Make sure item strings are there
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@@ -412,15 +412,15 @@ int32_t rogue_iterateplayer(uint256 firsttxid,uint256 lasttxid) // retrace p
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int32_t rogue_playerdata(struct CCcontract_info *cp,uint256 &origplayergame,CPubKey &pk,std::vector<uint8_t> &playerdata,uint256 playertxid)
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{
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uint256 origplayertxid,hashBlock,highlander; CTransaction gametx,playertx,highlandertx; std::vector<uint8_t> vopret; uint8_t *script,e,f; int32_t i,numvouts,maxplayers; int64_t buyin;
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uint256 origplayertxid,hashBlock,gametxid; CTransaction gametx,playertx,highlandertx; std::vector<uint8_t> vopret; uint8_t *script,e,f; int32_t i,numvouts,maxplayers; int64_t buyin;
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if ( GetTransaction(playertxid,playertx,hashBlock,false) != 0 && (numvouts= playertx.vout.size()) > 0 )
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{
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GetOpReturnData(playertx.vout[numvouts-1].scriptPubKey,vopret);
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script = (uint8_t *)vopret.data();
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if ( vopret.size() > 34 && script[0] == EVAL_ROGUE && (script[1] == 'H' || script[1] == 'Q' || script[1] == 'S') )
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{
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memcpy(&highlander,script+2,sizeof(highlander));
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fprintf(stderr,"got vin.%s \n",playertx.vin[1].prevout.hash.ToString().c_str());
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memcpy(&gametxid,script+2,sizeof(gametxid));
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fprintf(stderr,"got vin.%s gametxid.%s\n",playertx.vin[1].prevout.hash.ToString().c_str(),gametxid.ToString().c_str());
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// verify highlander is a valid gametxid, verify playertxid is linked to it
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//if ( rogue_iterateplayer(highlander,playertx.vin[1].prevout.n,playertxid) == 0 )
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//if ( playertx.vin[1].prevout.hash == highlander )
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@@ -922,7 +922,6 @@ UniValue rogue_players(uint64_t txfee,struct CCcontract_info *cp,cJSON *params)
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roguepk = GetUnspendable(cp,0);
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mypk = pubkey2pk(Mypubkey());
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GetCCaddress(cp,coinaddr,mypk);
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fprintf(stderr,"search (%s)\n",coinaddr);
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SetCCunspents(unspentOutputs,coinaddr);
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for (std::vector<std::pair<CAddressUnspentKey, CAddressUnspentValue> >::const_iterator it=unspentOutputs.begin(); it!=unspentOutputs.end(); it++)
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{
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