#include "rogue/cursesd.c"
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@@ -1685,7 +1685,6 @@ void games_packitemstr(char *packitemstr,struct games_packitem *item)
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#ifdef BUILD_GAMES
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#include "cursesd.h"
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#include "rogue/cursesd.c"
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#else
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#include <curses.h>
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#endif
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@@ -2433,7 +2432,7 @@ void init_colors(void)
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/*
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Main tetris game!
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*/
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#ifndef STANDALONE
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#ifdef STANDALONE
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int main(int argc, char **argv)
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{
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