Files
dragonx/src/cc/gamescc.h
2019-03-21 22:06:23 -11:00

32 lines
1.1 KiB
C++

std::string MYCCLIBNAME = (char *)"gamescc";
#define EVAL_GAMES (EVAL_FAUCET2+1)
#define GAMES_TXFEE 10000
#define MYCCNAME "games"
#define RPC_FUNCS \
{ (char *)MYCCNAME, (char *)"func0", (char *)"<parameter help>", 1, 1, '0', EVAL_CUSTOM }, \
{ (char *)MYCCNAME, (char *)"func1", (char *)"<no args>", 0, 0, '1', EVAL_CUSTOM },
bool games_validate(struct CCcontract_info *cp,int32_t height,Eval *eval,const CTransaction tx);
UniValue games_func0(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
UniValue games_func1(uint64_t txfee,struct CCcontract_info *cp,cJSON *params);
#define CUSTOM_DISPATCH \
if ( cp->evalcode == EVAL_GAMES ) \
{ \
if ( strcmp(method,"func0") == 0 ) \
return(games_func0(txfee,cp,params)); \
else if ( strcmp(method,"func1") == 0 ) \
return(games_func1(txfee,cp,params)); \
else \
{ \
result.push_back(Pair("result","error")); \
result.push_back(Pair("error","invalid gamescc method")); \
result.push_back(Pair("method",method)); \
return(result); \
} \
}