Hard return
This commit is contained in:
@@ -38,6 +38,8 @@ command(struct rogue_state *rs)
|
|||||||
do_fuses(rs,BEFORE);
|
do_fuses(rs,BEFORE);
|
||||||
while (ntimes--)
|
while (ntimes--)
|
||||||
{
|
{
|
||||||
|
if ( rs->replaydone != 0 )
|
||||||
|
return;
|
||||||
again = FALSE;
|
again = FALSE;
|
||||||
if (has_hit)
|
if (has_hit)
|
||||||
{
|
{
|
||||||
@@ -268,6 +270,7 @@ over:
|
|||||||
if ( rs->guiflag != 0 && rs->needflush == 0 )
|
if ( rs->guiflag != 0 && rs->needflush == 0 )
|
||||||
rs->needflush = (uint32_t)time(NULL);
|
rs->needflush = (uint32_t)time(NULL);
|
||||||
q_comm = FALSE;
|
q_comm = FALSE;
|
||||||
|
return;
|
||||||
when 'i': after = FALSE; inventory(rs,pack, 0);
|
when 'i': after = FALSE; inventory(rs,pack, 0);
|
||||||
when 'I': after = FALSE; picky_inven(rs);
|
when 'I': after = FALSE; picky_inven(rs);
|
||||||
when 'd': drop(rs);
|
when 'd': drop(rs);
|
||||||
@@ -448,23 +451,23 @@ over:
|
|||||||
/*
|
/*
|
||||||
* If he ran into something to take, let him pick it up.
|
* If he ran into something to take, let him pick it up.
|
||||||
*/
|
*/
|
||||||
if (take != 0)
|
if (take != 0)
|
||||||
pick_up(rs,take);
|
pick_up(rs,take);
|
||||||
if (!running)
|
if (!running)
|
||||||
door_stop = FALSE;
|
door_stop = FALSE;
|
||||||
if (!after)
|
if (!after)
|
||||||
ntimes++;
|
ntimes++;
|
||||||
}
|
}
|
||||||
do_daemons(rs,AFTER);
|
do_daemons(rs,AFTER);
|
||||||
do_fuses(rs,AFTER);
|
do_fuses(rs,AFTER);
|
||||||
if (ISRING(LEFT, R_SEARCH))
|
if (ISRING(LEFT, R_SEARCH))
|
||||||
search(rs);
|
search(rs);
|
||||||
else if (ISRING(LEFT, R_TELEPORT) && rnd(50) == 0)
|
else if (ISRING(LEFT, R_TELEPORT) && rnd(50) == 0)
|
||||||
teleport(rs);
|
teleport(rs);
|
||||||
if (ISRING(RIGHT, R_SEARCH))
|
if (ISRING(RIGHT, R_SEARCH))
|
||||||
search(rs);
|
search(rs);
|
||||||
else if (ISRING(RIGHT, R_TELEPORT) && rnd(50) == 0)
|
else if (ISRING(RIGHT, R_TELEPORT) && rnd(50) == 0)
|
||||||
teleport(rs);
|
teleport(rs);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|||||||
Reference in New Issue
Block a user