obj->falling.loc.col -= direction;
|
||||
}
|
||||
tg_put(obj, obj->falling);
|
||||
}
|
||||
|
||||
/*
|
||||
Send the falling tetris block to the bottom.
|
||||
*/
|
||||
static void tg_down(struct games_state *rs,tetris_game *obj)
|
||||
{
|
||||
tg_remove(obj, obj->falling);
|
||||
while (tg_fits(obj, obj->falling)) {
|
||||
obj->falling.loc.row++;
|
||||
}
|
||||
obj->falling.loc.row--;
|
||||
tg_put(obj, obj->falling);
|
||||
tg_new_falling(rs,obj);
|
||||
}
|
||||
|
||||
/*
|
||||
Rotate the falling block in either direction (+/-1).
|
||||
*/
|
||||
static void tg_rotate(tetris_game *obj, int direction)
|
||||
{
|
||||
tg_remove(obj, obj->falling);
|
||||
|
||||
while (true) {
|
||||
obj->falling.ori = (obj->falling.ori + direction) % NUM_ORIENTATIONS;
|
||||
|
||||
// If the new orientation fits, we're done.
|
||||
if (tg_fits(obj, obj->falling))
|
||||
break;
|
||||
|
||||
// Otherwise, try moving left to make it fit.
|
||||
obj->falling.loc.col--;
|
||||
if (tg_fits(obj, obj->falling))
|
||||
break;
|
||||
|
||||
// Finally, try moving right to make it fit.
|
||||
obj->falling.loc.col += 2;
|
||||
if (tg_fits(obj, obj->falling))
|
||||
break;
|
||||
|
||||
// Put it back in its original location and try the next orientation.
|
||||
obj->falling.loc.col--;
|
||||
// Worst case, we come back to the original orientation and it fits, so this
|
||||
// loop will terminate.
|
||||
}
|
||||
|
||||
tg_put(obj, obj->falling);
|
||||
}
|
||||
|
||||
/*
|
||||
Swap the falling block with the block in the hold buffer.
|
||||
*/
|
||||
static void tg_hold(struct games_state *rs,tetris_game *obj)
|
||||
{
|
||||
tg_remove(obj, obj->falling);
|
||||
if (obj->stored.typ == -1) {
|
||||
obj->stored = obj->falling;
|
||||
tg_new_falling(rs,obj);
|
||||
} else {
|
||||
int typ = obj->falling.typ, ori = obj->falling.ori;
|
||||
obj->falling.typ = obj->stored.typ;
|
||||
obj->falling.ori = obj->stored.ori;
|
||||
obj->stored.typ = typ;
|
||||
obj->stored.ori = ori;
|
||||
while (!tg_fits(obj, obj->falling)) {
|
||||
obj->falling.loc.row--;
|
||||
if (tg_fits(obj, obj->falling)) {
|
||||
break;
|
||||
}
|
||||
obj->falling.loc.col--;
|
||||
if (tg_fits(obj, obj->falling)) {
|
||||
break;
|
||||
}
|
||||
obj->falling.loc.col += 2;
|
||||
}
|
||||
}
|
||||
tg_put(obj, obj->falling);
|
||||
}
|
||||
|
||||
/*
|
||||
Perform the action specified by the move.
|
||||
*/
|
||||
static void tg_handle_move(struct games_state *rs,tetris_game *obj, tetris_move move)
|
||||
{
|
||||
switch (move) {
|
||||
case TM_LEFT:
|
||||
//fprintf(stderr,"LEFT ");
|
||||
tg_move(obj, -1);
|
||||
break;
|
||||
case TM_RIGHT:
|
||||
//fprintf(stderr,"RIGHT ");
|
||||
tg_move(obj, 1);
|
||||
break;
|
||||
case TM_DROP:
|
||||
tg_down(rs,obj);
|
||||
break;
|
||||
case TM_CLOCK:
|
||||
tg_rotate(obj, 1);
|
||||
break;
|
||||
case TM_COUNTER:
|
||||
tg_rotate(obj, -1);
|
||||
break;
|
||||
case TM_HOLD:
|
||||
tg_hold(rs,obj);
|
||||
break;
|
||||
default:
|
||||
// pass
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Return true if line i is full.
|
||||
*/
|
||||
static bool tg_line_full(tetris_game *obj, int i)
|
||||
{
|
||||
int j;
|
||||
for (j = 0; j < obj->cols; j++) {
|
||||
if (TC_IS_EMPTY(tg_get(obj, i, j)))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
Shift every row above r down one.
|
||||
*/
|
||||
static void tg_shift_lines(tetris_game *obj, int r)
|
||||
{
|
||||
int i, j;
|
||||
for (i = r-1; i >= 0; i--) {
|
||||
for (j = 0; j < obj->cols; j++) {
|
||||
tg_set(obj, i+1, j, tg_get(obj, i, j));
|
||||
tg_set(obj, i, j, TC_EMPTY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Find rows that are filled, remove them, shift, and return the number of
|
||||
cleared rows.
|
||||
*/
|
||||
static int tg_check_lines(tetris_game *obj)
|
||||
{
|
||||
int i, nlines = 0;
|
||||
tg_remove(obj, obj->falling); // don't want to mess up falling block
|
||||
|
||||
for (i = obj->rows-1; i >= 0; i--) {
|
||||
if (tg_line_full(obj, i)) {
|
||||
tg_shift_lines(obj, i);
|
||||
i++; // do this line over again since they're shifted
|
||||
nlines++;
|
||||
}
|
||||
}
|
||||
|
||||
tg_put(obj, obj->falling); // replace
|
||||
return nlines;
|
||||
}
|
||||
|
||||
/*
|
||||
Adjust the score for the game, given how many lines were just cleared.
|
||||
*/
|
||||
static void tg_adjust_score(tetris_game *obj, int lines_cleared)
|
||||
{
|
||||
static int line_multiplier[] = {0, 40, 100, 300, 1200};
|
||||
obj->points += line_multiplier[lines_cleared] * (obj->level + 1);
|
||||
if (lines_cleared >= obj->lines_remaining) {
|
||||
obj->level = MIN(MAX_LEVEL, obj->level + 1);
|
||||
lines_cleared -= obj->lines_remaining;
|
||||
obj->lines_remaining = LINES_PER_LEVEL - lines_cleared;
|
||||
} else {
|
||||
obj->lines_remaining -= lines_cleared;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Return true if the game is over.
|
||||
*/
|
||||
static bool tg_game_over(tetris_game *obj)
|
||||
{
|
||||
int i, j;
|
||||
bool over = false;
|
||||
tg_remove(obj, obj->falling);
|
||||
for (i = 0; i < 2; i++) {
|
||||
for (j = 0; j < obj->cols; j++) {
|
||||
if (TC_IS_FILLED(tg_get(obj, i, j))) {
|
||||
over = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
tg_put(obj, obj->falling);
|
||||
return over;
|
||||
}
|
||||
|
||||
/*******************************************************************************
|
||||
Main Public Functions
|
||||
*******************************************************************************/
|
||||
|
||||
/*
|
||||
Do a single game tick: process gravity, user input, and score. Return true if
|
||||
the game is still running, false if it is over.
|
||||
*/
|
||||
bool tg_tick(struct games_state *rs,tetris_game *obj, tetris_move move)
|
||||
{
|
||||
int lines_cleared;
|
||||
// Handle gravity.
|
||||
tg_do_gravity_tick(rs,obj);
|
||||
|
||||
// Handle input.
|
||||
tg_handle_move(rs,obj, move);
|
||||
|
||||
// Check for cleared lines
|
||||
lines_cleared = tg_check_lines(obj);
|
||||
|
||||
tg_adjust_score(obj, lines_cleared);
|
||||
|
||||
// Return whether the game will continue (NOT whether it's over)
|
||||
return !tg_game_over(obj);
|
||||
}
|
||||
|
||||
void tg_init(struct games_state *rs,tetris_game *obj, int rows, int cols)
|
||||
{
|
||||
// Initialization logic
|
||||
obj->rows = rows;
|
||||
obj->cols = cols;
|
||||
//obj->board = (char *)malloc(rows * cols);
|
||||
memset(obj->board, TC_EMPTY, rows * cols);
|
||||
obj->points = 0;
|
||||
obj->level = 0;
|
||||
obj->ticks_till_gravity = GRAVITY_LEVEL[obj->level];
|
||||
obj->lines_remaining = LINES_PER_LEVEL;
|
||||
//srand(time(NULL));
|
||||
tg_new_falling(rs,obj);
|
||||
tg_new_falling(rs,obj);
|
||||
obj->stored.typ = -1;
|
||||
obj->stored.ori = 0;
|
||||
obj->stored.loc.row = 0;
|
||||
obj->next.loc.col = obj->cols/2 - 2;
|
||||
//printf("%d", obj->falling.loc.col);
|
||||
}
|
||||
|
||||
tetris_game *tg_create(struct games_state *rs,int rows, int cols)
|
||||
{
|
||||
tetris_game *obj = (tetris_game *)malloc(sizeof(tetris_game) + rows*cols);
|
||||
tg_init(rs,obj, rows, cols);
|
||||
return obj;
|
||||
}
|
||||
|
||||
/*void tg_destroy(tetris_game *obj)
|
||||
{
|
||||
// Cleanup logic
|
||||
free(obj->board);
|
||||
}*/
|
||||
|
||||
void tg_delete(tetris_game *obj) {
|
||||
//tg_destroy(obj);
|
||||
free(obj);
|
||||
}
|
||||
|
||||
/*
|
||||
Load a game from a file.
