Delay replay
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@@ -399,7 +399,7 @@ playit(struct rogue_state *rs)
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//fprintf(stderr,"replaydone\n"); sleep(3);
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//fprintf(stderr,"replaydone\n"); sleep(3);
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return;
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return;
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}
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}
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//usleep(100000);
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usleep(50000);
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}
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}
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else
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else
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{
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{
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