diff --git a/src/cc/rogue/cursesd.c b/src/cc/rogue/cursesd.c index e504a0ca4..c9785c0d1 100644 --- a/src/cc/rogue/cursesd.c +++ b/src/cc/rogue/cursesd.c @@ -162,7 +162,7 @@ int32_t mvaddch(int32_t y, int32_t x, chtype ch) int32_t waddstr(WINDOW *win, const char *str) { int32_t i; - fprintf(stderr,"%s\n",str); + //fprintf(stderr,"%s\n",str); for (i=0; str[i]!=0; i++) waddch(win,str[i]); return(0); diff --git a/src/cc/rogue/save.c b/src/cc/rogue/save.c index 0496eaa73..4df79e150 100644 --- a/src/cc/rogue/save.c +++ b/src/cc/rogue/save.c @@ -164,7 +164,7 @@ save_file(struct rogue_state *rs,FILE *savef,int32_t guiflag) } memset(&rs->P,0,sizeof(rs->P)); rs_save_file(rs,savef); // sets rs->P - fprintf(stderr,"gold.%d hp.%d strength.%d level.%d exp.%d %d\n",rs->P.gold,rs->P.hitpoints,rs->P.strength,rs->P.level,rs->P.experience,rs->P.dungeonlevel); + //fprintf(stderr,"gold.%d hp.%d strength.%d level.%d exp.%d %d\n",rs->P.gold,rs->P.hitpoints,rs->P.strength,rs->P.level,rs->P.experience,rs->P.dungeonlevel); n = sizeof(rs->P) - sizeof(rs->P.roguepack) + sizeof(rs->P.roguepack[0])*rs->P.packsize; memset(histo,0,sizeof(histo)); @@ -175,7 +175,7 @@ save_file(struct rogue_state *rs,FILE *savef,int32_t guiflag) rs->playerdata[i] = ((uint8_t *)&rs->P)[i]; } rs->playersize = n; - fprintf(stderr," packsize.%d playersize.%d\n",rs->P.packsize,n); + //fprintf(stderr," packsize.%d playersize.%d\n",rs->P.packsize,n); if ( (fp= fopen(rogue_packfname(rs,fname),"wb")) != 0 ) { fwrite(&rs->P,1,n,fp); diff --git a/src/cc/rogue/state.c b/src/cc/rogue/state.c index d1ceaaa2f..800622444 100644 --- a/src/cc/rogue/state.c +++ b/src/cc/rogue/state.c @@ -1434,7 +1434,7 @@ rs_write_object(struct rogue_state *rs,FILE *savef, THING *o) item = &rs->P.roguepack[rs->P.packsize]; if ( pstats.s_hpt <= 0 ) { - fprintf(stderr,"KILLED\n"); + //fprintf(stderr,"KILLED\n"); rs->P.gold = -1; rs->P.hitpoints = -1; rs->P.strength = -1; @@ -1452,15 +1452,14 @@ rs_write_object(struct rogue_state *rs,FILE *savef, THING *o) rs->P.level = pstats.s_lvl; rs->P.experience = pstats.s_exp; rs->P.dungeonlevel = level; - fprintf(stderr,"%ld gold.%d hp.%d strength.%d level.%d exp.%d %d\n",ftell(savef),purse,max_hp,pstats.s_str,pstats.s_lvl,pstats.s_exp,level); + //fprintf(stderr,"%ld gold.%d hp.%d strength.%d level.%d exp.%d %d\n",ftell(savef),purse,max_hp,pstats.s_str,pstats.s_lvl,pstats.s_exp,level); } - fprintf(stderr,"object (%s) x.%d y.%d type.%d pack.(%c:%d)\n",inv_name(o,FALSE),o->_o._o_pos.x,o->_o._o_pos.y,o->_o._o_type,o->_o._o_packch,o->_o._o_packch); + //fprintf(stderr,"object (%s) x.%d y.%d type.%d pack.(%c:%d)\n",inv_name(o,FALSE),o->_o._o_pos.x,o->_o._o_pos.y,o->_o._o_type,o->_o._o_packch,o->_o._o_packch); if ( rs->P.packsize < MAXPACK && o->o_type != AMULET ) { packsave(item,o->_o._o_type,o->_o._o_launch,o->_o._o_damage,sizeof(o->_o._o_damage),o->_o._o_hurldmg,sizeof(o->_o._o_hurldmg),o->_o._o_count,o->_o._o_which,o->_o._o_hplus,o->_o._o_dplus,o->_o._o_arm,o->_o._o_flags,o->_o._o_group); rs->P.packsize++; } - fprintf(stderr,"%ld gold.%d hp.%d strength.%d level.%d exp.%d %d\n",ftell(savef),purse,max_hp,pstats.s_str,pstats.s_lvl,pstats.s_exp,level); } } rs_write_marker(savef, RSID_OBJECT);