added tuis
This commit is contained in:
116
src/tui/tui_rogue.py
Executable file
116
src/tui/tui_rogue.py
Executable file
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#!/usr/bin/env python3
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from lib import rpclib, tuilib
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import os
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import time
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import sys
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import platform
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header = "\
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______ _____ _____ \n\
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| ___ \ / __ \/ __ \\\n\
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| |_/ /___ __ _ _ _ ___| / \/| / \/\n\
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| // _ \ / _` | | | |/ _ \ | | |\n\
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| |\ \ (_) | (_| | |_| | __/ \__/\| \__/\\\n\
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\_| \_\___/ \__, |\__,_|\___|\____/ \____/\n\
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__/ |\n\
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|___/\n"
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menuItems = [
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{"Check current connection": tuilib.getinfo_tui},
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{"Check mempool": tuilib.print_mempool},
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{"Check my warriors list": tuilib.print_players_list},
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{"Transfer warrior to other pubkey": tuilib.warrior_trasnfer},
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{"TOP-20 ROGUE Warriors": tuilib.top_warriors_rating},
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{"Set warriors name": tuilib.set_warriors_name},
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{"Start singleplayer training game (creating, registering and starting game)": tuilib.rogue_newgame_singleplayer},
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{"Create multiplayer game": tuilib.rogue_newgame_multiplayer},
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{"Join (register) multiplayer game": tuilib.rogue_join_multiplayer_game},
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{"Check my multiplayer games status / start": tuilib.play_multiplayer_game},
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{"Check if somebody wants to buy your warrior (incoming bids)": tuilib.print_icoming_bids},
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{"Place order to sell warrior": tuilib.sell_warrior},
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{"Place order to buy someones warrior": tuilib.place_bid_on_warriror},
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{"Check if somebody selling warrior": tuilib.find_warriors_asks},
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{"Check / cancel my warriors trade orders": tuilib.warriors_orders_check},
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# {"Manually exit the game (bailout)": "test"},
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# {"Manually claim ROGUE coins for game (highlander)": "test"},
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{"Exit": tuilib.exit}
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]
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def main():
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while True:
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operating_system = platform.system()
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if operating_system != 'Win64' and operating_system != 'Windows':
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os.system('clear')
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else:
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os.system('cls')
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print(tuilib.colorize(header, 'pink'))
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print(tuilib.colorize('TUI v0.0.3\n', 'green'))
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menu_items_counter = 0
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for item in menuItems:
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if menu_items_counter == 0:
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print("\nUtility:\n")
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menu_items_counter = menu_items_counter + 1
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print(tuilib.colorize("[" + str(menuItems.index(item)) + "] ", 'blue') + list(item.keys())[0])
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if menu_items_counter == 6:
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print("\nNew singleplayer game:\n")
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if menu_items_counter == 7:
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print("\nMultiplayer games:\n")
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if menu_items_counter == 10:
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print("\nDEX features:\n")
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choice = input(">> ")
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try:
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if int(choice) < 0:
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raise ValueError
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# Call the matching function
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if list(menuItems[int(choice)].keys())[0] == "Exit":
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list(menuItems[int(choice)].values())[0]()
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else:
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list(menuItems[int(choice)].values())[0](rpc_connection)
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except (ValueError, IndexError):
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pass
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if __name__ == "__main__":
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while True:
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chain = "ROGUE"
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try:
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print(tuilib.colorize("Welcome to the RogueCC TUI!\n"
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"Please provide asset chain RPC connection details for initialization", "blue"))
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rpc_connection = tuilib.def_credentials(chain)
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rpclib.getinfo(rpc_connection)
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# waiting until chain is in sync
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while True:
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have_blocks = rpclib.getinfo(rpc_connection)["blocks"]
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longest_chain = rpclib.getinfo(rpc_connection)["longestchain"]
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if have_blocks != longest_chain:
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print(tuilib.colorize("ROGUE not synced yet.", "red"))
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print("Have " + str(have_blocks) + " from " + str(longest_chain) + " blocks")
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time.sleep(5)
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else:
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print(tuilib.colorize("Chain is synced!", "green"))
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break
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# checking if pubkey is set and set valid if not
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info = rpclib.getinfo(rpc_connection)
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if "pubkey" in info.keys():
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print("Pubkey is already set")
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else:
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valid_address = rpc_connection.getaccountaddress("")
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valid_pubkey = rpc_connection.validateaddress(valid_address)["pubkey"]
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rpc_connection.setpubkey(valid_pubkey)
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print(tuilib.colorize("Pubkey is succesfully set!", "green"))
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# copy ROGUE config to current daemon directory if it's not here
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tuilib.check_if_config_is_here(rpc_connection, "ROGUE")
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except Exception:
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print(tuilib.colorize("Cant connect to ROGUE daemon RPC! Please check if daemon is up.", "pink"))
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tuilib.exit()
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else:
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print(tuilib.colorize("Succesfully connected!\n", "green"))
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with (open("lib/logo.txt", "r")) as logo:
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for line in logo:
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print(line, end='')
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time.sleep(0.04)
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print("\n")
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break
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main()
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