|
||||
|
||||
tetris_game *tg_load(FILE *f)
|
||||
{
|
||||
tetris_game *obj = (tetris_game *)malloc(sizeof(tetris_game));
|
||||
if (fread(obj, sizeof(tetris_game), 1, f) != 1 )
|
||||
{
|
||||
fprintf(stderr,"read game error\n");
|
||||
free(obj);
|
||||
obj = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
obj->board = (char *)malloc(obj->rows * obj->cols);
|
||||
if (fread(obj->board, sizeof(char), obj->rows * obj->cols, f) != obj->rows * obj->cols )
|
||||
{
|
||||
fprintf(stderr,"fread error\n");
|
||||
free(obj->board);
|
||||
free(obj);
|
||||
obj = 0;
|
||||
}
|
||||
}
|
||||
return obj;
|
||||
}*/
|
||||
|
||||
/*
|
||||
Save a game to a file.
|
||||
|
||||
void tg_save(tetris_game *obj, FILE *f)
|
||||
{
|
||||
if (fwrite(obj, sizeof(tetris_game), 1, f) != 1 )
|
||||
fprintf(stderr,"error writing tetrisgame\n");
|
||||
else if (fwrite(obj->board, sizeof(char), obj->rows * obj->cols, f) != obj->rows * obj->cols )
|
||||
fprintf(stderr,"error writing board\n");
|
||||
}*/
|
||||
|
||||
/*
|
||||
Print a game board to a file. Really just for early debugging.
|
||||
*/
|
||||
void tg_print(tetris_game *obj, FILE *f) {
|
||||
int i, j;
|
||||
for (i = 0; i < obj->rows; i++) {
|
||||
for (j = 0; j < obj->cols; j++) {
|
||||
if (TC_IS_EMPTY(tg_get(obj, i, j))) {
|
||||
fputs(TC_EMPTY_STR, f);
|
||||
} else {
|
||||
fputs(TC_BLOCK_STR, f);
|
||||
}
|
||||
}
|
||||
fputc('\n', f);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
2 columns per cell makes the game much nicer.
|
||||
*/
|
||||
#define COLS_PER_CELL 2
|
||||
/*
|
||||
Macro to print a cell of a specific type to a window.
|
||||
*/
|
||||
#define ADD_BLOCK(w,x) waddch((w),' '|A_REVERSE|COLOR_PAIR(x)); \
|
||||
waddch((w),' '|A_REVERSE|COLOR_PAIR(x))
|
||||
#define ADD_EMPTY(w) waddch((w), ' '); waddch((w), ' ')
|
||||
|
||||
/*
|
||||
Print the tetris board onto the ncurses window.
|
||||
*/
|
||||
void display_board(WINDOW *w, tetris_game *obj)
|
||||
{
|
||||
int i, j;
|
||||
box(w, 0, 0);
|
||||
for (i = 0; i < obj->rows; i++) {
|
||||
wmove(w, 1 + i, 1);
|
||||
for (j = 0; j < obj->cols; j++) {
|
||||
if (TC_IS_FILLED(tg_get(obj, i, j))) {
|
||||
ADD_BLOCK(w,tg_get(obj, i, j));
|
||||
} else {
|
||||
ADD_EMPTY(w);
|
||||
}
|
||||
}
|
||||
}
|
||||
wnoutrefresh(w);
|
||||
}
|
||||
|
||||
/*
|
||||
Display a tetris piece in a dedicated window.
|
||||
*/
|
||||
void display_piece(WINDOW *w, tetris_block block)
|
||||
{
|
||||
int b;
|
||||
tetris_location c;
|
||||
wclear(w);
|
||||
box(w, 0, 0);
|
||||
if (block.typ == -1) {
|
||||
wnoutrefresh(w);
|
||||
return;
|
||||
}
|
||||
for (b = 0; b < TETRIS; b++) {
|
||||
c = TETROMINOS[block.typ][block.ori][b];
|
||||
wmove(w, c.row + 1, c.col * COLS_PER_CELL + 1);
|
||||
ADD_BLOCK(w, TYPE_TO_CELL(block.typ));
|
||||
}
|
||||
wnoutrefresh(w);
|
||||
}
|
||||
|
||||
/*
|
||||
Display score information in a dedicated window.
|
||||
*/
|
||||
void display_score(WINDOW *w, tetris_game *tg)
|
||||
{
|
||||
wclear(w);
|
||||
box(w, 0, 0);
|
||||
wprintw(w, (char *)"Score\n%d\n", tg->points);
|
||||
wprintw(w, (char *)"Level\n%d\n", tg->level);
|
||||
wprintw(w, (char *)"Lines\n%d\n", tg->lines_remaining);
|
||||
wnoutrefresh(w);
|
||||
}
|
||||
|
||||
/*
|
||||
Save and exit the game.
|
||||
|
||||
void save(tetris_game *game, WINDOW *w)
|
||||
{
|
||||
FILE *f;
|
||||
|
||||
wclear(w);
|
||||
box(w, 0, 0); // return the border
|
||||
wmove(w, 1, 1);
|
||||
wprintw(w, (char *)"Save and exit? [Y/n] ");
|
||||
wrefresh(w);
|
||||
timeout(-1);
|
||||
if (getch() == 'n') {
|
||||
timeout(0);
|
||||
return;
|
||||
}
|
||||
f = fopen("tetris.save", "w");
|
||||
tg_save(game, f);
|
||||
fclose(f);
|
||||
tg_delete(game);
|
||||
endwin();
|
||||
fprintf(stderr,"Game saved to \"tetris.save\".\n");
|
||||
fprintf(stderr,"Resume by passing the filename as an argument to this program.\n");
|
||||
exit(EXIT_SUCCESS);
|
||||
}*/
|
||||
|
||||
/*
|
||||
Do the NCURSES initialization steps for color blocks.
|
||||
*/
|
||||
void init_colors(void)
|
||||
{
|
||||
start_color();
|
||||
//init_color(COLOR_ORANGE, 1000, 647, 0);
|
||||
init_pair(TC_CELLI, COLOR_CYAN, COLOR_BLACK);
|
||||
init_pair(TC_CELLJ, COLOR_BLUE, COLOR_BLACK);
|
||||
init_pair(TC_CELLL, COLOR_WHITE, COLOR_BLACK);
|
||||
init_pair(TC_CELLO, COLOR_YELLOW, COLOR_BLACK);
|
||||
init_pair(TC_CELLS, COLOR_GREEN, COLOR_BLACK);
|
||||
init_pair(TC_CELLT, COLOR_MAGENTA, COLOR_BLACK);
|
||||
init_pair(TC_CELLZ, COLOR_RED, COLOR_BLACK);
|
||||
}
|
||||
|
||||
struct games_state globalR;
|
||||
extern char Gametxidstr[];
|
||||
int32_t issue_games_events(struct games_state *rs,char *gametxidstr,uint32_t eventid,gamesevent c);
|
||||
gamesevent games_readevent(struct games_state *rs);
|
||||
|
||||
void *gamesiterate(struct games_state *rs)
|
||||
{
|
||||
uint32_t counter = 0; bool running = true; tetris_move move = TM_NONE;
|
||||
gamesevent c; uint16_t skipcount=0; int32_t prevlevel; uint32_t eventid = 0; tetris_game *tg;
|
||||
WINDOW *board, *next, *hold, *score;
|
||||
if ( rs->guiflag != 0 || rs->sleeptime != 0 )
|
||||
{
|
||||
// NCURSES initialization:
|
||||
initscr(); // initialize curses
|
||||
cbreak(); // pass key presses to program, but not signals
|
||||
noecho(); // don't echo key presses to screen
|
||||
keypad(stdscr, TRUE); // allow arrow keys
|
||||
timeout(0); // no blocking on getch()
|
||||
curs_set(0); // set the cursor to invisible
|
||||
init_colors(); // setup tetris colors
|
||||
}
|
||||
tg = tg_create(rs,22, 10);
|
||||
prevlevel = tg->level;
|
||||
// Create windows for each section of the interface.
