Dbwrapper used GetSerializeSize() to compute the size of the buffer
to preallocate. For some cases (specifically: CCoins) this requires
a costly compression call. Avoid this by just using fixed size
preallocations instead.
To get the advantages of faster GetSerializeSize() implementations
back that were removed in "Make GetSerializeSize a wrapper on top of
CSizeComputer", reintroduce them in the few places in the form of a
specialized Serialize() implementation. This actually gets us in a
better state than before, as these even get used when they're invoked
indirectly in the serialization of another object.
The CSerAction's ForRead() method does not depend on any runtime
data, so guarantee that requests to it can be optimized out by
making it constexpr.
Suggested by Cory Fields.
Remove the nType and nVersion as parameters to all serialization methods
and functions. There is only one place where it's read and has an impact
(in CAddress), and even there it does not impact any of the recursively
invoked serializers.
Instead, the few places that need nType or nVersion are changed to read
it directly from the stream object, through GetType() and GetVersion()
methods which are added to all stream classes.