AcceptBlock will no longer process an unrequested block, unless it has not
been previously processed and has more work than chainActive.Tip()
Github-Pull: #5875
Rebased-From: 9be0e6837b878f72bd087ce32b7a2f2ffb2fd544
Change `read_string` to fail when not the entire input has been
consumed. This avoids unexpected, even dangerous behavior (fixes#6223).
The new JSON parser adapted in #6121 also solves this problem so in
master this is a temporary fix, but should be backported to older releases.
Also adds tests for the new behavior.
Github-Pull: #6226
Rebased-From: 4e157fc60dae5ca69933ea4c1585a2a078b4d957
Previously due to an off-by-one error the wallet ignored
nLockTime-by-height transactions that would be valid in the next block
even though they are accepted into the mempool. The transactions
wouldn't show up until confirmed, nor would they be included in the
unconfirmed balance. Similar to the mempool behavior fix in 665bdd3b,
the wallet code was calling IsFinalTx() directly without taking into
account the fact that doing so tells you if the transaction could have
been mined in the *current* block, rather than the next block.
To fix this we strip IsFinalTx() of non-consensus-critical
functionality, removing the default arguments, and add CheckFinalTx() to
check if a transaction will be final in the next block.
Github-Pull: #6183
Rebased-From: 28bf06236d3b385e95fe26a7a742395b30efd6ee
Fix two CSubNet constructor problems:
- The use of `/x` where 8 does not divide x was broken, due to a
bit-order issue
- The use of e.g. `1.2.3.4/24` where the netmasked bits in the network
are not 0 was broken. Fix this by explicitly normalizing the netwok
according to the bitmask.
Also add tests for these cases.
Fixes#6179. Thanks to @jonasschnelli for reporting and initial fix.
Don't clear `stopRequested` and `stopWhenEmpty` at the top of
`serviceQueue`, as this results in a race condition: on systems under
heavy load, some of the threads only get scheduled on the CPU when the
other threads have already finished their work. This causes the flags to
be cleared post-hoc and thus those threads to wait forever.
The potential drawback of this change is that the scheduler cannot be
restarted after being stopped (an explicit reset would be needed), but
we don't use this functionality anyway.
To protect privacy, do not use UPNP when a proxy is set. The user may
still specify -listen=1 to listen locally (for a hidden service), so
don't rely on this happening through -listen.
Fixes#2927.
On a busy or slow system, the CScheduler unit test could fail because it
assumed all threads would be done after a couple of milliseconds.
Replace the hard-coded sleep with CScheduler stop() method that
will cleanly exit the servicing threads when all tasks are completely
finished.
Previously this was cleared only after UnlinkPrunedFiles, but it should really be cleared after FindFilesToPrune, regardless of whether there are any files to be pruned.