From 9f42c31c2a81872822e9944dd8d5fd82be943072 Mon Sep 17 00:00:00 2001 From: jl777 Date: Tue, 26 Mar 2019 23:55:38 -1100 Subject: [PATCH] #define SATOSHIDEN ((uint64_t)100000000L) --- src/cc/games/prices.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/cc/games/prices.c b/src/cc/games/prices.c index 3d72965fc..0ac0844c2 100644 --- a/src/cc/games/prices.c +++ b/src/cc/games/prices.c @@ -1,7 +1,7 @@ #include "prices.h" #include -#define SATOSHIDEN 100000000 +#define SATOSHIDEN ((uint64_t)100000000L) /* In order to port a game into gamesCC, the RNG needs to be seeded with the gametxid seed, also events needs to be broadcast using issue_games_events. Also the game engine needs to be daemonized, preferably by putting all globals into a single data structure.