From a1f1b47d79f07c078023fc4876f9d578abacf7b9 Mon Sep 17 00:00:00 2001 From: jl777 Date: Mon, 25 Mar 2019 03:48:19 -1100 Subject: [PATCH] -globals --- src/cc/gamescc.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/cc/gamescc.cpp b/src/cc/gamescc.cpp index 95caa0f9e..9419986e1 100644 --- a/src/cc/gamescc.cpp +++ b/src/cc/gamescc.cpp @@ -27,9 +27,6 @@ Every time period, all players would set their rng value to the lastrng value. The only thing to be careful of is it not exceed the maxrng calls to rngnext in a single time period. otherwise the same set of rng numbers will be repeated. */ -uint256 Gametxid; -uint32_t numevents; - CScript games_opret(uint8_t funcid,CPubKey pk) { CScript opret; uint8_t evalcode = EVAL_GAMES;