Test resin

This commit is contained in:
jl777
2019-02-11 08:11:35 -11:00
parent 183a5e465b
commit 533d95de18
2 changed files with 3 additions and 3 deletions

View File

@@ -433,7 +433,7 @@ int32_t rogue_playerdata(struct CCcontract_info *cp,uint256 &origplayergame,CPub
if ( rogue_isvalidgame(cp,gameheight,gametx,buyin,maxplayers,gametxid) == 0 )
{
fprintf(stderr,"playertxid.%s got vin.%s/v%d gametxid.%s iterate.%d\n",playertxid.ToString().c_str(),playertx.vin[1].prevout.hash.ToString().c_str(),(int32_t)playertx.vin[1].prevout.n-maxplayers,gametxid.ToString().c_str(),rogue_iterateplayer(registertxid,gametxid,playertx.vin[1].prevout.n-maxplayers,playertxid));
if ( playertx.vin[1].prevout.hash == gametxid && rogue_iterateplayer(registertxid,gametxid,playertx.vin[1].prevout.n-maxplayers,playertxid) == 0 )
if ( (tokenid != zeroid || playertx.vin[1].prevout.hash == gametxid) && rogue_iterateplayer(registertxid,gametxid,playertx.vin[1].prevout.n-maxplayers,playertxid) == 0 )
{
// if registertxid has vin from pk, it can be used
return(0);