|
||||
board = newwin(tg->rows + 2, 2 * tg->cols + 2, 0, 0);
|
||||
next = newwin(6, 10, 0, 2 * (tg->cols + 1) + 1);
|
||||
hold = newwin(6, 10, 7, 2 * (tg->cols + 1) + 1);
|
||||
score = newwin(6, 10, 14, 2 * (tg->cols + 1 ) + 1);
|
||||
while ( running != 0 )
|
||||
{
|
||||
running = tg_tick(rs,tg,move);
|
||||
if ( 1 && (rs->guiflag != 0 || rs->sleeptime != 0) )
|
||||
{
|
||||
display_board(board,tg);
|
||||
display_piece(next,tg->next);
|
||||
display_piece(hold,tg->stored);
|
||||
display_score(score,tg);
|
||||
}
|
||||
if ( rs->guiflag != 0 )
|
||||
{
|
||||
#ifdef STANDALONE
|
||||
sleep_milli(15);
|
||||
if ( (counter++ % 10) == 0 )
|
||||
doupdate();
|
||||
c = games_readevent(rs);
|
||||
if ( c <= 0x7f || skipcount == 0x3fff )
|
||||
{
|
||||
if ( skipcount > 0 )
|
||||
issue_games_events(rs,Gametxidstr,eventid-skipcount,skipcount | 0x4000);
|
||||
if ( c <= 0x7f )
|
||||
issue_games_events(rs,Gametxidstr,eventid,c);
|
||||
if ( tg->level != prevlevel )
|
||||
{
|
||||
flushkeystrokes(rs,0);
|
||||
prevlevel = tg->level;
|
||||
}
|
||||
skipcount = 0;
|
||||
} else skipcount++;
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( rs->replaydone != 0 )
|
||||
break;
|
||||
if ( rs->sleeptime != 0 )
|
||||
{
|
||||
sleep_milli(1);
|
||||
if ( (counter++ % 20) == 0 )
|
||||
doupdate();
|
||||
}
|
||||
if ( skipcount == 0 )
|
||||
{
|
||||
c = games_readevent(rs);
|
||||
//fprintf(stderr,"%04x score.%d level.%d\n",c,tg->points,tg->level);
|
||||
if ( (c & 0x4000) == 0x4000 )
|
||||
{
|
||||
skipcount = (c & 0x3fff);
|
||||
c = 'S';
|
||||
}
|
||||
}
|
||||
if ( skipcount > 0 )
|
||||
skipcount--;
|
||||
}
|
||||
eventid++;
|
||||
switch ( c )
|
||||
{
|
||||
case 'h':
|
||||
move = TM_LEFT;
|
||||
break;
|
||||
case 'l':
|
||||
move = TM_RIGHT;
|
||||
break;
|
||||
case 'k':
|
||||
move = TM_CLOCK;
|
||||
break;
|
||||
case 'j':
|
||||
move = TM_DROP;
|
||||
break;
|
||||
case 'q':
|
||||
running = false;
|
||||
move = TM_NONE;
|
||||
break;
|
||||
/*case 'p':
|
||||
wclear(board);
|
||||
box(board, 0, 0);
|
||||
wmove(board, tg->rows/2, (tg->cols*COLS_PER_CELL-6)/2);
|
||||
wprintw(board, "PAUSED");
|
||||
wrefresh(board);
|
||||
timeout(-1);
|
||||
getch();
|
||||
timeout(0);
|
||||
move = TM_NONE;
|
||||
break;
|
||||
case 's':
|
||||
save(tg, board);
|
||||
move = TM_NONE;
|
||||
break;*/
|
||||
case ' ':
|
||||
move = TM_HOLD;
|
||||
break;
|
||||
default:
|
||||
move = TM_NONE;
|
||||
}
|
||||
}
|
||||
return(tg);
|
||||
}
|
||||
|
||||
#ifdef STANDALONE
|
||||
/*
|
||||
Main tetris game!
|
||||
*/
|
||||
#include "dapps/dappstd.c"
|
||||
|
||||
|
||||
char *clonestr(char *str)
|
||||
{
|
||||
char *clone; int32_t len;
|
||||
if ( str == 0 || str[0] == 0 )
|
||||
{
|
||||
printf("warning cloning nullstr.%p\n",str);
|
||||
#ifdef __APPLE__
|
||||
while ( 1 ) sleep(1);
|
||||
#endif
|
||||
str = (char *)"<nullstr>";
|
||||
}
|
||||
len = strlen(str);
|
||||
clone = (char *)calloc(1,len+16);
|
||||
strcpy(clone,str);
|
||||
return(clone);
|
||||
}
|
||||
|
||||
int32_t issue_games_events(struct games_state *rs,char *gametxidstr,uint32_t eventid,gamesevent c)
|
||||
{
|
||||
static FILE *fp;
|
||||
char params[512],*retstr; cJSON *retjson,*resobj; int32_t retval = -1;
|
||||
if ( fp == 0 )
|
||||
fp = fopen("events.log","wb");
|
||||
rs->buffered[rs->num++] = c;
|
||||
if ( 0 )
|
||||
{
|
||||
if ( sizeof(c) == 1 )
|
||||
sprintf(params,"[\"events\",\"17\",\"[%%22%02x%%22,%%22%s%%22,%u]\"]",(uint8_t)c&0xff,gametxidstr,eventid);
|
||||
else if ( sizeof(c) == 2 )
|
||||
sprintf(params,"[\"events\",\"17\",\"[%%22%04x%%22,%%22%s%%22,%u]\"]",(uint16_t)c&0xffff,gametxidstr,eventid);
|
||||
else if ( sizeof(c) == 4 )
|
||||
sprintf(params,"[\"events\",\"17\",\"[%%22%08x%%22,%%22%s%%22,%u]\"]",(uint32_t)c&0xffffffff,gametxidstr,eventid);
|
||||
else if ( sizeof(c) == 8 )
|
||||
sprintf(params,"[\"events\",\"17\",\"[%%22%016llx%%22,%%22%s%%22,%u]\"]",(long long)c,gametxidstr,eventid);
|
||||
if ( (retstr= komodo_issuemethod(USERPASS,(char *)"cclib",params,GAMES_PORT)) != 0 )
|
||||
{
|
||||
if ( (retjson= cJSON_Parse(retstr)) != 0 )
|
||||
{
|
||||
if ( (resobj= jobj(retjson,(char *)"result")) != 0 )
|
||||
{
|
||||
retval = 0;
|
||||
if ( fp != 0 )
|
||||
{
|
||||
fprintf(fp,"%s\n",jprint(resobj,0));
|
||||
fflush(fp);
|
||||
}
|
||||
}
|
||||
free_json(retjson);
|
||||
} else fprintf(fp,"error parsing %s\n",retstr);
|
||||
free(retstr);
|
||||
} else fprintf(fp,"error issuing method %s\n",params);
|
||||
return(retval);
|
||||
} else return(0);
|
||||
}
|
||||
|
||||
int tetris(int argc, char **argv)
|
||||
{
|
||||
struct games_state *rs = &globalR;
|
||||
int32_t c,skipcount=0; uint32_t eventid = 0; tetris_game *tg = 0;
|
||||
memset(rs,0,sizeof(*rs));
|
||||
rs->guiflag = 1;
|
||||
rs->sleeptime = 1; // non-zero to allow refresh()
|
||||
if ( argc >= 2 && strlen(argv[2]) == 64 )
|
||||
{
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
rs->origseed = _strtoui64(argv[1], NULL, 10);
|
||||
#else
|
||||
rs->origseed = atol(argv[1]); // windows, but not MSVC
|
||||
#endif // _MSC_VER
|
||||
#else
|
||||
rs->origseed = atol(argv[1]); // non-windows
|
||||
#endif // _WIN32
|
||||
rs->seed = rs->origseed;
|
||||
if ( argc >= 3 )
|
||||
{
|
||||
strcpy(Gametxidstr,argv[2]);
|
||||
fprintf(stderr,"setplayerdata %s\n",Gametxidstr);
|
||||
if ( games_setplayerdata(rs,Gametxidstr) < 0 )
|
||||
{
|
||||
fprintf(stderr,"invalid gametxid, or already started\n");
|
||||
return(-1);
|
||||
}
|
||||
}
|
||||
} else rs->seed = 777;
|
||||
|
||||
/* Load file if given a filename.
|
||||
if (argc >= 2) {
|
||||
FILE *f = fopen(argv[1], "r");
|
||||
if (f == NULL) {
|
||||
perror("tetris");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
tg = tg_load(f);
|
||||
fclose(f);
|
||||
} else {
|
||||
// Otherwise create new game.
|
||||
tg = tg_create(rs,22, 10);
|
||||
}*/
|
||||
|
||||
// Game loop
|
||||
tg = (tetris_game *)gamesiterate(rs);
|
||||
gamesbailout(rs);
|
||||
// Deinitialize NCurses
|
||||
wclear(stdscr);
|
||||
endwin();
|
||||
// Output ending message.
