Lagging chaintip fix
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@@ -1986,12 +1986,12 @@ bool CheckTxInputs(const CTransaction& tx, CValidationState& state, const CCoins
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// Check for negative or overflow input values
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nValueIn += coins->vout[prevout.n].nValue;
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#ifdef KOMODO_ENABLE_INTEREST
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if ( ASSETCHAINS_SYMBOL[0] == 0 && chainActive.Tip() != 0 && chainActive.Tip()->nHeight >= 60000 )
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if ( ASSETCHAINS_SYMBOL[0] == 0 && nSpendHeight > 60000 )//chainActive.Tip() != 0 && chainActive.Tip()->nHeight >= 60000 )
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{
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if ( coins->vout[prevout.n].nValue >= 10*COIN )
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{
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int64_t interest; int32_t txheight; uint32_t locktime;
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if ( (interest= komodo_accrued_interest(&txheight,&locktime,prevout.hash,prevout.n,0,coins->vout[prevout.n].nValue)) != 0 )
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if ( (interest= komodo_accrued_interest(&txheight,&locktime,prevout.hash,prevout.n,0,coins->vout[prevout.n].nValue,(int32_t)nSpendHeight-1)) != 0 )
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{
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fprintf(stderr,"checkResult %.8f += val %.8f interest %.8f ht.%d lock.%u tip.%u\n",(double)nValueIn/COIN,(double)coins->vout[prevout.n].nValue/COIN,(double)interest/COIN,txheight,locktime,chainActive.Tip()->nTime);
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nValueIn += interest;
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