Auto bailout on quit or death
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@@ -270,6 +270,7 @@ over:
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if ( rs->guiflag != 0 && rs->needflush == 0 )
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rs->needflush = (uint32_t)time(NULL);
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q_comm = FALSE;
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rogue_bailout();
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return;
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when 'i': after = FALSE; inventory(rs,pack, 0);
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when 'I': after = FALSE; picky_inven(rs);
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@@ -184,6 +184,7 @@ void md_onsignal_default(void);
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int md_issymlink(char *sp);
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int32_t decode_hex(uint8_t *bytes,int32_t n,char *hex);
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void rogue_bailout(void);
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#endif
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@@ -275,6 +275,7 @@ death(struct rogue_state *rs,char monst)
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move(LINES - 1, 0);
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refresh();
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score(purse, amulet ? 3 : 0, monst);
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rogue_bailout();
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printf("[Press return to continue]");
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fflush(stdout);
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if ( fgets(prbuf,10,stdin) != 0 )
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@@ -185,7 +185,18 @@ int32_t rogue_setplayerdata(struct rogue_state *rs,char *gametxidstr)
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return(retval);
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}
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void rogue_progress(uint64_t seed,char *keystrokes,int32_t num) // use seed to lookup gametxid
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void rogue_bailout()
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{
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char cmd[32768],hexstr[32768]; int32_t i;
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for (i=0; i<num; i++)
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sprintf(&hexstr[i<<1],"%02x",keystrokes[i]);
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hexstr[i<<1] = 0;
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sprintf(cmd,"./komodo-cli -ac_name=ROGUE cclib bailout 17 \\\"[%%22%s%%22]\\\" >> keystrokes.log",Gametxidstr);
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if ( system(cmd) != 0 )
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fprintf(stderr,"error issuing (%s)\n",cmd);
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}
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void rogue_progress(uint64_t seed,char *keystrokes,int32_t num)
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{
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char cmd[32768],hexstr[32768]; int32_t i;
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for (i=0; i<num; i++)
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