|
||||
printf("Game over!\n");
|
||||
printf("You finished with %d points on level %d.\n", tg->points, tg->level);
|
||||
|
||||
// Deinitialize Tetris
|
||||
tg_delete(tg);
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
87
src/cc/games/tetris.cpp
Normal file
87
src/cc/games/tetris.cpp
Normal file
@@ -0,0 +1,87 @@
|
||||
|
||||
/******************************************************************************
|
||||
* Copyright © 2014-2019 The SuperNET Developers. *
|
||||
* *
|
||||
* See the AUTHORS, DEVELOPER-AGREEMENT and LICENSE files at *
|
||||
* the top-level directory of this distribution for the individual copyright *
|
||||
* holder information and the developer policies on copyright and licensing. *
|
||||
* *
|
||||
* Unless otherwise agreed in a custom licensing agreement, no part of the *
|
||||
* SuperNET software, including this file may be copied, modified, propagated *
|
||||
* or distributed except according to the terms contained in the LICENSE file *
|
||||
* *
|
||||
* Removal or modification of this copyright notice is prohibited. *
|
||||
* *
|
||||
******************************************************************************/
|
||||
|
||||
std::string MYCCLIBNAME = (char *)"gamescc";
|
||||
|
||||
// game specific code for daemon
|
||||
void games_packitemstr(char *packitemstr,struct games_packitem *item)
|
||||
{
|
||||
strcpy(packitemstr,"");
|
||||
}
|
||||
|
||||
int64_t games_cashout(struct games_player *P)
|
||||
{
|
||||
int32_t dungeonlevel = P->dungeonlevel; int64_t mult=10000,cashout = 0;
|
||||
cashout = (uint64_t)P->gold * mult;
|
||||
return(cashout);
|
||||
}
|
||||
|
||||
void tetrisplayerjson(UniValue &obj,struct games_player *P)
|
||||
{
|
||||
obj.push_back(Pair("packsize",(int64_t)P->packsize));
|
||||
obj.push_back(Pair("hitpoints",(int64_t)P->hitpoints));
|
||||
obj.push_back(Pair("strength",(int64_t)(P->strength&0xffff)));
|
||||
obj.push_back(Pair("maxstrength",(int64_t)(P->strength>>16)));
|
||||
obj.push_back(Pair("level",(int64_t)P->level));
|
||||
obj.push_back(Pair("experience",(int64_t)P->experience));
|
||||
obj.push_back(Pair("dungeonlevel",(int64_t)P->dungeonlevel));
|
||||
}
|
||||
|
||||
int32_t disp_gamesplayer(char *str,struct games_player *P)
|
||||
{
|
||||
str[0] = 0;
|
||||
//if ( P->gold <= 0 )//|| P->hitpoints <= 0 || (P->strength&0xffff) <= 0 || P->level <= 0 || P->experience <= 0 || P->dungeonlevel <= 0 )
|
||||
// return(-1);
|
||||
sprintf(str," <- playerdata: gold.%d hp.%d strength.%d/%d level.%d exp.%d dl.%d",P->gold,P->hitpoints,P->strength&0xffff,P->strength>>16,P->level,P->experience,P->dungeonlevel);
|
||||
return(0);
|
||||
}
|
||||
|
||||
int32_t games_payloadrecv(CPubKey pk,uint32_t timestamp,std::vector<uint8_t> payload)
|
||||
{
|
||||
uint256 gametxid; int32_t i,len; char str[67]; uint32_t eventid = 0;
|
||||
if ( (len= payload.size()) > 36 )
|
||||
{
|
||||
len -= 36;
|
||||
for (i=0; i<32; i++)
|
||||
((uint8_t *)&gametxid)[i] = payload[len+i];
|
||||
eventid = (uint32_t)payload[len+32];
|
||||
eventid |= (uint32_t)payload[len+33] << 8;
|
||||
eventid |= (uint32_t)payload[len+34] << 16;
|
||||
eventid |= (uint32_t)payload[len+35] << 24;
|
||||
//for (i=0; i<len; i++)
|
||||
// fprintf(stderr,"%02x",payload[i]);
|
||||
//fprintf(stderr," got payload, from %s %s/e%d\n",pubkey33_str(str,(uint8_t *)&pk),gametxid.GetHex().c_str(),eventid);
|
||||
return(0);
|
||||
} else return(-1);
|
||||
}
|
||||
|
||||
UniValue games_bet(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
|
||||
{
|
||||
UniValue result;
|
||||
return(result);
|
||||
}
|
||||
|
||||
UniValue games_settle(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
|
||||
{
|
||||
UniValue result;
|
||||
return(result);
|
||||
}
|
||||
|
||||
bool games_validate(struct CCcontract_info *cp,int32_t height,Eval *eval,const CTransaction tx)
|
||||
{
|
||||
return(true);
|
||||
}
|
||||
|
||||
208
src/cc/games/tetris.h
Normal file
208
src/cc/games/tetris.h
Normal file
@@ -0,0 +1,208 @@
|
||||
|
||||
#ifndef H_TETRIS_H
|
||||
#define H_TETRIS_H
|
||||
|
||||
/***************************************************************************/
|
||||
/** https://github.com/brenns10/tetris
|
||||
@file main.c
|
||||
@author Stephen Brennan
|
||||
@date Created Wednesday, 10 June 2015
|
||||
@brief Main program for tetris.
|
||||
@copyright Copyright (c) 2015, Stephen Brennan. Released under the Revised
|
||||
BSD License. See LICENSE.txt for details.
|
||||
*******************************************************************************/
|
||||
|
||||
/*
|
||||
Convert a tetromino type to its corresponding cell.
|
||||
*/
|
||||
#define TYPE_TO_CELL(x) ((x)+1)
|
||||
|
||||
/*
|
||||
Strings for how you would print a tetris board.
|
||||
*/
|
||||
#define TC_EMPTY_STR " "
|
||||
#define TC_BLOCK_STR "\u2588"
|
||||
|
||||
/*
|
||||
Questions about a tetris cell.
|
||||
*/
|
||||
#define TC_IS_EMPTY(x) ((x) == TC_EMPTY)
|
||||
#define TC_IS_FILLED(x) (!TC_IS_EMPTY(x))
|
||||
|
||||
/*
|
||||
How many cells in a tetromino?
|
||||
*/
|
||||
#define TETRIS 4
|
||||
/*
|
||||
How many tetrominos?
|
||||
*/
|
||||
#define NUM_TETROMINOS 7
|
||||
/*
|
||||
How many orientations of a tetromino?
|
||||
*/
|
||||
#define NUM_ORIENTATIONS 4
|
||||
|
||||
/*
|
||||
Level constants.
|
||||
*/
|
||||
#define MAX_LEVEL 19
|
||||
#define LINES_PER_LEVEL 10
|
||||
|
||||
/*
|
||||
A "cell" is a 1x1 block within a tetris board.
|
||||
*/
|
||||
typedef enum {
|
||||
TC_EMPTY, TC_CELLI, TC_CELLJ, TC_CELLL, TC_CELLO, TC_CELLS, TC_CELLT, TC_CELLZ
|
||||
} tetris_cell;
|
||||
|
||||
/*
|
||||
A "type" is a type/shape of a tetromino. Not including orientation.
|
||||
*/
|
||||
typedef enum {
|
||||
TET_I, TET_J, TET_L, TET_O, TET_S, TET_T, TET_Z
|
||||
} tetris_type;
|
||||
|
||||
/*
|
||||
A row,column pair. Negative numbers allowed, because we need them for
|
||||
offsets.
|
||||
*/
|
||||
typedef struct {
|
||||
int row;
|
||||
int col;
|
||||
} tetris_location;
|
||||
|
||||
/*
|
||||
A "block" is a struct that contains information about a tetromino.
|
||||
Specifically, what type it is, what orientation it has, and where it is.
|
||||
*/
|
||||
typedef struct {
|
||||
int typ;
|
||||
int ori;
|
||||
tetris_location loc;
|
||||
} tetris_block;
|
||||
|
||||
/*
|
||||
All possible moves to give as input to the game.
|
||||
*/
|
||||
typedef enum {
|
||||
TM_LEFT, TM_RIGHT, TM_CLOCK, TM_COUNTER, TM_DROP, TM_HOLD, TM_NONE
|
||||
} tetris_move;
|
||||
|
||||
/*
|
||||
A game object!
|
||||
*/
|
||||
typedef struct {
|
||||
/*
|
||||
Game board stuff:
|
||||
*/
|
||||
int rows;
|
||||
int cols;
|
||||
/*
|
||||
Scoring information:
|
||||
*/
|
||||
int points;
|
||||
int level;
|
||||
/*
|
||||
Falling block is the one currently going down. Next block is the one that
|
||||
will be falling after this one. Stored is the block that you can swap out.
