diff --git a/src/cc/rogue_rpc.cpp b/src/cc/rogue_rpc.cpp index f4f45bf25..068a959cc 100644 --- a/src/cc/rogue_rpc.cpp +++ b/src/cc/rogue_rpc.cpp @@ -1272,21 +1272,12 @@ bool rogue_validate(struct CCcontract_info *cp,int32_t height,Eval *eval,const C } switch ( funcid ) { - case 'R': - // validate register: within 60 blocks, not duplicate, etc. - return(true); - break; - case 'H': // fall through - case 'Q': - // make sure any playerdata is reproduced via replay - if ( funcid == 'Q' ) - { - // validate bailout constraints - } - else // 'H' - { - // validate winner constraints - } + case 'G': // newgame + case 'R': // register + case 'K': // keystrokes + case 'H': // win + case 'Q': // bailout + //fprintf(stderr,"ht.%d rogue.(%c)\n",height,script[1]); return(true); break; default: