Remove gametxid.vout[1] usage
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@@ -167,7 +167,7 @@ put_things(struct rogue_state *rs)
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obj->o_hplus = 0;
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obj->o_dplus = 0;
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strncpy(obj->o_damage,"0x0",sizeof(obj->o_damage));
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strncpy(obj->o_hurldmg,"0x0",sizeof(obj->o_hurldmg));
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strncpy(obj->o_hurldmg,"0x0",sizeof(obj->o_hurldmg));
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obj->o_arm = 11;
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obj->o_type = AMULET;
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/*
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