|
||||
*/
|
||||
tetris_block falling;
|
||||
tetris_block next;
|
||||
tetris_block stored;
|
||||
/*
|
||||
Number of game ticks until the block will move down.
|
||||
*/
|
||||
int ticks_till_gravity;
|
||||
/*
|
||||
Number of lines until you advance to the next level.
|
||||
*/
|
||||
int lines_remaining;
|
||||
char board[];
|
||||
} tetris_game;
|
||||
|
||||
/*
|
||||
This array stores all necessary information about the cells that are filled by
|
||||
each tetromino. The first index is the type of the tetromino (i.e. shape,
|
||||
e.g. I, J, Z, etc.). The next index is the orientation (0-3). The final
|
||||
array contains 4 tetris_location objects, each mapping to an offset from a
|
||||
point on the upper left that is the tetromino "origin".
|
||||
*/
|
||||
extern const tetris_location TETROMINOS[NUM_TETROMINOS][NUM_ORIENTATIONS][TETRIS];
|
||||
|
||||
/*
|
||||
This array tells you how many ticks per gravity by level. Decreases as level
|
||||
increases, to add difficulty.
|
||||
*/
|
||||
extern const int GRAVITY_LEVEL[MAX_LEVEL+1];
|
||||
|
||||
// Data structure manipulation.
|
||||
void tg_init(tetris_game *obj, int rows, int cols);
|
||||
tetris_game *tg_create(struct games_state *rs,int rows, int cols);
|
||||
void tg_destroy(tetris_game *obj);
|
||||
void tg_delete(tetris_game *obj);
|
||||
tetris_game *tg_load(FILE *f);
|
||||
void tg_save(tetris_game *obj, FILE *f);
|
||||
|
||||
// Public methods not related to memory:
|
||||
char tg_get(tetris_game *obj, int row, int col);
|
||||
bool tg_check(tetris_game *obj, int row, int col);
|
||||
bool tg_tick(struct games_state *rs,tetris_game *obj, tetris_move move);
|
||||
void tg_print(tetris_game *obj, FILE *f);
|
||||
|
||||
/******************************************************************************
|
||||
* Copyright © 2014-2019 The SuperNET Developers. *
|
||||
* *
|
||||
* See the AUTHORS, DEVELOPER-AGREEMENT and LICENSE files at *
|
||||
* the top-level directory of this distribution for the individual copyright *
|
||||
* holder information and the developer policies on copyright and licensing. *
|
||||
* *
|
||||
* Unless otherwise agreed in a custom licensing agreement, no part of the *
|
||||
* SuperNET software, including this file may be copied, modified, propagated *
|
||||
* or distributed except according to the terms contained in the LICENSE file *
|
||||
* *
|
||||
* Removal or modification of this copyright notice is prohibited. *
|
||||
* *
|
||||
******************************************************************************/
|
||||
#define GAMENAME "tetris" // name of executable
|
||||
#define GAMEMAIN tetris // main program of game
|
||||
#define GAMEPLAYERJSON tetrisplayerjson // displays game specific json
|
||||
#define GAMEDATA tetrisdata // extracts data from game specific variables into games_state
|
||||
#define CHAINNAME "GTEST" // -ac_name=
|
||||
typedef uint16_t gamesevent; // can be 8, 16, 32, or 64 bits
|
||||
|
||||
#define MAXPACK 23
|
||||
struct games_packitem
|
||||
{
|
||||
int32_t type,launch,count,which,hplus,dplus,arm,flags,group;
|
||||
char damage[8],hurldmg[8];
|
||||
};
|
||||
|
||||
struct games_player
|
||||
{
|
||||
int32_t gold,hitpoints,strength,level,experience,packsize,dungeonlevel,amulet;
|
||||
struct games_packitem gamespack[MAXPACK];
|
||||
};
|
||||
|
||||
struct games_state
|
||||
{
|
||||
uint64_t seed,origseed;
|
||||
char *keystrokeshex;
|
||||
uint32_t needflush,replaydone;
|
||||
int32_t numkeys,ind,num,guiflag,counter,sleeptime,playersize,restoring,lastnum;
|
||||
FILE *logfp;
|
||||
struct games_player P;
|
||||
gamesevent buffered[5000],*keystrokes;
|
||||
uint8_t playerdata[8192];
|
||||
};
|
||||
extern struct games_state globalR;
|
||||
void *gamesiterate(struct games_state *rs);
|
||||
int32_t flushkeystrokes(struct games_state *rs,int32_t waitflag);
|
||||
|
||||
void games_packitemstr(char *packitemstr,struct games_packitem *item);
|
||||
uint64_t _games_rngnext(uint64_t initseed);
|
||||
int32_t games_replay2(uint8_t *newdata,uint64_t seed,gamesevent *keystrokes,int32_t num,struct games_player *player,int32_t sleepmillis);
|
||||
gamesevent games_revendian(gamesevent revx);
|
||||
int32_t disp_gamesplayer(char *str,struct games_player *P);
|
||||
|
||||
#endif
|
||||
|
||||
2419
src/cc/gamescc.cpp
2419
src/cc/gamescc.cpp
File diff suppressed because it is too large
Load Diff
@@ -3,6 +3,9 @@
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#define GAMES_RNGMULT 11109
|
||||
#define GAMES_RNGOFFSET 13849
|
||||
#define GAMES_MAXRNGS 10000
|
||||
|
||||
#ifndef STANDALONE
|
||||
|
||||
@@ -12,7 +15,6 @@ extern CWallet* pwalletMain;
|
||||
#include "CCinclude.h"
|
||||
#include "secp256k1.h"
|
||||
|
||||
std::string MYCCLIBNAME = (char *)"gamescc";
|
||||
|
||||
#define EVAL_GAMES (EVAL_FAUCET2+1)
|
||||
#define GAMES_TXFEE 10000
|
||||
@@ -20,20 +22,17 @@ std::string MYCCLIBNAME = (char *)"gamescc";
|
||||
#define GAMES_MAXKEYSTROKESGAP 60
|
||||
#define GAMES_MAXPLAYERS 64
|
||||
#define GAMES_REGISTRATIONSIZE (100 * 10000)
|
||||
#define GAMES_REGISTRATION 5
|
||||
#define GAMES_REGISTRATION 1
|
||||
|
||||
#define GAMES_RNGMULT 11109
|
||||
#define GAMES_RNGOFFSET 13849
|
||||
#define GAMES_MAXRNGS 10000
|
||||
|
||||
#define MYCCNAME "games"
|
||||
|
||||
std::string Games_pname;
|
||||
#define GAMENAME "sudoku"
|
||||
|
||||
#define RPC_FUNCS \
|
||||
{ (char *)MYCCNAME, (char *)"rng", (char *)"hash,playerid", 1, 2, ' ', EVAL_GAMES }, \
|
||||
{ (char *)MYCCNAME, (char *)"rngnext", (char *)"seed", 1, 1, ' ', EVAL_GAMES }, \
|
||||
{ (char *)MYCCNAME, (char *)"fund", (char *)"amount", 1, 1, ' ', EVAL_GAMES }, \
|
||||
{ (char *)MYCCNAME, (char *)"players", (char *)"no params", 0, 0, ' ', EVAL_GAMES }, \
|
||||
{ (char *)MYCCNAME, (char *)"games", (char *)"no params", 0, 0, ' ', EVAL_GAMES }, \
|
||||
{ (char *)MYCCNAME, (char *)"pending", (char *)"no params", 0, 0, ' ', EVAL_GAMES }, \
|
||||
@@ -42,14 +41,18 @@ std::string Games_pname;
|
||||
{ (char *)MYCCNAME, (char *)"playerinfo", (char *)"playertxid", 1, 1, ' ', EVAL_GAMES }, \
|
||||
{ (char *)MYCCNAME, (char *)"gameinfo", (char *)"gametxid", 1, 1, ' ', EVAL_GAMES }, \
|
||||
{ (char *)MYCCNAME, (char *)"keystrokes", (char *)"txid,hexstr", 2, 2, 'K', EVAL_GAMES }, \
|
||||
{ (char *)MYCCNAME, (char *)"finish", (char *)"gametxid", 1, 1, 'Q', EVAL_GAMES }, \
|
||||
{ (char *)MYCCNAME, (char *)"bailout", (char *)"gametxid", 1, 1, 'Q', EVAL_GAMES }, \
|
||||
{ (char *)MYCCNAME, (char *)"highlander", (char *)"gametxid", 1, 1, 'H', EVAL_GAMES }, \
|
||||
{ (char *)MYCCNAME, (char *)"events", (char *)"eventshex [gametxid [eventid]]", 1, 3, ' ', EVAL_GAMES }, \
|
||||
{ (char *)MYCCNAME, (char *)"extract", (char *)"gametxid [pubkey]", 1, 2, ' ', EVAL_GAMES }, \
|
||||
{ (char *)MYCCNAME, (char *)"bet", (char *)"amount hexstr", 2, 2, ' ', EVAL_GAMES }, \
|
||||
{ (char *)MYCCNAME, (char *)"settle", (char *)"height", 1, 1, ' ', EVAL_GAMES }, \
|
||||
{ (char *)MYCCNAME, (char *)"register", (char *)"gametxid [playertxid]", 1, 2, 'R', EVAL_GAMES },
|
||||
|
||||
bool games_validate(struct CCcontract_info *cp,int32_t height,Eval *eval,const CTransaction tx);
|
||||
UniValue games_rng(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
|
||||
UniValue games_rngnext(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
