replay2
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@@ -20,15 +20,15 @@ uint64_t games_gamefields(UniValue &obj,int64_t maxplayers,int64_t buyin,uint256
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// game specific code for daemon
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void games_packitemstr(char *packitemstr,struct games_packitem *item)
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/*void games_packitemstr(char *packitemstr,struct games_packitem *item)
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{
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sprintf(packitemstr,"not yet");
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}
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int32_t games_replay2(uint8_t *newdata,uint64_t seed,char *keystrokes,int32_t num,struct games_player *player,int32_t sleepmillis) // replay in daemon
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{
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return(-1);
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}
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return(0);
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}*/
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int32_t games_payloadrecv(CPubKey pk,uint32_t timestamp,std::vector<uint8_t> payload)
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{
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