diff --git a/src/cc/games/prices.c b/src/cc/games/prices.c index b5eca9c50..96b7b72e0 100644 --- a/src/cc/games/prices.c +++ b/src/cc/games/prices.c @@ -3,7 +3,7 @@ #include #include #define SATOSHIDEN ((uint64_t)100000000L) -#define issue_curl(cmdstr) bitcoind_RPC(0,"prices",cmdstr,0,0,0) +#define issue_curl(cmdstr) bitcoind_RPC(0,(char *)"prices",cmdstr,0,0,0) /* In order to port a game into gamesCC, the RNG needs to be seeded with the gametxid seed, also events needs to be broadcast using issue_games_events. Also the game engine needs to be daemonized, preferably by putting all globals into a single data structure.