|
||||
UniValue games_fund(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
|
||||
UniValue games_players(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
|
||||
UniValue games_games(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
|
||||
UniValue games_pending(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
|
||||
@@ -58,10 +61,13 @@ UniValue games_newgame(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
|
||||
UniValue games_playerinfo(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
|
||||
UniValue games_gameinfo(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
|
||||
UniValue games_keystrokes(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
|
||||
UniValue games_finish(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
|
||||
UniValue games_bailout(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
|
||||
UniValue games_highlander(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
|
||||
UniValue games_events(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
|
||||
UniValue games_extract(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
|
||||
UniValue games_register(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
|
||||
UniValue games_bet(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
|
||||
UniValue games_settle(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
|
||||
|
||||
#define CUSTOM_DISPATCH \
|
||||
if ( cp->evalcode == EVAL_GAMES ) \
|
||||
@@ -92,45 +98,23 @@ if ( cp->evalcode == EVAL_GAMES ) \
|
||||
return(games_keystrokes(txfee,cp,params)); \
|
||||
else if ( strcmp(method,"extract") == 0 ) \
|
||||
return(games_extract(txfee,cp,params)); \
|
||||
else if ( strcmp(method,"finish") == 0 ) \
|
||||
return(games_finish(txfee,cp,params)); \
|
||||
else if ( strcmp(method,"bailout") == 0 ) \
|
||||
return(games_bailout(txfee,cp,params)); \
|
||||
else if ( strcmp(method,"highlander") == 0 ) \
|
||||
return(games_highlander(txfee,cp,params)); \
|
||||
else if ( strcmp(method,"fund") == 0 ) \
|
||||
return(games_fund(txfee,cp,params)); \
|
||||
else if ( strcmp(method,"bet") == 0 ) \
|
||||
return(games_bet(txfee,cp,params)); \
|
||||
else if ( strcmp(method,"settle") == 0 ) \
|
||||
return(games_settle(txfee,cp,params)); \
|
||||
else \
|
||||
{ \
|
||||
result.push_back(Pair("result","error")); \
|
||||
result.push_back(Pair("error","invalid gamescc method")); \
|
||||
result.push_back(Pair("method",method)); \
|
||||
return(result); \
|
||||
} \
|
||||
}
|
||||
#endif
|
||||
|
||||
#define MAXPACK 23
|
||||
struct games_packitem
|
||||
{
|
||||
int32_t type,launch,count,which,hplus,dplus,arm,flags,group;
|
||||
char damage[8],hurldmg[8];
|
||||
};
|
||||
|
||||
struct games_player
|
||||
{
|
||||
int32_t gold,hitpoints,strength,level,experience,packsize,dungeonlevel,amulet;
|
||||
struct games_packitem gamespack[MAXPACK];
|
||||
};
|
||||
|
||||
struct games_state
|
||||
{
|
||||
uint64_t seed;
|
||||
char *keystrokes,*keystrokeshex;
|
||||
uint32_t needflush,replaydone;
|
||||
int32_t numkeys,ind,num,guiflag,counter,sleeptime,playersize,restoring,lastnum;
|
||||
FILE *logfp;
|
||||
struct games_player P;
|
||||
char buffered[10000];
|
||||
uint8_t playerdata[10000];
|
||||
};
|
||||
|
||||
int32_t games_replay2(uint8_t *newdata,uint64_t seed,char *keystrokes,int32_t num,struct games_player *player,int32_t sleepmillis);
|
||||
void games_packitemstr(char *packitemstr,struct games_packitem *item);
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,2 +1,19 @@
|
||||
#!/bin/sh
|
||||
gcc -O3 -std=c++11 -I../secp256k1/include -I../univalue/include -I../cryptoconditions/include -I../cryptoconditions/src -I../cryptoconditions/src/asn -I.. -I. -fPIC -shared -c -o ../libcc.so cclib.cpp
|
||||
rm *.so rogue/rogue games/tetris games/prices
|
||||
|
||||
echo rogue
|
||||
make -f Makefile_rogue
|
||||
./makerogue
|
||||
|
||||
echo sudoku/musig/dilithium
|
||||
gcc -O3 -std=c++11 -I../secp256k1/include -I../univalue/include -I../cryptoconditions/include -I../cryptoconditions/src -I../cryptoconditions/src/asn -I.. -I. -fPIC -shared -c -o sudokucc.so cclib.cpp
|
||||
|
||||
echo games tetris
|
||||
./maketetris
|
||||
|
||||
echo games prices
|
||||
./makeprices
|
||||
|
||||
echo customcc stub
|
||||
gcc -O3 -DBUILD_CUSTOMCC -std=c++11 -I../secp256k1/include -I../univalue/include -I../cryptoconditions/include -I../cryptoconditions/src -I../cryptoconditions/src/asn -I.. -I. -fPIC -shared -c -o customcc.so cclib.cpp
|
||||
|
||||
|
||||
8
src/cc/makeprices
Executable file
8
src/cc/makeprices
Executable file
@@ -0,0 +1,8 @@
|
||||
echo pricescc.so
|
||||
gcc -O3 -DBUILD_GAMESCC -DBUILD_PRICES -std=c++11 -I../secp256k1/include -I../univalue/include -I../cryptoconditions/include -I../cryptoconditions/src -I../cryptoconditions/src/asn -I.. -I. -fPIC -shared -c -o pricescc.so cclib.cpp
|
||||
echo prices
|
||||
cd games
|
||||
gcc -O3 -std=c++11 -I../secp256k1/include -I../univalue/include -I../cryptoconditions/include -I../cryptoconditions/src -I../cryptoconditions/src/asn -I.. -I. -DSTANDALONE -DBUILD_PRICES ../gamescc.cpp -lncurses -lcurl -o prices
|
||||
cd ..
|
||||
|
||||
|
||||
@@ -1,2 +1,7 @@
|
||||
gcc -O3 -std=c++11 -I../secp256k1/include -I../univalue/include -I../cryptoconditions/include -I../cryptoconditions/src -I../cryptoconditions/src/asn -I.. -I. -DSTANDALONE gamescc.cpp -lncurses -lcurl -o tetris
|
||||
echo gamescc.so with tetris
|
||||
gcc -O3 -DBUILD_GAMESCC -std=c++11 -I../secp256k1/include -I../univalue/include -I../cryptoconditions/include -I../cryptoconditions/src -I../cryptoconditions/src/asn -I.. -I. -fPIC -shared -c -o gamescc.so cclib.cpp
|
||||
echo tetris dapp
|
||||
cd games
|
||||
gcc -O3 -std=c++11 -I../secp256k1/include -I../univalue/include -I../cryptoconditions/include -I../cryptoconditions/src -I../cryptoconditions/src/asn -I.. -I. -DSTANDALONE ../gamescc.cpp -lncurses -lcurl -o tetris
|
||||
cd ..
|
||||
|
||||
|
||||
@@ -192,7 +192,9 @@ bool PaymentsValidate(struct CCcontract_info *cp,Eval* eval,const CTransaction &
|
||||
if ( tmptx.vout.size() > 0 && DecodePaymentsOpRet(tmptx.vout[tmptx.vout.size()-1].scriptPubKey,lockedblocks,minrelease,totalallocations,txidoprets) != 0 )
|
||||
{
|
||||
if ( lockedblocks < 0 || minrelease < 0 || totalallocations <= 0 || txidoprets.size() < 2 )
|
||||
return(eval->Invalid("negative values"));
|
||||
return(eval->Invalid("negative values"));
|
||||
if ( !CheckTxFee(tx, PAYMENTS_TXFEE, chainActive.LastTip()->GetHeight(), chainActive.LastTip()->nTime) )
|
||||
return eval->Invalid("txfee is too high");
|
||||
Paymentspk = GetUnspendable(cp,0);
|
||||
//fprintf(stderr, "lockedblocks.%i minrelease.%i totalallocations.%i txidopret1.%s txidopret2.%s\n",lockedblocks, minrelease, totalallocations, txidoprets[0].ToString().c_str(), txidoprets[1].ToString().c_str() );
|
||||
|
||||
@@ -281,7 +283,7 @@ bool PaymentsValidate(struct CCcontract_info *cp,Eval* eval,const CTransaction &
|
||||
fprintf(stderr, "vin.%i is not a payments CC vout: txid.%s\n", i, txin.GetHash().ToString().c_str());
|
||||
return(eval->Invalid("vin is not paymentsCC type"));
|
||||
} //else fprintf(stderr, "vin.%i opret type txid.%s\n", i, txin.GetHash().ToString().c_str());
|
||||
}
|
||||
}
|
||||
// check the chain depth vs locked blcoks requirement.
