Kill the zombies
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@@ -883,13 +883,22 @@ char *rogue_extractgame(int32_t makefiles,char *str,int32_t *numkeysp,std::vecto
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if ( endP.gold <= 0 || endP.hitpoints <= 0 || (endP.strength&0xffff) <= 0 || endP.level <= 0 || endP.experience <= 0 || endP.dungeonlevel <= 0 )
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{
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//fprintf(stderr,"zero value character was killed -> no playerdata\n");
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//newdata.resize(0);
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P.gold = (P.gold * 8) / 10;
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newdata.resize(0);
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//P.gold = (P.gold * 8) / 10;
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if ( keystrokes != 0 )
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{
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free(keystrokes);
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keystrokes = 0;
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*numkeysp = 0;
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}
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}
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else
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{
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sprintf(str,"extracted $$$gold.%d hp.%d strength.%d/%d level.%d exp.%d dl.%d\n",endP.gold,endP.hitpoints,endP.strength&0xffff,endP.strength>>16,endP.level,endP.experience,endP.dungeonlevel);
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fprintf(stderr,"%s\n",str);
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*numkeysp = numkeys;
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return(keystrokes);
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}
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sprintf(str,"extracted $$$gold.%d hp.%d strength.%d/%d level.%d exp.%d dl.%d\n",endP.gold,endP.hitpoints,endP.strength&0xffff,endP.strength>>16,endP.level,endP.experience,endP.dungeonlevel);
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fprintf(stderr,"%s\n",str);
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*numkeysp = numkeys;
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return(keystrokes);
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} else num = 0;
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}
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else
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@@ -979,9 +988,9 @@ int32_t rogue_playerdata_validate(uint256 &playertxid,struct CCcontract_info *cp
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((uint8_t *)&P)[i] = playerdata[i];
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if ( P.gold <= 0 || P.hitpoints <= 0 || (P.strength&0xffff) <= 0 || P.level <= 0 || P.experience <= 0 || P.dungeonlevel <= 0 )
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{
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P.gold = (P.gold * 8) / 10;
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for (i=0; i<playerdata.size(); i++)
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playerdata[i] = ((uint8_t *)&P)[i];
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//P.gold = (P.gold * 8) / 10;
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//for (i=0; i<playerdata.size(); i++)
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// playerdata[i] = ((uint8_t *)&P)[i];
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if ( newdata.size() == 0 )
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{
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good++;
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@@ -1072,10 +1081,10 @@ UniValue rogue_finishgame(uint64_t txfee,struct CCcontract_info *cp,cJSON *param
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if ( (P.gold <= 0 || P.hitpoints <= 0 || (P.strength&0xffff) <= 0 || P.level <= 0 || P.experience <= 0 || P.dungeonlevel <= 0) )
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{
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//fprintf(stderr,"zero value character was killed -> no playerdata\n");
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//newdata.resize(0);
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P.gold = (P.gold * 8) / 10;
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newdata.resize(0);
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//P.gold = (P.gold * 8) / 10;
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}
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//else
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else
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{
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//if ( maxplayers == 1 )
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// mult /= 2;
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