Files
dragonx/src/asyncrpcoperation.cpp
Duke Leto be16f80abc Hush Full Node is now GPLv3
Any projects which want to use Hush code from now on will need to be licensed as
GPLv3 or we will send the lawyers: https://www.softwarefreedom.org/

Notably, Komodo (KMD) is licensed as GPLv2 and is no longer compatible to receive
code changes, without causing legal issues. MIT projects, such as Zcash, also cannot pull
in changes from the Hush Full Node without permission from The Hush Developers,
which may in some circumstances grant an MIT license on a case-by-case basis.
2020-10-21 07:28:10 -04:00

197 lines
6.3 KiB
C++

// Copyright (c) 2016 The Zcash developers
// Copyright (c) 2019-2020 The Hush developers
// Distributed under the GPLv3 software license, see the accompanying
// file COPYING or https://www.gnu.org/licenses/gpl-3.0.en.html
/******************************************************************************
* Copyright © 2014-2019 The SuperNET Developers. *
* *
* See the AUTHORS, DEVELOPER-AGREEMENT and LICENSE files at *
* the top-level directory of this distribution for the individual copyright *
* holder information and the developer policies on copyright and licensing. *
* *
* Unless otherwise agreed in a custom licensing agreement, no part of the *
* SuperNET software, including this file may be copied, modified, propagated *
* or distributed except according to the terms contained in the LICENSE file *
* *
* Removal or modification of this copyright notice is prohibited. *
* *
******************************************************************************/
#include "asyncrpcoperation.h"
#include <boost/uuid/uuid.hpp>
#include <boost/uuid/uuid_generators.hpp>
#include <boost/uuid/uuid_io.hpp>
#include <string>
#include <ctime>
#include <chrono>
using namespace std;
static boost::uuids::random_generator uuidgen;
static std::map<OperationStatus, std::string> OperationStatusMap = {
{OperationStatus::READY, "queued"},
{OperationStatus::EXECUTING, "executing"},
{OperationStatus::CANCELLED, "cancelled"},
{OperationStatus::FAILED, "failed"},
{OperationStatus::SUCCESS, "success"}
};
/**
* Every operation instance should have a globally unique id
*/
AsyncRPCOperation::AsyncRPCOperation() : error_code_(0), error_message_() {
// Set a unique reference for each operation
boost::uuids::uuid uuid = uuidgen();
id_ = "opid-" + boost::uuids::to_string(uuid);
creation_time_ = (int64_t)time(NULL);
set_state(OperationStatus::READY);
}
AsyncRPCOperation::AsyncRPCOperation(const AsyncRPCOperation& o) :
id_(o.id_), creation_time_(o.creation_time_), state_(o.state_.load()),
start_time_(o.start_time_), end_time_(o.end_time_),
error_code_(o.error_code_), error_message_(o.error_message_),
result_(o.result_)
{
}
AsyncRPCOperation& AsyncRPCOperation::operator=( const AsyncRPCOperation& other ) {
this->id_ = other.id_;
this->creation_time_ = other.creation_time_;
this->state_.store(other.state_.load());
this->start_time_ = other.start_time_;
this->end_time_ = other.end_time_;
this->error_code_ = other.error_code_;
this->error_message_ = other.error_message_;
this->result_ = other.result_;
return *this;
}
AsyncRPCOperation::~AsyncRPCOperation() {
}
/**
* Override this cancel() method if you can interrupt main() when executing.
*/
void AsyncRPCOperation::cancel() {
if (isReady()) {
set_state(OperationStatus::CANCELLED);
}
}
/**
* Start timing the execution run of the code you're interested in
*/
void AsyncRPCOperation::start_execution_clock() {
std::lock_guard<std::mutex> guard(lock_);
start_time_ = std::chrono::system_clock::now();
}
/**
* Stop timing the execution run
*/
void AsyncRPCOperation::stop_execution_clock() {
std::lock_guard<std::mutex> guard(lock_);
end_time_ = std::chrono::system_clock::now();
}
/**
* Implement this virtual method in any subclass. This is just an example implementation.
*/
void AsyncRPCOperation::main() {
if (isCancelled()) {
return;
}
set_state(OperationStatus::EXECUTING);
start_execution_clock();
// Do some work here..
stop_execution_clock();
// If there was an error, you might set it like this:
/*
setErrorCode(123);
setErrorMessage("Murphy's law");
setState(OperationStatus::FAILED);
*/
// Otherwise, if the operation was a success:
UniValue v(UniValue::VSTR, "We have a result!");
set_result(v);
set_state(OperationStatus::SUCCESS);
}
/**
* Return the error of the completed operation as a UniValue object.
* If there is no error, return null UniValue.
*/
UniValue AsyncRPCOperation::getError() const {
if (!isFailed()) {
return NullUniValue;
}
std::lock_guard<std::mutex> guard(lock_);
UniValue error(UniValue::VOBJ);
error.push_back(Pair("code", this->error_code_));
error.push_back(Pair("message", this->error_message_));
return error;
}
/**
* Return the result of the completed operation as a UniValue object.
* If the operation did not succeed, return null UniValue.
*/
UniValue AsyncRPCOperation::getResult() const {
if (!isSuccess()) {
return NullUniValue;
}
std::lock_guard<std::mutex> guard(lock_);
return this->result_;
}
/**
* Returns a status UniValue object.
* If the operation has failed, it will include an error object.
* If the operation has succeeded, it will include the result value.
* If the operation was cancelled, there will be no error object or result value.
*/
UniValue AsyncRPCOperation::getStatus() const {
OperationStatus status = this->getState();
UniValue obj(UniValue::VOBJ);
obj.push_back(Pair("id", this->id_));
obj.push_back(Pair("status", OperationStatusMap[status]));
obj.push_back(Pair("creation_time", this->creation_time_));
// TODO: Issue #1354: There may be other useful metadata to return to the user.
UniValue err = this->getError();
if (!err.isNull()) {
obj.push_back(Pair("error", err.get_obj()));
}
UniValue result = this->getResult();
if (!result.isNull()) {
obj.push_back(Pair("result", result));
// Include execution time for successful operation
std::chrono::duration<double> elapsed_seconds = end_time_ - start_time_;
obj.push_back(Pair("execution_secs", elapsed_seconds.count()));
}
return obj;
}
/**
* Return the operation state in human readable form.
*/
std::string AsyncRPCOperation::getStateAsString() const {
OperationStatus status = this->getState();
return OperationStatusMap[status];
}