|
||||
CBlockIndex* pblockindex = mapBlockIndex[blockhash];
|
||||
if ( pblockindex->GetHeight() > ht-lockedblocks )
|
||||
|
||||
@@ -451,4 +451,3 @@ std::string PricesFinish(uint64_t txfee,uint256 refbettoken,uint256 fundingtxid,
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -197,9 +197,6 @@ bool RewardsValidate(struct CCcontract_info *cp,Eval* eval,const CTransaction &t
|
||||
uint256 txid,fundingtxid,hashBlock,vinfundingtxid; uint64_t vinsbits,sbits,APR,minseconds,maxseconds,mindeposit,amount,reward,txfee=10000; int32_t numvins,numvouts,preventCCvins,preventCCvouts,i; uint8_t funcid; CScript scriptPubKey; CTransaction fundingTx,vinTx;
|
||||
numvins = tx.vin.size();
|
||||
numvouts = tx.vout.size();
|
||||
int64_t interest; uint64_t valuein;
|
||||
CCoinsViewCache &view = *pcoinsTip;
|
||||
valuein = view.GetValueIn(chainActive.LastTip()->GetHeight(),&interest,tx,chainActive.LastTip()->nTime);
|
||||
preventCCvins = preventCCvouts = -1;
|
||||
if ( numvouts < 1 )
|
||||
return eval->Invalid("no vouts");
|
||||
@@ -258,20 +255,22 @@ bool RewardsValidate(struct CCcontract_info *cp,Eval* eval,const CTransaction &t
|
||||
if ( (*cp->ismyvin)(tx.vin[i].scriptSig) == 0 )
|
||||
return eval->Invalid("unexpected normal vin for unlock");
|
||||
}
|
||||
if ( valuein-tx.GetValueOut() > txfee )
|
||||
if ( !CheckTxFee(tx, txfee, chainActive.LastTip()->GetHeight(), chainActive.LastTip()->nTime) )
|
||||
return eval->Invalid("txfee is too high");
|
||||
reward = RewardsCalc(amount,tx.vin[0].prevout.hash,APR,minseconds,maxseconds,mindeposit);
|
||||
if ( numvins == 1 && tx.vout[0].scriptPubKey.IsPayToCryptoCondition() == 0 )
|
||||
{
|
||||
fprintf(stderr, "valueout.%li vs valuein.%li txfee.%li\n", tx.GetValueOut(), valuein, txfee);
|
||||
return eval->Invalid("alright is stealing your money");
|
||||
}
|
||||
if ( numvouts == 2 && numvins == 1 )
|
||||
{
|
||||
if ( tx.vout[0].scriptPubKey.IsPayToCryptoCondition() != 0 )
|
||||
return eval->Invalid("unlock recover tx vout.0 is not normal output");
|
||||
if ( reward == 0 )
|
||||
return eval->Invalid("unlock recover no rewards");
|
||||
else if ( tx.vout[1].nValue != 10000 )
|
||||
return eval->Invalid("wrong marker vour value");
|
||||
else if ( tx.vout[1].scriptPubKey != tx.vout[0].scriptPubKey )
|
||||
return eval->Invalid("unlock recover tx vout.1 mismatched scriptPubKey");
|
||||
else if ( tx.vout[0].scriptPubKey != vinTx.vout[1].scriptPubKey )
|
||||
return eval->Invalid("unlock recover tx vout.0 mismatched scriptPubKey");
|
||||
else if ( tx.vout[0].nValue > vinTx.vout[0].nValue )
|
||||
return eval->Invalid("unlock recover tx vout.0 mismatched amounts");
|
||||
else if ( tx.vout[1].nValue > 0 )
|
||||
else if ( tx.vout[2].nValue > 0 )
|
||||
return eval->Invalid("unlock recover tx vout.1 nonz amount");
|
||||
else return(true);
|
||||
}
|
||||
@@ -689,8 +688,7 @@ std::string RewardsUnlock(uint64_t txfee,char *planstr,uint256 fundingtxid,uint2
|
||||
}
|
||||
else
|
||||
{
|
||||
firstmtx.vout.push_back(CTxOut(amount-txfee,scriptPubKey));
|
||||
//CCerror = "cant find enough rewards inputs";
|
||||
firstmtx.vout.push_back(CTxOut(amount-txfee*2,scriptPubKey));
|
||||
fprintf(stderr,"not enough rewards funds to payout %.8f, recover mode tx\n",(double)(reward+txfee)/COIN);
|
||||
return(FinalizeCCTx(-1LL,cp,firstmtx,mypk,txfee,EncodeRewardsOpRet('U',sbits,fundingtxid)));
|
||||
}
|
||||
|
||||
@@ -16,6 +16,13 @@
|
||||
#ifndef H_CURSESD_H
|
||||
#define H_CURSESD_H
|
||||
|
||||
#define KEY_OFFSET 0x100
|
||||
#define KEY_DOWN (KEY_OFFSET + 0x02) /* Down arrow key */
|
||||
#define KEY_UP (KEY_OFFSET + 0x03) /* Up arrow key */
|
||||
#define KEY_LEFT (KEY_OFFSET + 0x04) /* Left arrow key */
|
||||
#define KEY_RIGHT (KEY_OFFSET + 0x05) /* Right arrow key */
|
||||
|
||||
|
||||
#define COLOR_BLACK 0
|
||||
|
||||
#ifdef PDC_RGB /* RGB */
|
||||
@@ -168,6 +175,8 @@ char *unctrl(char c);
|
||||
#define leaveok(win,bf) 0
|
||||
#define halfdelay(x) 0
|
||||
#define nocbreak() 0
|
||||
#define cbreak() 0
|
||||
#define curs_set(x) 0
|
||||
|
||||
// for tetris
|
||||
#define init_pair(a,b,c) 0
|
||||
|
||||
@@ -283,6 +283,24 @@ int32_t rogue_iamregistered(int32_t maxplayers,uint256 gametxid,CTransaction tx,
|
||||
return(0);
|
||||
}
|
||||
|
||||
int64_t rogue_buyins(uint256 gametxid,int32_t maxplayers)
|
||||
{
|
||||
int32_t i,vout; uint256 spenttxid,hashBlock; CTransaction spenttx; int64_t buyins = 0;
|
||||
for (i=0; i<maxplayers; i++)
|
||||
{
|
||||
vout = i+1;
|
||||
if ( myIsutxo_spent(spenttxid,gametxid,vout) >= 0 )
|
||||
{
|
||||
if ( myGetTransaction(spenttxid,spenttx,hashBlock) != 0 && spenttx.vout.size() > 0 )
|
||||
{
|
||||
if ( spenttx.vout[0].nValue > ROGUE_REGISTRATIONSIZE )
|
||||
buyins += (spenttx.vout[0].nValue - ROGUE_REGISTRATIONSIZE);
|
||||
} //else fprintf(stderr,"cant find spenttxid.%s\n",spenttxid.GetHex().c_str());
|
||||
} //else fprintf(stderr,"vout %d is unspent\n",vout);
|
||||
}
|
||||
return(buyins);
|
||||
}
|
||||
|
||||
int32_t rogue_isvalidgame(struct CCcontract_info *cp,int32_t &gameheight,CTransaction &tx,int64_t &buyin,int32_t &maxplayers,uint256 txid,int32_t unspentv0)
|
||||
{
|
||||
uint256 hashBlock; int32_t i,numvouts; char coinaddr[64]; CPubKey roguepk; uint64_t txfee = 10000;
|
||||
@@ -690,6 +708,7 @@ uint64_t rogue_gamefields(UniValue &obj,int64_t maxplayers,int64_t buyin,uint256
|
||||
obj.push_back(Pair("alive",rogue_playersalive(openslots,numplayers,gametxid,maxplayers,ht,tx)));
|
||||
obj.push_back(Pair("openslots",openslots));
|
||||
obj.push_back(Pair("numplayers",numplayers));
|
||||
obj.push_back(Pair("buyins",ValueFromAmount(rogue_buyins(gametxid,maxplayers))));
|
||||
}
|
||||
obj.push_back(Pair("maxplayers",maxplayers));
|
||||
obj.push_back(Pair("buyin",ValueFromAmount(buyin)));
|
||||
@@ -1093,6 +1112,20 @@ UniValue rogue_extract(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
|
||||
return(result);
|
||||
}
|
||||
|
||||
int64_t rogue_cashout(struct rogue_player *P)
