Fix RandomX validation exploit with difficulty reset, improve build system
- One-time difficulty reset to minimum for 17 blocks at activation height - Separate RandomX build dirs for linux/win64 cross-compilation - Add build target tracking to auto-clean on target switch - Automated win64 release packaging to release-win64/ - Add build artifacts to .gitignore - Miner memory diagnostics and large-page dataset fallback
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45
build.sh
45
build.sh
@@ -5,13 +5,52 @@
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set -eu -o pipefail
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SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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BUILD_TARGET_FILE="$SCRIPT_DIR/src/.build_target"
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# Function to check and clean if target changed
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check_and_clean_target() {
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local new_target="$1"
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local current_target=""
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if [[ -f "$BUILD_TARGET_FILE" ]]; then
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current_target=$(cat "$BUILD_TARGET_FILE")
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fi
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if [[ -n "$current_target" && "$current_target" != "$new_target" ]]; then
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echo "Build target changed from '$current_target' to '$new_target'"
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echo "Cleaning old build artifacts to prevent cross-compilation contamination..."
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cd "$SCRIPT_DIR"
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make distclean 2>/dev/null || true
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# Clean leveldb separately as it often causes issues
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if [[ -d src/leveldb ]]; then
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make -C src/leveldb clean 2>/dev/null || true
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fi
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echo "Clean complete."
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fi
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# Record the new target
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echo "$new_target" > "$BUILD_TARGET_FILE"
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}
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# Check for --win-release flag for cross-compilation
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if [[ "${1:-}" == "--win-release" ]]; then
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check_and_clean_target "windows"
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shift
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./util/build-win.sh "$@"
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exit $?
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fi
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# run correct build script for detected OS
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if [[ "$OSTYPE" == "linux-gnu"* ]]; then
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./util/build.sh --disable-tests $@
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check_and_clean_target "linux"
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./util/build.sh --disable-tests "$@"
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elif [[ "$OSTYPE" == "darwin"* ]]; then
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./util/build-mac.sh --disable-tests $@
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check_and_clean_target "macos"
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./util/build-mac.sh --disable-tests "$@"
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elif [[ "$OSTYPE" == "msys"* ]]; then
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./util/build-win.sh --disable-tests $@
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check_and_clean_target "windows"
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./util/build-win.sh --disable-tests "$@"
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#elif [[ "$OSTYPE" == "freebsd"* ]]; then
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# placeholder
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else
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