Merge branch 'beta' into mergemaster

# Conflicts:
#	src/main.cpp
This commit is contained in:
jl777
2018-04-16 10:16:01 +03:00
parent 9226f69ef1
commit e73b2055c6
910 changed files with 112009 additions and 11364 deletions

View File

@@ -20,13 +20,6 @@ CScheduler::~CScheduler()
}
#if BOOST_VERSION < 105000
static boost::system_time toPosixTime(const boost::chrono::system_clock::time_point& t)
{
return boost::posix_time::from_time_t(boost::chrono::system_clock::to_time_t(t));
}
#endif
void CScheduler::serviceQueue()
{
boost::unique_lock<boost::mutex> lock(newTaskMutex);
@@ -45,20 +38,13 @@ void CScheduler::serviceQueue()
// Wait until either there is a new task, or until
// the time of the first item on the queue:
// wait_until needs boost 1.50 or later; older versions have timed_wait:
#if BOOST_VERSION < 105000
while (!shouldStop() && !taskQueue.empty() &&
newTaskScheduled.timed_wait(lock, toPosixTime(taskQueue.begin()->first))) {
// Keep waiting until timeout
}
#else
// Some boost versions have a conflicting overload of wait_until that returns void.
// Explicitly use a template here to avoid hitting that overload.
while (!shouldStop() && !taskQueue.empty() &&
newTaskScheduled.wait_until<>(lock, taskQueue.begin()->first) != boost::cv_status::timeout) {
// Keep waiting until timeout
}
#endif
// If there are multiple threads, the queue can empty while we're waiting (another
// thread may service the task we were waiting on).
if (shouldStop() || taskQueue.empty())