|
||||
{
|
||||
int32_t dungeonlevel; int64_t cashout,mult = 10;
|
||||
if ( P->amulet != 0 )
|
||||
mult *= 5;
|
||||
dungeonlevel = P->dungeonlevel;
|
||||
if ( P->amulet != 0 && dungeonlevel < 26 )
|
||||
dungeonlevel = 26;
|
||||
if ( dungeonlevel > 42 )
|
||||
dungeonlevel = 42;
|
||||
cashout = (uint64_t)P->gold * P->gold * mult * dungeonlevel;
|
||||
return(cashout);
|
||||
}
|
||||
|
||||
int32_t rogue_playerdata_validate(int64_t *cashoutp,uint256 &playertxid,struct CCcontract_info *cp,std::vector<uint8_t> playerdata,uint256 gametxid,CPubKey pk)
|
||||
{
|
||||
static uint32_t good,bad; static uint256 prevgame;
|
||||
@@ -1105,17 +1138,9 @@ int32_t rogue_playerdata_validate(int64_t *cashoutp,uint256 &playertxid,struct C
|
||||
free(keystrokes);
|
||||
sprintf(fname,"rogue.%llu.pack",(long long)seed);
|
||||
remove(fname);
|
||||
|
||||
for (i=0; i<newdata.size(); i++)
|
||||
((uint8_t *)&P)[i] = newdata[i];
|
||||
if ( P.amulet != 0 )
|
||||
mult *= 5;
|
||||
dungeonlevel = P.dungeonlevel;
|
||||
if ( P.amulet != 0 && dungeonlevel < 26 )
|
||||
dungeonlevel = 26;
|
||||
if ( dungeonlevel > 42 )
|
||||
dungeonlevel = 42;
|
||||
*cashoutp = (uint64_t)P.gold * P.gold * mult * dungeonlevel;
|
||||
*cashoutp = rogue_cashout(&P);
|
||||
if ( newdata == playerdata )
|
||||
{
|
||||
if ( gametxid != prevgame )
|
||||
@@ -1206,16 +1231,10 @@ UniValue rogue_finishgame(uint64_t txfee,struct CCcontract_info *cp,cJSON *param
|
||||
result.push_back(Pair("name","rogue"));
|
||||
result.push_back(Pair("method",method));
|
||||
result.push_back(Pair("myrogueaddr",myrogueaddr));
|
||||
mult = 10; //100000;
|
||||
if ( strcmp(method,"bailout") == 0 )
|
||||
{
|
||||
funcid = 'Q';
|
||||
mult = 10; //100000;
|
||||
}
|
||||
else
|
||||
{
|
||||
funcid = 'H';
|
||||
mult = 20; //200000;
|
||||
}
|
||||
else funcid = 'H';
|
||||
if ( params != 0 && (n= cJSON_GetArraySize(params)) > 0 )
|
||||
{
|
||||
if ( n > 0 )
|
||||
@@ -1264,13 +1283,10 @@ UniValue rogue_finishgame(uint64_t txfee,struct CCcontract_info *cp,cJSON *param
|
||||
cpTokens = CCinit(&tokensC, EVAL_TOKENS);
|
||||
mtx.vout.push_back(MakeCC1vout(EVAL_TOKENS, txfee, GetUnspendable(cpTokens,NULL))); // marker to token cc addr, burnable and validated
|
||||
mtx.vout.push_back(MakeTokensCC1vout(cp->evalcode,1,mypk));
|
||||
if ( P.amulet != 0 )
|
||||
mult *= 5;
|
||||
dungeonlevel = P.dungeonlevel;
|
||||
if ( P.amulet != 0 && dungeonlevel < 26 )
|
||||
dungeonlevel = 26;
|
||||
cashout = (uint64_t)P.gold * P.gold * mult * dungeonlevel;
|
||||
cashout = rogue_cashout(&P);
|
||||
fprintf(stderr,"\nextracted $$$gold.%d -> %.8f ROGUE hp.%d strength.%d/%d level.%d exp.%d dl.%d n.%d amulet.%d\n",P.gold,(double)cashout/COIN,P.hitpoints,P.strength&0xffff,P.strength>>16,P.level,P.experience,P.dungeonlevel,n,P.amulet);
|
||||
if ( komodo_nextheight() > 77777 && cashout > ROGUE_MAXCASHOUT )
|
||||
cashout = ROGUE_MAXCASHOUT;
|
||||
if ( funcid == 'H' && maxplayers > 1 )
|
||||
{
|
||||
if ( P.amulet == 0 )
|
||||
@@ -1280,12 +1296,11 @@ UniValue rogue_finishgame(uint64_t txfee,struct CCcontract_info *cp,cJSON *param
|
||||
else if ( rogue_playersalive(tmp,tmp,gametxid,maxplayers,gameheight,gametx) > 1 )
|
||||
return(cclib_error(result,"highlander must be a winner or last one standing"));
|
||||
}
|
||||
cashout *= 2;
|
||||
cashout += numplayers * buyin;
|
||||
}
|
||||
if ( cashout > 0 )
|
||||
{
|
||||
if ( komodo_nextheight() > 77777 && cashout > ROGUE_MAXCASHOUT )
|
||||
cashout = ROGUE_MAXCASHOUT;
|
||||
if ( (inputsum= AddCClibInputs(cp,mtx,roguepk,cashout,60,cp->unspendableCCaddr)) > cashout )
|
||||
CCchange = (inputsum - cashout);
|
||||
else fprintf(stderr,"couldnt find enough utxos\n");
|
||||
@@ -1326,12 +1341,12 @@ UniValue rogue_finishgame(uint64_t txfee,struct CCcontract_info *cp,cJSON *param
|
||||
|
||||
UniValue rogue_bailout(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
|
||||
{
|
||||
return(rogue_finishgame(txfee,cp,params,"bailout"));
|
||||
return(rogue_finishgame(txfee,cp,params,(char *)"bailout"));
|
||||
}
|
||||
|
||||
UniValue rogue_highlander(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
|
||||
{
|
||||
return(rogue_finishgame(txfee,cp,params,"highlander"));
|
||||
return(rogue_finishgame(txfee,cp,params,(char *)"highlander"));
|
||||
}
|
||||
|
||||
UniValue rogue_gameinfo(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
|
||||
@@ -1506,7 +1521,7 @@ bool rogue_validate(struct CCcontract_info *cp,int32_t height,Eval *eval,const C
|
||||
if ( (numvouts= tx.vout.size()) > 1 )
|
||||
{
|
||||
txid = tx.GetHash();
|
||||
if ( txid == Parseuint256("1ae04dc0c5f2fca2053819a3a1b2efe5d355c34f58d6f16d59e5e2573e7baf7f") ) // osx rogue chain ht.50902
|
||||
if ( txid == Parseuint256("1ae04dc0c5f2fca2053819a3a1b2efe5d355c34f58d6f16d59e5e2573e7baf7f") || txid == Parseuint256("2a34b36cc1292aecfaabdad79b42cab9989fa6dcc87ac8ca88aa6162dab1e2c4") ) // osx rogue chain ht.50902, 69522
|
||||
enabled = 0;
|
||||
scriptPubKey = tx.vout[numvouts-1].scriptPubKey;
|
||||
GetOpReturnData(scriptPubKey,vopret);
|
||||
@@ -1598,13 +1613,13 @@ bool rogue_validate(struct CCcontract_info *cp,int32_t height,Eval *eval,const C
|
||||
if ( enabled != 0 )
|
||||
return eval->Invalid("mismatched playerdata");
|
||||
}
|
||||
if ( height > 777777 && cashout > ROGUE_MAXCASHOUT )
|
||||
cashout = ROGUE_MAXCASHOUT;
|
||||
if ( funcid == 'H' )
|
||||
{
|
||||
cashout *= 2;
|
||||
//cashout += numplayers * buyin;
|
||||
cashout += rogue_buyins(gametxid,maxplayers);
|
||||
}
|
||||
if ( height > 777777 && cashout > ROGUE_MAXCASHOUT )
|
||||
cashout = ROGUE_MAXCASHOUT;
|
||||
sprintf(cashstr,"tokentx.(%c) decoded.%d ht.%d txid.%s %.8f vs vout2 %.8f",tokentx,decoded,height,txid.GetHex().c_str(),(double)cashout/COIN,(double)tx.vout[2].nValue/COIN);
|
||||
if ( strcmp(laststr,cashstr) != 0 )
|
||||
{
|
||||
|
||||
2411
src/cc/tetris.cpp
2411
src/cc/tetris.cpp
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user