Test
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@@ -18,7 +18,7 @@ int32_t tetrisdata(struct games_player *P,void *ptr)
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tetris_game *tg = (tetris_game *)ptr;
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tetris_game *tg = (tetris_game *)ptr;
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P->gold = tg->points;
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P->gold = tg->points;
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P->dungeonlevel = tg->level;
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P->dungeonlevel = tg->level;
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fprintf(stderr,"score.%d level.%d\n",tg->points,tg->level);
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//fprintf(stderr,"score.%d level.%d\n",tg->points,tg->level);
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return(0);
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return(0);
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}
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}
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@@ -41,7 +41,7 @@ void tetrisplayerjson(UniValue &obj,struct games_player *P)
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int32_t disp_gamesplayer(char *str,struct games_player *P)
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int32_t disp_gamesplayer(char *str,struct games_player *P)
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{
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{
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str[0] = 0;
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str[0] = 0;
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if ( P->gold <= 0 || P->hitpoints <= 0 || (P->strength&0xffff) <= 0 || P->level <= 0 || P->experience <= 0 || P->dungeonlevel <= 0 )
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if ( P->gold <= 0 )//|| P->hitpoints <= 0 || (P->strength&0xffff) <= 0 || P->level <= 0 || P->experience <= 0 || P->dungeonlevel <= 0 )
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return(-1);
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return(-1);
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sprintf(str," <- playerdata: gold.%d hp.%d strength.%d/%d level.%d exp.%d dl.%d",P->gold,P->hitpoints,P->strength&0xffff,P->strength>>16,P->level,P->experience,P->dungeonlevel);
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sprintf(str," <- playerdata: gold.%d hp.%d strength.%d/%d level.%d exp.%d dl.%d",P->gold,P->hitpoints,P->strength&0xffff,P->strength>>16,P->level,P->experience,P->dungeonlevel);
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return(0);
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return(0);
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