turn_see is a daemon!
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@@ -771,7 +771,7 @@ bool roll_em(THING *thatt, THING *thdef, THING *weap, bool hurl);
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bool see_monst(THING *mp);
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bool seen_stairs(void);
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bool turn_ok(int y, int x);
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bool turn_see(bool turn_off);
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bool turn_see(struct rogue_state *rs,bool turn_off);
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bool is_current(struct rogue_state *rs,THING *obj);
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int passwd(void);
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