#ifndef H_GAMESCC_H #define H_GAMESCC_H #define ENABLE_WALLET #include "CCinclude.h" std::string MYCCLIBNAME = (char *)"gamescc"; #define EVAL_GAMES (EVAL_FAUCET2+1) #define GAMES_TXFEE 10000 #define GAMES_RNGMULT 11109 #define GAMES_RNGOFFSET 13849 #define GAMES_MAXRNGS 10000 #define MYCCNAME "games" #define RPC_FUNCS \ { (char *)MYCCNAME, (char *)"rng", (char *)"hash,playerid", 1, 2, ' ', EVAL_GAMES }, \ { (char *)MYCCNAME, (char *)"rngnext", (char *)"seed", 1, 1, ' ', EVAL_GAMES }, \ { (char *)MYCCNAME, (char *)"create", (char *)"game,minplayers,maxplayers,buyin,numblocks", 5, 5, ' ', EVAL_GAMES }, \ { (char *)MYCCNAME, (char *)"info", (char *)"txid", 1, 1, ' ', EVAL_GAMES }, \ { (char *)MYCCNAME, (char *)"events", (char *)"hex", 1, 1, ' ', EVAL_GAMES }, \ { (char *)MYCCNAME, (char *)"register", (char *)"txid", 1, 1, ' ', EVAL_GAMES }, bool games_validate(struct CCcontract_info *cp,int32_t height,Eval *eval,const CTransaction tx); UniValue games_rng(uint64_t txfee,struct CCcontract_info *cp,cJSON *params); UniValue games_rngnext(uint64_t txfee,struct CCcontract_info *cp,cJSON *params); UniValue games_create(uint64_t txfee,struct CCcontract_info *cp,cJSON *params); UniValue games_info(uint64_t txfee,struct CCcontract_info *cp,cJSON *params); UniValue games_register(uint64_t txfee,struct CCcontract_info *cp,cJSON *params); UniValue games_events(uint64_t txfee,struct CCcontract_info *cp,cJSON *params); #define CUSTOM_DISPATCH \ if ( cp->evalcode == EVAL_GAMES ) \ { \ if ( strcmp(method,"rng") == 0 ) \ return(games_rng(txfee,cp,params)); \ else if ( strcmp(method,"rngnext") == 0 ) \ return(games_rngnext(txfee,cp,params)); \ else if ( strcmp(method,"create") == 0 ) \ return(games_create(txfee,cp,params)); \ else if ( strcmp(method,"info") == 0 ) \ return(games_info(txfee,cp,params)); \ else if ( strcmp(method,"register") == 0 ) \ return(games_register(txfee,cp,params)); \ else if ( strcmp(method,"events") == 0 ) \ return(games_events(txfee,cp,params)); \ else \ { \ result.push_back(Pair("result","error")); \ result.push_back(Pair("error","invalid gamescc method")); \ result.push_back(Pair("method",method)); \ return(result); \ } \ } #endif