Refactoring and small improvements to async rpc operations.

Added AsyncRPCQueue::closeAndWait() so rpcserver can block on worker threads when shutting down.
AsyncRPCOperation is no longer copyable - copy constructor and assignment operators now private.
Refactoring: renamed methods, renamed member variables
Tidy up: comments, const, size_t, braces
This commit is contained in:
Simon
2016-08-28 19:50:39 -07:00
parent 34f0001ccc
commit 3b54bf5813
6 changed files with 272 additions and 207 deletions

View File

@@ -4,47 +4,41 @@
#include "asyncrpcqueue.h"
static std::atomic<int> workerCounter(0);
static std::atomic<size_t> workerCounter(0);
AsyncRPCQueue::AsyncRPCQueue() : closed(false) {
AsyncRPCQueue::AsyncRPCQueue() : closed_(false) {
}
/*
* Calling thread will join on all the worker threads
*/
AsyncRPCQueue::~AsyncRPCQueue() {
this->closed = true; // set this in case close() was not invoked
for (std::thread & t : this->workers) {
t.join();
}
closeAndWait(); // join on all worker threads
}
/*
/**
* A worker will execute this method on a new thread
*/
void AsyncRPCQueue::run(int workerId) {
// std::cout << "Launched queue worker " << workerId << std::endl;
void AsyncRPCQueue::run(size_t workerId) {
while (!isClosed()) {
AsyncRPCOperationId key;
std::shared_ptr<AsyncRPCOperation> operation;
{
std::unique_lock< std::mutex > guard(cs_lock);
while (operationIdQueue.empty() && !isClosed()) {
this->cs_condition.wait(guard);
std::unique_lock< std::mutex > guard(lock_);
while (operation_id_queue_.empty() && !isClosed()) {
this->condition_.wait(guard);
}
// Exit if the queue is closing.
if (isClosed())
if (isClosed()) {
break;
}
// Get operation id
key = operationIdQueue.front();
operationIdQueue.pop();
key = operation_id_queue_.front();
operation_id_queue_.pop();
// Search operation map
AsyncRPCOperationMap::const_iterator iter = operationMap.find(key);
if (iter != operationMap.end()) {
AsyncRPCOperationMap::const_iterator iter = operation_map_.find(key);
if (iter != operation_map_.end()) {
operation = iter->second;
}
}
@@ -57,15 +51,14 @@ void AsyncRPCQueue::run(int workerId) {
operation->main();
}
}
// std::cout << "Terminating queue worker " << workerId << std::endl;
}
/*
/**
* Add shared_ptr to operation.
*
* To retain polymorphic behaviour, i.e. main() method of derived classes is invoked,
* caller should create the shared_ptr like thi:
* caller should create the shared_ptr like this:
*
* std::shared_ptr<AsyncRPCOperation> ptr(new MyCustomAsyncRPCOperation(params));
*
@@ -74,84 +67,116 @@ void AsyncRPCQueue::run(int workerId) {
void AsyncRPCQueue::addOperation(const std::shared_ptr<AsyncRPCOperation> &ptrOperation) {
// Don't add if queue is closed
if (isClosed())
if (isClosed()) {
return;
}
AsyncRPCOperationId id = ptrOperation->getId();
{
std::lock_guard< std::mutex > guard(cs_lock);
operationMap.emplace(id, ptrOperation);
operationIdQueue.push(id);
this->cs_condition.notify_one();
}
std::lock_guard< std::mutex > guard(lock_);
operation_map_.emplace(id, ptrOperation);
operation_id_queue_.push(id);
this->condition_.notify_one();
}
std::shared_ptr<AsyncRPCOperation> AsyncRPCQueue::getOperationForId(AsyncRPCOperationId id) {
/**
* Return the operation for a given operation id.
*/
std::shared_ptr<AsyncRPCOperation> AsyncRPCQueue::getOperationForId(AsyncRPCOperationId id) const {
std::shared_ptr<AsyncRPCOperation> ptr;
std::lock_guard< std::mutex > guard(cs_lock);
AsyncRPCOperationMap::const_iterator iter = operationMap.find(id);
if (iter != operationMap.end()) {
std::lock_guard< std::mutex > guard(lock_);
AsyncRPCOperationMap::const_iterator iter = operation_map_.find(id);
if (iter != operation_map_.end()) {
ptr = iter->second;
}
return ptr;
}
/**
* Return the operation for a given operation id and then remove the operation from internal storage.
*/
std::shared_ptr<AsyncRPCOperation> AsyncRPCQueue::popOperationForId(AsyncRPCOperationId id) {
std::shared_ptr<AsyncRPCOperation> ptr = getOperationForId(id);
if (ptr) {
std::lock_guard< std::mutex > guard(cs_lock);
std::lock_guard< std::mutex > guard(lock_);
// Note: if the id still exists in the operationIdQueue, when it gets processed by a worker
// there will no operation in the map to execute, so nothing will happen.
operationMap.erase(id);
operation_map_.erase(id);
}
return ptr;
}
bool AsyncRPCQueue::isClosed() {
return closed;
/**
* Return true if the queue is closed to new operations.
*/
bool AsyncRPCQueue::isClosed() const {
return closed_;
}
/**
* Close the queue and cancel all existing operations
*/
void AsyncRPCQueue::close() {
this->closed = true;
this->closed_ = true;
cancelAllOperations();
}
/*
/**
* Call cancel() on all operations
*/
void AsyncRPCQueue::cancelAllOperations() {
std::unique_lock< std::mutex > guard(cs_lock);
for (auto key : operationMap) {
std::unique_lock< std::mutex > guard(lock_);
for (auto key : operation_map_) {
key.second->cancel();
}
this->cs_condition.notify_all();
this->condition_.notify_all();
}
int AsyncRPCQueue::getOperationCount() {
std::unique_lock< std::mutex > guard(cs_lock);
return operationIdQueue.size();
/**
* Return the number of operations in the queue
*/
size_t AsyncRPCQueue::getOperationCount() const {
std::unique_lock< std::mutex > guard(lock_);
return operation_id_queue_.size();
}
/*
/**
* Spawn a worker thread
*/
void AsyncRPCQueue::addWorker() {
std::unique_lock< std::mutex > guard(cs_lock); // Todo: could just have a lock on the vector
workers.emplace_back( std::thread(&AsyncRPCQueue::run, this, ++workerCounter) );
std::unique_lock< std::mutex > guard(lock_); // Todo: could just have a lock on the vector
workers_.emplace_back( std::thread(&AsyncRPCQueue::run, this, ++workerCounter) );
}
int AsyncRPCQueue::getNumberOfWorkers() {
return workers.size();
/**
* Return the number of worker threads spawned by the queue
*/
size_t AsyncRPCQueue::getNumberOfWorkers() const {
return workers_.size();
}
std::vector<AsyncRPCOperationId> AsyncRPCQueue::getAllOperationIds() {
std::unique_lock< std::mutex > guard(cs_lock);
/**
* Return a list of all known operation ids found in internal storage.
*/
std::vector<AsyncRPCOperationId> AsyncRPCQueue::getAllOperationIds() const {
std::unique_lock< std::mutex > guard(lock_);
std::vector<AsyncRPCOperationId> v;
for(auto & entry: operationMap)
for(auto & entry: operation_map_) {
v.push_back(entry.first);
}
return v;
}
/**
* Calling thread will close and wait for worker threads to join.
*/
void AsyncRPCQueue::closeAndWait() {
if (!this->closed_) {
close();
}
for (std::thread & t : this->workers_) {
if (t.joinable()) {
t.join();
}
}
}