Fix macOS Sequoia build with GCC 15 and update README

- Update compiler references from gcc-8 to gcc-15 across build system
  (build-mac.sh, darwin.mk, Makefile_custom)
- Use system Rust (rustup) instead of bundled Rust 1.32.0 for librustzcash
  to fix rlib linker incompatibility on macOS Sequoia
- Replace deprecated std::random_shuffle with std::shuffle (net.cpp,
  transaction_builder.cpp, wallet.cpp)
- Fix -std=gnu17 -> -std=gnu++17 for C++ targets (libzcash, libhush)
- Fix nodiscard warning in glibcxx_sanity.cpp
- Replace deprecated OSMemoryBarrier with std::atomic_thread_fence in LevelDB
- Add -Wno-error=deprecated-declarations to CXXFLAGS for third-party headers
- Fix REMAINING_ARGS unbound variable in build.sh
- Add --disable-tests handling to build-mac.sh
- Update README with correct macOS build dependencies and instructions
This commit is contained in:
M
2026-03-19 09:30:50 -05:00
parent faa3e925cd
commit d77088c1f2
16 changed files with 68 additions and 32 deletions
+4 -2
View File
@@ -33,6 +33,8 @@
#include "crypto/common.h"
#include "hush/utiltls.h"
#include <random.h>
#include <random>
#include <limits>
#ifdef _WIN32
#include <string.h>
#else
@@ -2004,7 +2006,7 @@ void ThreadMessageHandler()
// Randomize the order in which we process messages from/to our peers.
// This prevents attacks in which an attacker exploits having multiple
// consecutive connections in the vNodes list.
random_shuffle(vNodesCopy.begin(), vNodesCopy.end(), GetRandInt);
std::shuffle(vNodesCopy.begin(), vNodesCopy.end(), std::mt19937(GetRand(std::numeric_limits<uint32_t>::max())));
BOOST_FOREACH(CNode* pnode, vNodesCopy)
{
@@ -2516,7 +2518,7 @@ void RelayTransaction(const CTransaction& tx, const CDataStream& ss)
// We always round down, except when we have only 1 connection
auto newSize = (vNodes.size() / 2) == 0 ? 1 : (vNodes.size() / 2);
random_shuffle( vRelayNodes.begin(), vRelayNodes.end(), GetRandInt );
std::shuffle( vRelayNodes.begin(), vRelayNodes.end(), std::mt19937(GetRand(std::numeric_limits<uint32_t>::max())) );
vRelayNodes.resize(newSize);
if (HUSH_TESTNODE==1 && vNodes.size() == 0) {