Reduce memory usage of CBlockIndex
Ported code from https://github.com/zcash/zcash/pull/6192 with various changes needed for the Hush codebase.
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14
src/main.cpp
14
src/main.cpp
@@ -3689,7 +3689,7 @@ bool static FlushStateToDisk(CValidationState &state, FlushStateMode mode) {
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vFiles.push_back(make_pair(*it, &vinfoBlockFile[*it]));
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setDirtyFileInfo.erase(it++);
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}
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std::vector<const CBlockIndex*> vBlocks;
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std::vector<CBlockIndex*> vBlocks;
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vBlocks.reserve(setDirtyBlockIndex.size());
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for (set<CBlockIndex*>::iterator it = setDirtyBlockIndex.begin(); it != setDirtyBlockIndex.end(); ) {
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vBlocks.push_back(*it);
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@@ -3698,6 +3698,12 @@ bool static FlushStateToDisk(CValidationState &state, FlushStateMode mode) {
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if (!pblocktree->WriteBatchSync(vFiles, nLastBlockFile, vBlocks)) {
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return AbortNode(state, "Files to write to block index database");
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}
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// Now that we have written the block indices to the database, we do not
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// need to store solutions for these CBlockIndex objects in memory.
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// cs_main must be held here.
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for (CBlockIndex *pblockindex : vBlocks) {
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pblockindex->TrimSolution();
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}
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}
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// Finally remove any pruned files
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if (fFlushForPrune)
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@@ -6579,7 +6585,11 @@ void static CheckBlockIndex()
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}
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}
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}
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// assert(pindex->GetBlockHash() == pindex->GetBlockHeader().GetHash()); // Perhaps too slow
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// try {
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// assert(pindex->GetBlockHash() == pindex->GetBlockHeader().GetHash()); // Perhaps too slow
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// } catch (const runtime_error&) {
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// assert(!"Failed to read index entry");
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// }
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// End: actual consistency checks.
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// Try descending into the first subnode.
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