Files
drg-xmrig/src/backend/common/common.cmake
SChernykh 2af99c3d83 More precise hashrate calculation
- Use only steady timestamp counters to guarantee correctness
- CPU backend: directly measure total hashrate using raw hash counters from each thread; update data more often on ARM CPUs because they're slower
- GPU backends: directly measure total hashrate too, but use interpolator with 4 second lag to fix variance from batches of hashes

Total hashrate is now measured directly (realtime for CPU, 4 seconds lag for GPU), so it might differ a bit from the sum of all thread hashrates because data points are taken at different moments in time.

Overhead is reduced a lot since it doesn't have to go through all threads to calculate max total hashrate on every timer tick (2 times a second).
2020-10-10 11:18:01 +02:00

24 lines
754 B
CMake

set(HEADERS_BACKEND_COMMON
src/backend/common/Hashrate.h
src/backend/common/HashrateInterpolator.h
src/backend/common/Tags.h
src/backend/common/interfaces/IBackend.h
src/backend/common/interfaces/IRxListener.h
src/backend/common/interfaces/IRxStorage.h
src/backend/common/interfaces/IWorker.h
src/backend/common/misc/PciTopology.h
src/backend/common/Thread.h
src/backend/common/Threads.h
src/backend/common/Worker.h
src/backend/common/WorkerJob.h
src/backend/common/Workers.h
)
set(SOURCES_BACKEND_COMMON
src/backend/common/Hashrate.cpp
src/backend/common/HashrateInterpolator.cpp
src/backend/common/Threads.cpp
src/backend/common/Worker.cpp
src/backend/common/Workers.cpp
)