turn_see is a daemon!
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@@ -345,7 +345,7 @@ over:
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if (wizard)
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{
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wizard = FALSE;
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turn_see(TRUE);
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turn_see(rs,TRUE);
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msg(rs,"not wizard any more");
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}
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else
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@@ -354,7 +354,7 @@ over:
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if (wizard)
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{
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noscore = TRUE;
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turn_see(FALSE);
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turn_see(rs,FALSE);
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msg(rs,"you are suddenly as smart as Ken Arnold in dungeon #%d", dnum);
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}
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else
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@@ -404,7 +404,7 @@ over:
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when CTRL('T'): teleport();
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when CTRL('E'): msg(rs,"food left: %d", food_left);
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when CTRL('C'): add_pass();
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when CTRL('X'): turn_see(on(player, SEEMONST));
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when CTRL('X'): turn_see(rs,on(player, SEEMONST));
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when CTRL('~'):
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{
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THING *item;
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